Nova Question And Answer Thread

Why can you cancel a wavedash any better than you can a plink dash? The options are the same, except plink dashing has useful OSs in there

I play pad, so the wavedash option is much easier than plink dashing

Plink dashing on a pad might actually be easier than on a stick because of shortcuts. I have R1 set to M+H and square set to L so plinking those two is actually fairly easy. I don’t have it mastered but I can certainly do it just fine.

I 2 button plink on pad with M and H lolol…Or I press MH then LM. But my wave dashes are more consistent

My plink dashing sucks, I can just about do it with Vergil. But there’s no doubt to me it’s a better way to move.

My plinkdashing USED to suck, but recently I’ve really grinded it out and it’s payed off. Trust me when I tell you that this will improve your Nova significantly if your plinkdashing gets on point. I do still wavedash when I’m not trying to cover much ground and I’m moving back and forth, but being able to plinkdash to the other side of your opponent while on the ground is pretty great.

All movement options are necessary. Plinkdashing makes Nova very very fast.

I’m not gonna front…plink dashing in stick is FREE. I learned in 5 minutes and I can do it consistently. I don’t even play or own a stick lolol

OK, thanks guys
if you guys can plink on pad, then so can I
I’ll definitely practice it

Lmaooo. Love ya too.

No problem at all!

Fully agree. Plinkdashing is easier to me than backward wavedashing because of the wavedash “glitch” (inputting a dash during the transition from back [4] to down-back [1] results in a forward dash). You should cancel the last dash while plinkdashing into a crouch as well, though, in general, for safety.

Hey guys what do you think of my Nova Combo for leveling up Frank?

cr.l cr.m cr.h st.s j.l j.m. j.h qcb.s j.l j.m j.h j.s f.h (jam session) dp.m dp.h st.s j.h Super Nova > Survival Techniques (Centurion) Snapshot> ToS> snapshot

Does around 820,000 damage

Is there any way nova can set up a raw tag for frank? or should I just stick to the spend 2 meters to get level 5

@Zansam I summon you.

only thing i can think of aside from changing up your flight combo would be to alter your calling of jam session during f.H so that you can sneak in a launcher and then TK your dp.M!

For those that play Strange, here are some very interesting extensions using Bolts.

Drop the first j.L for a j.M. No reason not to do two of them before the fly. Aside from that it’s a fairly standard combo. Nova is such a huge friend of Frank because (among other reasons) his setup is so straight forward. There’s a rawtag setup but it requires Cold star. Here it is:

Anyway @Marvelo I have a question. What do you think of Chris second in a Nova/strider team? Is his machine gun assist at all usable for Nova? You’d get high damage rawtag combos for it. What do you think?

I’ve experimented with it. DHCing to Grenade Super, you can actually do something pretty interesting extensions with flamethrower for TOD. Only thing is you lose TAC capabilities. Machine Gun assist is pretty decent for Nova, but it isn’t perfect. Try it out and let know what you think.

For your first question:

  1. Maybe change your flight combo to “jh. xx fly j.h xx unfly j.h, st.h s j.h xx fly, jh. j.s.”
  2. After f+h, call Dante later so that you can do cr.m xx srk.m, st.h xx srk.m or s xx tkd srk.m. I have not tried any of them, but I imagine that the first one is the easiest and most reliable.
  3. Change the ender to srk.h, jump cancel, j.h xx Supernova -> Survival Techniques, call Nova, Snapshot, Tools of Survival M., Tools of Survival M. (which can be cancelled into Survival Techniques if you want) or srk.h, jump cancel, j.h xx Supernova -> Survival Techniques, call Nova, Snapshot, Roundhouse M., Snapshot (which can be cancelled into Survival Techniques).

For your second question:

Yes, but only if you get a confirm with the shopping cart assist. It’s most reliable in the corner.

cr.m + Cart, st.h xx Rocket Punch h., Energy Javelin, raw tag to Frank, javelin hits opponent, st.l, st.m, cr.m, cr.h (might be st.h, don’t remember), s, j.m, j.m, j.h, air Tools of Survival m., j.s, ender. As for enders, I guess maybe:

  1. Call Dante, snapshot, s, j.h, Knee drop, Snapshot xx Survival Techniques.
  2. Call Dante, air Tools of Survival h., Zombie swing l., Tools of Survival m., Roundhouse m., Snapshot xx Survival Techniques (don’t quote me on this since I play Vergil, not Dante).

It’s better to spend two bars to level up Frank.

I’ve been grinding plink dashing too, and it’s really helped. Specifically “the Nemo special,” step back plink dash twice air grab, and especially OSing with backthrow upon landing to beat pressure. Looks so random when you get it, but isn’t! Running away is great too.

I guess I never practiced it enough before cause Doom can’t plink dash and Ammy can S plink dash which is sooooo much easier

What’s the advantages of S plink dash with Ammy?
I know Nova can’t do it because of his Energy Javelins