I’m still kind of new to the HD beta, but here are my impressions so far.
Let me start with something that will flame me to hell:
I liked SF2 Hyper Fighting on 360 Live. If even one person (out of 2 to 4 people playing) had a bad connection to the others, the game sucked. It sucked hard. However if you weeded out the players that slowed the game down (in either rank or quarter match) the play experience was really good for me. When I played people that I connected to well, the game played great. I felt the game. Very few lagging moments occurred, and I enjoyed the experience.
Now when I play SSF2T HDR, I have only felt this way a couple times. Usually the game just feels a tad…off. Sometimes the game warps the players, sometimes the input lag is just way off. In the end I think the overall…grand scheme of things…all things coming…the experience in HDR is better than SF2 Hyper Fighting on the 360 over Live, but I still think that given the right players I enjoy playing the former on Live more.
I just don’t feel as good on HDR over Live as I do over the “old, crappy” network coding of the old game. And it isn’t that finding a good connection on Hyper is impossible either.
In a nutshell, I am not impressed. I will play more, and hopefully I will play more players, because I have had way too many matches against the same person. Once I figure things out, I will update my impressions to Capcom.
Also, is it just me, or is it kind of easier than it used to be to do a fierce DP with Ken, get on the other side of the person, and throw them than it used to be? Seemed like an over 50% move unless the person hit you out of the air on the way down.