You forgot my genius st.HK xx LK Duck alterations.
it’s so broken. lol -2 on block? omg lol short swing blow abusement all day and the death of dhalsim.
Lol armored EX SSB
How about EX SSB is sped up to LK SSB speed? sHK xx EX SSB combo (I was playing Third Strike and this combo’d on Makoto)
Good! You have to actually do work to get in against a GOOD Dhalsim so being able to stay in vs st.LK mashers is justifiable. lol@7-3. STOP TORPEDOING MY REQUEST! st.HK xx LK Duck is essential vs Bipson.
My request are about making dudleys specials viable in high level play and making some of his normals a tad better so it does it’s job better so he can be a overall better character without giving him easy to run towards “move set that you’d see everyone trying to do over and over”… st.hk into low duck being -2 on block would prolly tip alot of 5-5’s in dudleys favor and make match ups like dhalsim which is 5-5 right now way worse. The buffs we got with Air to airs will help a ton vs dhalsim especially the new vertical lp and mp. If we got the st.hk into low duck being -2 on block it’d be insane, but I think st.hk into low duck on hit should be +2 again.
I’d go into further play testing with st.hk into low duck being -2 but I already know that would make dudley insane vs alot of characters like dhalsim, abel, seth, nerfed makoto. I dunno it’d be a mutha fucka towards other characters cause I do play more then 1 character, since I do use, yun/yang/makoto/gen/ryu/oni. yun/yang/oni for competitive play and I do run into every now and then dudleys and him having the st.hk -2 would make him the best rush down character hands down in ae 2012.
st.hk into low duck -2 on block would be a hell of a guess for how much dmg we would put through, we could either ssb, jet upper their grab, grab them, if we land jet upper or land counter hit ssb if it will break armor or not, would be death for alot of zoning characters =D that’s too easy as a get in option.
scenarios of abusement::::
St.hk into low duck, then I go for LP SSB which is +2 on hit and -2 on block, then I go for another st.hk into Low duck, lol marn would abuse that all day and you’d have japanese players opening hentai magazines on the next dudley porno cause they’d be all over his nuts cause he’d be amazing tier.
Double post::::
Also against bison that’s why we would have ex SSB on armor, also the flower buff could possibly be used for getting out of the corner?
bison pressure… “we toss rose fadc”, they hit us with st.hk but we’d still recover in time before the rose hits since it’s like what? +8 on hit and block and the only thing they can do is go low or high? that’s enough time to throw in overhead mix up if they hesitate to not hit dudley before rose gets out. If he does react quick then go for cross counter to get out of corner. Stay patient and don’t let bison get inside your head with his slow death chips and pokes that don’t overhead. If he’s mid screen expect Focus dash back into St.hk. Once you figure out bisons habits he really can’t cause that much dmg.
Nah from you posted about Rose Toss being a viable option I know you are trolling.
i like how no one gives a solid input on each of the buff changes listed above
i guess it’s only 5-8 users who refresh this thread like 50 times a day
i think that explains the 3 000 views
Look… this whole thread is dumb. The idea that Capcom is gonna listen to you is silly enough… and most of the ideas in here are so ludicrous, it’s hard to take any of it seriously enough to comment on most of this stuff.
This really seems like a huge waste of your time, to me.
Rolling Thunder being completely projectile invulnerable for the entirety of the first 3 hits isn’t broken and would definitely fix getting hit by yoga fire etc.
I still don’t see making st.HK xx LK Duck go from -3 in Super to -2 being over powered. Abel has no 3 frame normals and it was never broken in Super against him. You have to think what are you going to do after it on block at -2? You can’t really jab as you’ll get counter-hit by 4 frame normals. And even if you do LK SSB their 4f crouch tech will recover in time to block as it will be 20f before your SSB is active.
As it stands Dudley is a defunct rush down pressure character in a game with safe mashed reversals FADCd and focus back dashes being a get out of jail free card. He needs help maintaining his pressure up close. High/Low mix up is some 1999 technology. It’s 2011. Ambiguous cross up vortex shenanigans make overhead/low mixups look like rotary telephones and black and white tv.
nah, thread ain’t dumb cause we are trying to be vocal just like the other boards gouken/gen/cody boards ect.
i like how so many people here only browse this forum to solely make others feel like shit. i mean are they even aware of their shitposting?
speaking of shitposting, let’s talk about shitposters. well there really isn’t anything special about them besides the fact that they don’t contribute anything to the community, but only exists to make shit threads and shit posts that accumulates and infect other posters into shiposting which overall decreases the quality of this board.
i know i should take this matter to the dudley social thread, but it’s kind of related.
first of all, how could anyone find this thread dumb? it’s a community compiled request thread so it’s only normal that there are bound to be things we don’t all agree with. then how are we supposed to convey our feelings to capcom? telepathy? do people really expect capcom to read our minds? i mean i’m very thankful that you’re concerned about all this while contributing nothing. next thing you know someone will blurt out voting doesn’t matter. well that niche weeaboo game called melty blood was chosen as evo’s main lineup in 2010 because their fanbase was vocal, active and organized.
