"Now, face the mighty Bison!" - Video Critique Thread

Well I took a look at some of Vega’s frame data.

This Vega (and probably most others that know their character) are most likely to crouch tech with cr.mp. Vega’s cr.lp, cr.lk, and cr.mp all have a startup of 4 frames, so there’s no reason not to. Vega’s crouch tech is 0 on block because of his cr.lk, but this combined with cr.mp, becomes -4, which should technically be punishable with shorts into scissors. However, the push back from this most likely puts you out of range for a cr. short (haven’t tested this yet though). His cr.mp can hit when you are literally standing 1/2 screen. Bison’s st.mk can sort of counter this (but has a 6 frame startup compared to Vega’s 4), and the trade is pretty reasonable.

Vega’s cosmic heel (startup 14, -3 on block).
Most Vega’s will follow up a blocked cosmic heel with a throw attempt, but they really shouldn’t be able to land the throw, since all throws take 3 frames and Bison has a 3 frame crouching short.

Vega’s overhead aka “Piece of Mercury” (startup 20, -4 on block).
This unique attack is 0 on hit, so Vega shouldn’t be able to follow up with anything else.

Flying Barcelona Attack
If Vega decides to followup his Flying Barcelona Attack (wall dive) with an Izuna drop attempt, jump the other way with HK or do a late teleport. If Vega doesn’t do the followup, and uses it as an escape mechanism, Bison can teleport towards (think it’s the dp motion + KKK version) to meet up and punish (as displayed by Neurosis during Canada Cup).

If Bison decides to use EX psycho crusher as an escape tool (as I did too many times to escape the corner), Vega can punish this with EX FBA fairly easily.

Scarlet Terror (HK/EX versions startup 4, -15 on block)
If Vega plans to anti-air you, these will be his go to options. The major downside to this special is that it requires Vega to have down-back charge, so corpse hopping or a straight cross up will negate Vega’s wakeup game. I think it also has pretty average priority and tends to trade a lot.

Backflip (PPP = recovery 65, KKK = recovery 42)
There isn’t any frame data for startup, so I guess there must be some frames of invincibility. Don’t think it’s a get-of-jail free card. I’m not sure how punishable this is. You might be able to option-select slide (like for backdash), but I haven’t tested this.

Sky High Claw (startup 15???, -20 on block, EX startup 10??, -18 on block)
Not used much. Pretty punishable on block, but sometimes they may land further away than usual. Just be aware that if Vega heads for the wall behind you, that you block the other way.

Rolling Crystal Flash (-2 on block)
Can be stuffed on startup, but is perfectly safe on block.

Recently, I just found out that st.lk was +3 on block and startups in 4, which makes it pretty damn good for tick throws and frame traps.

St.lk to cr.lk is a true block string if I am reading it right.

Didn’t realise it until you mentioned it. I gave it a go in training mode.

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Yeah I had been using it forever and didn’t realize why it was working so well till I looked

Hi mates

Im new here,

any critique would be great. :slight_smile:

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Found your game quite solid, good j.mp into ultra, some psycho crusher crossup setups.
I for myself would go a little bit more for frametraps, like cr.lp, s.lp, s.hk or cr.lk, cs.hp xx lk.scissor instead of a throw when being blocked.
Its perhaps a question of game style, but I for myself use s.mk a lot more as a poke, it’s such a nice kick.
Ah and I prefer to combo into lp.pc after cr.lp, s.lk, cr.mk xx lp.pc (instead of scissor), after the pc hits, you get a directly hp.scissor crossup.

Alright matey, thanks for your post… yeah I normally use St.mk also a lot more :smiley: But this time I don’t know… I forget it? shame on me hahahaha.
and yes, the focus attack bait in the corner, into ultra is soooo fun to do. :smiley:

Watched the first 2 videos now (for the post, I only saw the last). You comboed into hp.pc after cr.lp, s.lk, cr.mk , as I mentioned, try the lp.pc , after that hits, you have the opponent still lying before you ! (you dont fly past the opponent wiht lp.pc), while inputting the lp.pc, gather charge, you can directly follow with hp.pc and crossup if the opponent does a quick rise.

