"Now, face the mighty Bison!" - Video Critique Thread

Som vs Bomb MM

Hey guys, just wanted some opinions on what I should do with my Bison.
Here’s some matches against the current #1 in Australia (Toxy and Bomb tied for #1)

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Just before you say “more head stomp” be aware that all Australian players know how to counter full screen head stomps by moving back/forward and making them whiff :stuck_out_tongue: It’s only really rare that you get to hit someone with it!
Also Teleport is extremely unsafe vs Akuma or Ryu - I learned that after playing these matches :frowning:

My comments vs the Akuma: -

  1. Akuma’s st.hk can be punished if the 2nd hit whiffs. You gotta be fast. If you block both hits of the st.hk, I think best option (besides blocking), is to back dash.
  2. You’re eating a lot of tatsu cross up. Air tatsu doesn’t break armor, FA then back dash away.
  3. The Akuma doesn’t seem to abuse demon flip much.
  4. Too much Devil’s Reverse on your part. Cr.mk makes DR completely whiff, or he can just srk it.
  5. You seem to use DR a lot to avoid fireballs. You don’t seem to do neutral jump and inch forward.
  6. You seem to eat a lot of Akuma’s cr.hk.
  7. This Akuma doesn’t seem use kara-Ultra as anti-air…or maybe you hardly jump in on him.

boogalogist good points especially about devil’s

In regards to 6 and 7:

  1. He’d do it just as I was about to do something =/ good timing on his part
  2. Every single Akuma I play in my area does anti-air Kara demon, so I play to avoid it rather than risk it.
    A lot of the other players who played him in the money matches got caught by an anti-air demon at one point or another.
    I find there’s no reason to commit to a long range air jump in, as you’ll either get an uppercut on reaction, a dash-back or a demon.

First thanks I appreciate the input ayochap, andyocr, and laudanum on the santhrax matches in all I lost 6-3 he really adapts amazingly.I will see if I can somehow get the vids of me versus his guile up since it’s a hard matchup for bison maybe I can record me vs Shizza for critique versus chun since he has the best chun I have ever played against.Hopefully I can get some offline footage at a tournament at Orlando.

@ Somniac
I just felt you got overwhelmed.It said it was a money match some people get nervous at these and tournaments you have to frame it as a different type of casual.credit: jwong for that one got it from an old gootecks podcast.

  1. You got very predictable on wake up.Actually very predictable period.
    2.DR can get you out of resets so can teleports.
    3.I would’ve crossed him up to see if he would bite and get a kara demon whiff.
    4.He was throwing free sweeps. I usually focus dash throw those.
  2. I hate to say this but your blocking went to crap once he got some pressure on you.Understandable he is a good akuma but you didn’t stay solid and made things easier for him.
    6.He would teleport away and you let him escape no crusher or slide.Also you didn’t really bait him to teleport then punish with st.hk.
    7.Teleporting at wrong times.
    8.When he whiffs shoryu get that damage focus lvl 2 or 3 cl.hp hk sk.
    9.You didn’t get around his air fire ball game teleport,slide,pc, empty dr,focus dash,block all options.Instead dr was your solution for every fireball.
    10.Using empty dr just to get you in a a bad idea I use in normally in close range.Unless he does air fb. Instead of just getting in through solid footsies you start getting desparate doing empty dr, dr, and headstomps from three point range.
    11.Punish the cowards copter. slide,st.hk,etc.
    12.No st.mk, very little pressure, also you weren’t thinking a step ahead whenever you got near the corner.

In closing after you lose or even after you win take a pause to let what happened soak in and come up with a stragety of what you are going to do differently.It also stops his momentum a little if he won the last match.

That’s my 2 cents in a nutshell you went away from what makes Bison good and played into akuma’s hands.It’s not to make you feel small you seem like a good bison but you werent playing the matchup.Akuma should fear your footsies then he gets ultra and you play safe and keep that dictator smile.:bgrin:

It’s true and you make good points, my play style in that match actually evolved from the Part 1 of the first match where he slapped me silly when I attempted to escape from jump ins.