so anyway, the reason why this thread was created was because the dudley forum felt that the devs had no idea how this character worked. it made us even more mad because most people on srk thought (they still do) dudley was getting mad buffs which in return will make capcom think they did a great job with the balancing. remember when everyone used to bitch about 34’s attitude? actually that guy contributed more than every shitposters combined on this forum with his tutorial videos. but eventually he was banned for his “misbehavior” by some nerd mod on power trip backed up by his circlejerk butt-buddies. well sure 34 had some major issues thinking that dudley had every tools in the game while most of us complained it was the opposite.
so what do we have now? a thread specifically to potentially remedy this whole affair! but surprise surprise, what do you expect from the dudley forum? shitpostings everywhere. i’m not surprised that helpful posters such as ea** and liq*** *** don’t even bother anymore because they’ve learned that they’ll get the short end of the stick. like how everyone gets mad AT me when they don’t like something on the list as if all of those came from me.
anyway this just sounds like a rant now so i’ll quote what i said in my previous post.
hey, don’t take it personally hav. it’s just that the post you made happened to fall in the category of “shit”, literally. and i really felt the need to make an example out of your post to prevent people from making bad, unhelpful posts. because i believe that most shitposts are intentional, if not then we can just assume that they’re retarded and only time can cure them.
I’m not taking that post you made personally… I just think you’re wrong.
The point of the post I made was to discourage dumb posts like… well… all of yours. Your posts are silly because they assume the players here know more than the devs (as dumb as I think the devs are… obviously, Dudley players know less, looking at these suggestions)… and you aren’t any good at quality control… so it’s all kinda worthless.
I really hope Capcom doesn’t listen to this stuff. It’s all really silly.
Yeah… my post was aimed at shitting on yours… but to suggest that my post lacks value, is to place value in YOUR posts… and just looking at your posts, I’d say that’s a big stretch.
You volunteered to be the mediator of this thread, you can’t complain when people look at you for the nonsense buffs like a 10 frame scoop and super armor on EX Duck or EX SSB on the first post and ignore the more plausible suggestions like reduce start by 1-2 frames on some moves, reduced hurtboxes on select moves so trading is less frequent and minor hitbox buffs so the shitty reelback on some characters stops screwing up combos.
like i categorized every one of them.
wishful buffs, essential buffs, etc. i also asked what you guys thought about it, in every one of them. but no one ever explained how 10 frame scoop, 7 frame low forward, super armor on EX duck are “ridiculous”, no one, like i’m serious, not even now, not even the post you just made. all i got are different disagreement reactions from some users without any reason to why, while the users who suggested these buffs backed up with an explanation.
i personally thought and still think super armor on EX SSB is overpowered, but no one except me and the other guy who suggested discussed in details about it, so i really had no choice to put it up in its own separate category if it couldn’t been discussed furthermore (and it says right there "what’s your opinion about it, if no why etc). and it might be just me but i don’t remember seeing those 1-2 frames reduction and other stuff you listed probably because they weren’t backed up by anything (except the ssb not knocking down the opponent, but instead giving a lot of recovery frame to the opponent so that dudley can continue to pressure. but the thing is the devs changed its propriety to no knockdown to knock down on CH in AE, i doubt they’ll change it again. and the fact that dudley gets a free oki if it hits in the corner/corner midscreen to ultra/ex duck is pretty good).
Oh and in case you’re wondering why it seems like the opening thread isn’t getting updated often as it used to be, the truth is I can’t add anything because the thread only takes 20 000 words. So please refer to the list of changes I made above.
stopped reading right there.
You said not to give reasons like too good, it’s dumb, unnecessary, against Dudley’s design.
If you wrote make every move 1 frame and invincible and then said “don’t say too good, it’s dumb, etc” how do I explain why those are dumb changes that make Dudley too good?
They are dumb, terrible and likely to be ignored changes and you’re like “so what? they can decide to not give it to us” and the whole effort goes to waste because of you thinking we can just name radical dumb shit 1 person wants won’t ruin the legitimacy of this thread.
I think you mixed me up with someone else. If I remember right I welcomed every list of suggestions that sounded good to reasonable given that it was provided with an explanation. The “dumb, unnecessary, against Dudley’s design part” was probably this you’re talking about.
I’m just going to assume you misread this and got mixed up.
I didn’t get mixed up. You listed dumb shit and said explain why instead of just saying "I DON’T LIKE IT" , “DOESN’T FIT DUD”, "TOO GOOD/TOO BAD"
That’s exactly what
[LIST]
[]add Super Armor to EX Duck, but remove the upper body invincibility.
[]reduce start up of cr.MK by 3frames (make it 7 frame startup), in exchange for 10~15 damage nerf.
[*]reduce start up of cr.HK by 4 frames (make it 10 frame startup), in exchange for some damage nerf.
[/LIST]
and most of this post are; dumb suggestions.
Will it kill you to explain in your posts why these are dumb suggestions instead of lashing out everytime? If you’re this mad why haven’t you done anything about it already besides yelling “I THINK IT’S DUMB”. You had like more than a week.
http://pbskids.org/arthur/games/factsopinions/
Cool opinion, back it up.
This confuses me. Like I don’t understand this sentence. You want me to say those things illogical things instead of demanding for an explanation for the wanted buffs?