Official PSVita/PSP chat thread

Why is Crisis Core not in that list?

I think I remember Lumines being something of a PSP breakout hit.

The new version for the Vita is Lumines Electronic Symphony. I never really played the game before but puzzle games are pretty addicting so it could warrant a try. Longevity is probably the top factor for me in getting a game next to the quality of the game itself. A game can be amazing, but if I don’t feel like playing it again after I’ve beaten it twice or three times, then its probably not a worthy investment. Then again, I think I lose interest in games faster than most tend to.

never heard of it

or maybe the touch screen and pokemon , people saw that and went ape shit.

Got to be trolling.
Final Fantasy VII:Crisis Core starring Cloud’s boyfriend Zach.

oh thats why, not a big fan of the ff series

Zodiac - Lumines is the shit. I have it on the psp but havent really played it much there. I first played it on xbl and to this day no one on my friends list has been able to touch my score. Im the mothafuckin’ champ!

For some reason I always thought that Crisis Core shit was a movie or something, I had no idea it was a game till now.

Even games I’m not a fan of, I usually know something about them. If I’m not a fan, I just don’t buy it. I usually try to stay on top of all releases. I got a huge backlog between PC, DS, PSP, & PS3.

Advent Children was the movie, Crisis Core was the game, it is an Action RPG. This shows you how Sony fails hard at marketing shit, and why the PSP died out in the U.S. The game is a good game, and graphics are good too. I actually imported a the Limited Edition PSP 2000 Crisis Core bundle, the ones theat were #'d 1-77,777. I think mine is in the 20,000 range, I don’t remember it’s on my shelf with some dust on it.

I never played Lumines at all, even on the PSP, but I’m buying the Vita version.

I was tempted to get Crisis Core since it seemed more “actiony”, if I recall.(I can’t stand turn-based combat in a game, so the majority of japanese rpgs are trash, imo
it is only when they implement a purely real-time battle system that I get interested.) I never got around to it though, probably since I’ve been addicted to Phantasy Star Portable 1 and then part 2, then the demo for Infinity.

It would be wonderful if Sega/ST would port PhSP2:Infinity to the U.S., but that’s truly a lost cause at this point. I’ll be surprised if America EVER sees a new Phantasy Star in the future. Phantasy Star’s only hope would be if some other company (preferably one that has something we like to call “competence” and “common sense”) were to take it off their hands. If I had my own gaming company, I’d buy it off Sega’s hands myself. That franchise deserves so much better.

On another note— I was interested in actually buying the FF: Advent Children but it seems to have disappeared from existence. I guess companies want to endorse piracy sometimes
 fine, I am sure I’ll “acquire” it again in another way. That movie had some bad-ass fight scenes, man. Haha, I’m not even a fan of the FF franchise but I enjoyed the hell out of that shit. The first movie had almost no redeeming qualities other than the 3d and how hot that female main character is.

You want Advent Children UMD?, because the Blu-ray and DVD are still both available wherever those are sold.
Bestbuy
Amazon

Man, I’ve been scouring the interwebs, and I could’ve sworn they announced a PsVita version of FFXII-2 which has inevitably delayed my purchase of the game on PS3. Can someone confirm I’m not smoking crack and that they said this or am I just missing something here because I haven’t been able to find any news on a Japanese version or even if its being launched with the other launch titles.

Besides that, I’m going to gamestop today to finally check out this little machine, I’m hoping that new 3G Bundle is there to for that 300$ I’m hoping I can put the money down for it.

Only upcoming Final Fantasy for Vita is a X remake (and I don’t think that’s even confirmed yet?). And there’s probably another Dissidia entry on the way.

I doubt that it’s anything more than an exclusivity window.

Played the Vita in my Gamestop again and Gravity Daze is pretty fun. Melee combo is simple, just mash Square and that’s it. You can cancel your combo into a roll which is nice. Hopefully the actual game will have more “mechanics” wise, but other than that, the gravity shenanigans are fun to mess with.

And previously I mentioned how the buttons are clicky and feel more responsive, the same goes for the D-Pad. The shoulder buttons feel identical to any PSP though. I think the “clicky” feel of the face buttons and the D-Pad is a good move by Sony because it feels like there’s a decreased chance of them wearing out compared to the PSP and here’s why I think this. I’ve owned at least two PSPs before shifting to my last PSP, the Go. The first PSP was my fat one, and that was the one I’ve used the most, I’ve probably used it more than my 2000 and Go combined. Before long, two of the buttons on my PSP started to wear out and at one point before that, the D-Pad started to feel unresponsive but then a miracle occurred and for some reason, it “felt” back to the way it was so I dodged a bullet there.