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He liked to option select raging demon on any teleport he guessed was coming (and you eat it regardless of range because of the bad recovery on teleport).
The main reason why I got overwhelmed was because of ability to punish me so thoroughly if I let him have the chance, my only safe option to get away from his vortex mix up was EX PC in most cases.
I was pretty much avoiding getting close to him unless I had the advantage, because I’d worry what he’d do which lead to me making a lot of mistakes and letting up on pressure.
I spent too much time waiting for opportunities most of the game which isn’t the best way to approach any Bison matchup.

It’s good to look back and see what I could have done differently, I’m liking the comments as it helps me see the options that I have in future! keep it up :smiley:
hopefully will get to post a match next year with improvements.

Considering the feedback I have so far I have a lot of ideas for how I can improve, so my Bison will be born again (I was considering dropping him, not anymore!)

doesn’t option select demon/tatsu kill that option?

The only thing I’ve found to be generally “safe” as an escape is EX PC, but I’m pretty sure that can be caught by demon as well if timed right.

I think it was something like this -

Option select Uppercut beats EX Devil’s reverse/Head stomp
Option select Demon beats Teleport/Back dash
Option select Tatsu beats Teleport/Back dash

Option select Uppercut trades with EX Scissor
Option select Uppercut trades/whiffs with EX PC depending on timing

Basically your best option is to block, and that’s not so great an option vs Akuma.

I know what you mean about hating to block… but in order to become really good I think you sometimes need to learn how to just weather your opponent’s offence simply by pressing down back and reacting properly to throw attempts/overheads. From playing online I also have the bad habit of trying to completely escape my opponent’s attacks, often through abusing teleport. Against good players however, a predictable teleport is very punishable, not to mention the Option selects that will beat it

Yeah I kinda realized that I’m always trying to escape a jump in, especially online.
The big problem with that online is since I’m an Australian player, the inputs are quite laggy and not precise - which means I generally eat the jump in combo rather than escape it properly :annoy:
I think some good old fashioned block and teching is in order.
Besides, if I look at it in a positive light “they’re right next to me” and that’s Bison range :stuck_out_tongue:

I’m guilty of that as well. For whatever reason I get very reversal happy when I’m using bison. For the most part, no one online knows how to punish so it just makes the problem worse for me lol.

yea so i finally had one my friends record some of our casuals. Its blanka handing a pretty good can! I whiffed alot of sk punishes, got IMPATIENT and did awful job of blocking ex rain bow. Please feel free to critique cuz i lost 2 blanka in my last 2 tournaments 4 free. :sweat:

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Not my finest hour but hey, thats when you come here and get checked by the shadaloo doctors…hammer away plz

I’ll give you an awesome tip about ex upball, and in general wake up actions by Blanka.
If timed right on wakeup - st.:mk: over their body and it will stop electricity and ball attempts (this is called a meaty).
But also if they hit you with a ball and you were charging from the st.:mk:, you can immediately go into a scissor kick to punish them for a little bit of damage (yep, even when they hit you).
The only time you want to stop doing this action is when Blanka has an ultra, of course.
I know that meaty attacks are generally not so common against moves like up ball, but it’s preferred at least for Bison because you can hit him out of the start up if you can get your :mk: over his hit box (I believe the back of up ball can be hit on start up frame).
C.Viper has the same option with her :mp: overhead on Blanka’s wake up.

I don’t think that focus baiting in this match up is particularly good, as many of Blankas attacks can break it or really hurt you in the process, it also makes it hard for you to attack with anything great once you’ve got a focus. The risk doesn’t really equal the payoff in this match.

In regards to rainbow ball, it’s total garbage - don’t be scared of it.
If you see it coming from a mile away then that’s the perfect time to focus (probably only time vs Blanka) as you can escape it either by dashing away after the focus or hitting them with a level 3 if they attacked you in the front.

On your wake up, teleport isn’t that safe due to Blankas slide, but you can easily ex PC through him if you really want to get out of your situation (if you’re in the corner for example).
I don’t think there’s much he can do after you’ve PC’d through him due to a lost charge.

I’ve had a lot of practice against Blankas and in general find them pretty easy or even for Bison.
There’s a lot of actions that are totally unsafe for Blanka to do in this matchup.
From watching those vids I noticed you were doing a few full screen jump ins - my advice is to apply your pressure with ground game only, do scissor kicks to push him into a corner then :mk: him constantly on wake up.
You had some good moments where you were keeping him on the ground with scissor kicks, but then I think you got impatient and jumped at him to eat an up ball.
The whole “jump in” combo string that Blankas do is completely predictable and gives you a free ultra attempt, simply jump straight at them in the air right after they’ve completed a combo string and they’ll learn to leave you alone.
Also if you don’t have ultra, a jump up + forward :hp: will stuff any attack they have coming forward at you in the air.
It’s also perfect range for an ex head stomp.