Yes,ok I will try to integrate LP psycho, into the combos…thanks once again mate. :slight_smile:

I noticed a few times you got your opponent into stun already with a long combo, then you do another long combo with jabs and shorts once they’re in stun, which probably isn’t going to do much damage due to the scaling. One more thing, I think you should be careful with some of those blockstrings which aren’t safe against shotos. If you play against someone like Alex Valle who plays Ryu and Bison, they will know the matchup and most likely mash a dp through them. J.MK doesn’t have enough blockstun to continue a blockstring, but I’m guessing you probably already know this. Every Bison player is probably guilty of using unsafe blockstrings, but if your opponent is a shoto with a 3-frame uppercut, you probably should be extra cautious. On the other hand, if your opponent isn’t doing anything about it, I guess you’re free to apply even more pressure.

Other than that, nice use of frame traps and head stomp.

Thanks also for your post m8, really appreciate it. Yeah I know the J.MK “problem” I still get always dped out of it, even by “scrubs” in ranked :smiley: but this guy, was really a kind ryu player. ^^

went to a local tourny my university had last weekend. My bro bigMarcus came to pick up his free money lol here’s the archive. http://www.twitch.tv/spudman2798/b/313485382 me vs 00:36(honda/abel) marcus vs 00:43(balrog) 00:57(vega) 1:57(juri) and grand finals 2:28(balrog)

marcus took 1st
I took 4th

25ppl signed up

Hey Guys! Here’s a game i want you to take a look

The “comeback” was very cool =)

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Yo hyperboomz and I had a set ( he only uploaded my loses for better feedback) thanks dictators

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@ ex3cut3r you played well with you aggressive offense but that ryu player wasn’t on your level (he’s not the trigger happy ryu I know personally lol) anyhow when you focus forget doing short short short (I have a bad habit doing that and sometimes miss it) s hk his ass or s lk, s mk or hk him why because he wont react as fast when u doing short short etc

ok that cr. mp to grab stuff all ryu players do it tech it but if you playing offline ryu players they listen so watch out for the uppercut
I like how you didn’t go auto pilot (DR a lot waiting for the opponent to come to you) instead you gave him the boot j 2mp to ultra style
oh yeah beware of the auto correct dp when you do pc cross ups they also love to focus through normals and when they have meter they will ex fireball you if you like doing that focus dash grab stuff
hope this helps (Nastybisonuser)

@ Moz. star D

Bison vs Akuma

Remember this Akuma standing hard kick vs your standing m.kick (I think slide with work 2 i might be wrong)
I like how patient you are when a akuma when for the uppercut when he had meter ( because the next uppercut would of probably hit me lol) use that same method when he any shoto use lvl 1 focus and dash forward 2 you because they will uppercut you like at 0:20 in your video

Headstomp does great damage but it fucking sucks i hate it when i do it and it goes over my opponent (only use it when u see him jumping in the air early, not late because a normal just might trade to beat you clean or throwing a fireball period)

at 0:53 it would of been a better read if you did ultra 2 while he was in the air
up close against any opponent if you feel like they are going to jump in on you or cross you up teleport soon as they go airborne
I like how you gave him space in the corner ( if you didn’t know you baited for the uppercut n the akuma teleport)

Fourth round you murk his ass props (no mistakes liked the slide to FA btw)

Grouchy I got feedback for you later on today

@ NastybisonUser thanks for the feedback man, I will try to keep you tipps into my gameplay :slight_smile:

the Guile matchup sucks, every single dictator player knows that. When I play against a guile, my only hope is too keep them in the corner and deal some damage, but It’s still fu**** hard :smiley: I think you did pretty good…you wachted out for those flash kicks quite nice, if you blocked a flash kick, can you do ultra?

P.S Sry for my bad english, I’m german.

^^^^ heck yeah bro against any unsafe special bro bison ultra one reminds me of deejay ultra 1 (you have to be sort of unpredictable on how to use it) and of course if you main bison you have to use everything to win

nice man, I hate the honda matchup