(OLD) Ken General Discussion Thread (Combos, Techniques, etc.)

Alright Ken jockeys, I need some expert insight here.

My area of expertise is Rog but I’ve been giving sf4’s crimson underdog a fair shake these past few weeks. I’ve got a pretty solid understanding of his mechanics but there is one thing that I just can not figure out.

Why is low short used in combos in front or in place of low jab?

Low short puts you +0/+3 and does 20 damage. Low jab puts you at +2/+5 and does 30 damage. They both do 50 stun and 20 meter. You can chain both, you can link both, and you can cancel both into specials and super. The only thing low short seems to have over low jab is slightly more range. Despite this I’ve seen a lot of people starting combos with low short when low jab would have worked just fine. Even the bnbs listed at the start of this thread include low shorts in front of low jabs.

So what’s the secret? What’s so special about Kens low short that my Boxer-centric mind can’t grasp?

low short hits low only. low jab hits high/low. If they don’t cr.block then they will get hit by the low short opening them up for a combo which = more damage. Plus it can open them up for getting hit by overheads since they’ll start blocking low for the cr.lk.

I was just about to say the same thing as I was reading and then scrolled down to see your answer. Boo at you for beating me. I thought I’d get to help someone for a change.

:lol: you can count on me answering all of the easy question :tup:

crazed

That’s it? Because of potential mixup conditioning and it being a low hit only? So anytime during an actual combo where low short is not the starter (cross-up fwd, cr.short, cr.jab, fierce.shoryu on the first page for example) there is absolutely no reason to use it instead of cr.jab?

Man alive. What a disappointment. I was kind of hoping for some super secret awesome explanation, like “it’s got magic properties” or something. Oh well.

Thanks for the insight though, bud. I appreciate it.

Have you guys noticed how many people try to do something after a blocked step kick? I’ve been playing many new people recently, and most of them try to jab or something, resulting in a free shoryu.

use kara f.srk fadc full ultra

Well, you can also do the low short as a throw tech OS. Like if you’re doing it on their wakeup, do c.lp+lk. If they jab or something, they get hit and you finish the combo. They wakeup throw, you tech. There’s no way to OS a c.jab.

This. Using lp+lk works as an option select throw. It works very well if you’re going for a jumping fierce cross-up as it can wiff easily and a lot of players like to mash throw when someone gets that close.

there is a way to os jab,u plink the throw while crouching ull get a jab if they throw u get a tech,real usefull against rufuses dive kicks also if u hit any other butn wile crouching ull get the highr butn,so if u press,os tech and c,mp ull get c,mp if the grab ull get a tech, this os shit goes deep

Shit sounds good against rufus dick kick shenanigans, I’ve been wondering about possible options against it.

Good stuff, good stuff indeed

ayo i was in the trainnig room the other day and i found out u can link a f,srk after a far standing mp, sum times i had to use kara to get all hits but i kara evry f,srk now anyway but it dusnt have a million uses bt im thinkn against chracters wear s.mp is a good poke if u have the reaction time u can get a free kara srk,and if its a counter hit its a even ezer link or u could jus sweep lol,
also seems like if u do it meety or get a ch u can s.mp s.mp or s,mp to step kik,there might b sum potentiol behind this move

Can someone give me a hint about how to kara Shoryus and Hadoukens, I can kara throw and focus fine, but I’m having trouble with these other things, I only started with Ken yesterday, and only because he’s a mid-tier with footsies. I’m fed up of Abel’s shitty normals.

I was wondering about this. ps3 is broke haven’t tested myself but can’t you s. mp to s. mp without meaty or ch as a 1 frame link? It’s 7 start-up and +7 hit?

kara fireball: :qcf:+:mk:~:hp: (any punch) or :qcf:+:hk:~:hp: (any punch)

just make sure that you get the :r:+:mk: or :r:+:hk: (the actual kara part) before you press a punch button.

the timing is similar to kara throw, and all of this applies to kara shoryu too. you just have to practice it.

according to the frame data alone, yes, it would be a one frame link. however, it probably won’t hit because of your distance to your opponent. it might work on counter-hit, since you might be able to walk forward a little before throwing out the second far standing strong.

kara-fireball = boot to the face magnet
I swear to god I’ve lost so many rounds because I’m like LOL LOOK WHAT I CAN DO and then get punished for my entire health bar. I only use it against camping sagats after ducking a high TS…not that its safe or anything, but sagats I play are generally less likely to jump in.

Ugh, i’m still trying to use kara-fb decently…

A friend of mine knows exactly when to use it to get him closer.

I get a “foot to the face” XD

Its the same exact timing for kara throwing, qcf+mk+p

You press punch almost at the same exact time but not exactly I dont know how to explain it any better than that. In further news when I tried this in a couple of matches, it didnt work out well though, where exactly would this be used in a match?

uguuuu
I need help punishing backdashers hardcore. I can do lol f.srk option select on jumpins, but other than that I have no idea what to do. Its like a get out of jail free card… they can just mash on backdash during my blockstrings and theres nothing I can do about it. Is there some sort of option select I can do mid-blockstring? :\

Oh, heres a vid of my daily struggle
[media=youtube]ZvL04GJE23s[/media]

this one is easy… one of the hardest habbits to beat with shoto’s is finishing every blockstring. when you read about blockstrings you hear about using them to put pressure on an opponent, but new players dont see between the lines. the reason blockstrings are used as pressure is because you can do ANYTHING DURING THEM. how worried do you think someone would be if everytime you got in close, you did cr.lk cr.lp cr.mk fb… what did that get you? 15 chip damage? and reset them back out of sweep range?
you use the blockstring to test your opponent and see what they feel like doing while they are forced to block. maybe stop after the first hit and block, if they dp lol yay. maybe purposfully throw out your dp naked, if they tried to jab out yay counter hit for you.

as for the backdashes, ya stop your block string (on purpose) and see what they do. if they’re mashing back and dash sweep them on reaction. its all part of varying your gameplay, and unfortunatly ken isnt very varied (lol awkward) so smart footsies is a must.