The best way to deal with Blanka when he has Ultra is to constantly get into his face, then teleport away.
If he activates you’ll be able to block the end of the Ultra then hit him back with your own Ultra.
Unfortunately there’s not a lot of good ways for Bison to escape a Blanka Ultra due to his bad teleport corrections and ex devil’s reverse being able to be hit after startup from above, so you’ll need to take some chip damage.
What you should really worry about is the “delayed” Ultra after a hard knock down, this forces you to guess whether or not it’s a cross up and often results in free damage for the Blanka. You can’t escape it with teleport as it will auto correct and still hit you, ex devils reverse doesn’t work to escape it either as it’s taken up your entire hit box.

The best Blankas will be forced to play defensive against Bison and will rarely ever ball unless they know it’s completely un-punishable ie. you don’t have charge.
I have to say that this is a match up that gets harder when the Blankas start doing less rather than more.
I’ll try to have a match with one of the best Blankas we have here and post it up.

http://www.ustream.tv/recorded/3517511

7 mins in

LMFAO towards the end ‘told ya gen was free’. yeah your entire lifebar and a lucky random safe FADC’d kara uppercut free. nothing against sagat players i just hate that character. poor gen.

when rainbow roll is going your reaction is to jump. not smart. it should be to FA. you missed many bnbs. random ultra from across the screen with the life lead? youre lucky blanka whiffed his ultra too haha.

i honestly find this matchup to be a pain in the ass against a good blanka. not against bison’s favor necessarily just annoying as hell. i end up doing lots of stupid shit because i get impatient. dont get me started on the hop sound effects. they’re like a taunt in itself and its infuriating haha.

Solid play there Threi, the 2nd match wasn’t that great for you but you were adjusting to his style which certainly showed in the 3rd match.
Good mix up and tricks, the only thing I’d say that let you down was your combo execution.
You seemed to whiff the cr. :lk: after the cr. :lp: nearly every time, which meant he mashed an uppercut out and often got an ultra off on you because of it.
There was also situations where you hit him deep with a :hp: and then followed up with a jab combo, imo you would have been better either using cr. :mp: or even st. :hp: after a confirmed jump in because the damage is far greater - and cr :mp: has excellent range on it (the damage from cr. :mp: into :hk: scissors is much better than jab combo).
Other than that, that was some excellent Sagat matchup play :lovin:

yeah imo against sagat long combos aren’t a good idea. as a block string jump in from forward i do jump in fierce, cr.lp xx scissors. using jabs on block is the best idea and just backdashing or walking back because of the high frame advantage. can’t mash through jabs but i think its not safe to do cr.mp after a blocked jump in against sagat. it has a pretty slow startup. also any neutral jump combos must start with the first hit as deep as possible.

If you have the timing right, jabs are a good idea against Sagat because he can’t get an upper out.
If you know he’s mashing them out, then stop your combo intentionally and allow him to get an upper out that you’ll punish easily.
But in a punish situation, where you know you have the jump in, you should capitalise on your damage.

In summary-
Jab combo if he’s blocked your jump in (only if you haven’t hit the top of his head, because it’s unsafe to continue from there)

If you’ve actually hit deep (not blocked) then cr.:mp: xx :hk: scissors / or close st. :hp: xx :hk: scissors.

well you dont have 2 connect your bnbs all the time…u leave gaps to punish. I didnt know this kid recordedd the matches till today. So i was suprised. I learned alot from this since i never recorded any of my matches. I got the match up down now more on point. Whiffed up ball jmp x2 ultra, sr mk to interupt his shit more, & baited better. Thanks 4 the input.Hope ppl aight affraid 2 post vids even if u getting handled. Plz keep the criticism coming.

tyrone kupples vs. fightclubnearu (5-4 fightclub)

Keep in mind that these are bison mirrors so we do have more freedom to jump and throw out random stuff…somewhat:wonder:

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