It’s not only just recently that I came to this theory of mine, I think the reason why two of the buttons on my PSP began to wear out after use, and on top of that, they didn’t feel as “firm” as before whenever I press them, is due to the way they’re designed. Compare pressing a face button and a directional button on a PSP-1000, 2000 or 3000 to a Vita. Notice how the formers’ face button/D-Pad “depress” to how the latter’s simply “click” and doesn’t depress as much. With the “clickyness” of the Vita’s face buttons and D-Pad, it feels like less pressure is necessary to press a button and direction as opposed to applying pressure on a PSP’s buttons. Also, when you’ve used a PSP for as long as I have, which was 4-5 years on my phat, there’s a chance that it’s face buttons and/or D-Pad will wear out due to how you’ve kept pushing down on them for years.

Normally on consoles’ controllers, this wouldn’t seem like a problem since you simply buy a new controller. Sure its kind of painful paying $30-$50 for a new controller, but at least it’s not like having to live with a portable system’s worn out buttons since obviously, portable system’s don’t have controllers. The worn out buttons problem on my phat occurred on its second year of use at around 2006/2007? and I was forced to live with the problem til 2009 when I decided to me to buy a used 2000. I had no problem doing this because I was lucky enough to have relatives give me money for birthdays and Christmases that I just pile up and don’t spend for the most part, as well as parents who actually let me keep my own money, but what about those who are only 12-14 or younger? Can’t just ask your parents to pay money to get your PSP fixed or to get a new one and for them to say yes. And you can rule out trying to fix it yourself if you’re afraid of breaking it on accident. :lol:

So TL;DR, the Vita’s buttons and D-Pad feel more responsive with its “clickyness” and it also feels like it won’t wear out as fast as the old PSPs. Shoulder buttons feel the same and I kind of wish they had that “clicky” quality as well but it’s of little consequence. I just hope my theory is right or else I just spent 10 minutes typing this up looking like I’m spewing shit out my mouth
 err fingers. :rofl:

/2pennies

That Uncharted:Golden Abyss is legit. Now that I’m off from work, I’m going to be playing it all weekend. Controls ain’t nowhere near as good as using a dual shock, it has some sensitivity options that I tried but just going to stick it out. I have not figured out how to put my PSP games on my Vita either. I hooked it up through USB, but no games showed up. Don’t know if we need a North America firmware update. It knew the Vita was hooked up though, because you get a different screen.

It also doesn’t allow my Vita to NA PSN, says it doesn’t exist.

I don’t think anyone would agree with me on this, but if Mirror’s Edge were to have a sequel I’d like to see it come to the Vita as well as home consoles.

Also, not a Heavy Rain fan, but I could see how it could be applied to the Vita.

(Also am pretty sure that the FF X remake was a TGS announcement by Sony themselves).

Yeah, I’m waiting for that store to open (hopefully before the 22nd) so I can get the NA Wipeout. Your ddl’d PSP games won’t work for Vita until then.

I don’t like Wipeout but I hope they fixed the framerate.

Why would you care if they fix it, if you don’t like it? I heard it’s great, and what I saw looks good. It’s 30 FPS like all the other Wipeouts besides the PS3 version. $30 on Amazon, getting that shit.

Okay, I thought I might have been doing something wrong. I has hoping and praying Phantasy Star Portable 2 would work, but I couldn’t even transfer it over, then I heard it’s not supported on the Japanese Vita either anyway.

Another odd thing. I have synced my trophies and they show up on my Vita under my PSN I.D., but when I’m on my PS3 they don’t show. Hopefully it shows up when the N.A. services come on line.

30 fps isn’t a deal-breaker (especially if it’s locked at 30 with no frame drops, as everyone has reported so far), but it’s still a step backwards in gameplay. In WHD those extra frames helped your reaction time in the higher speed classes, when everything just starts to melt together. It’s no different than Virtua Fighter 1 or Soul Blade compared to the newer VFs or SC series.

I just hate when other sites refuse to look at the framerate as a bad thing. Or when they say it looks better than WHD (like I care about graphics over gameplay). I would hope that a 30 fps game on a ‘portable PS3’ managed to look better than a 60 fps PS3 game.