I swear EX Snake strike has a shit load of invincibility frames, I just waited till Akuma got near with a fireball then EX his face off. Makes them think twice before jumping towards you with a fireball.
Only when Blanka’s rolling on the ground right? You really need to sweetspot right when you land, trying to counter it from afar is dangerous since he can be unpredictable with charging it up.
–
If anyone’s having “issues” with countering Balrog’s EX Dash Punches with Ultra, wait right until he’s about to hit you, so SOS’ invincible frames overlap with Balrog’s hitting animation. Otherwise, his EX dashes will absorb one hit and knock you out of Ultra.
Oh yeah, almost forgot, I messed up an EX Messiah, LKfu FADC Ultra and did EX Messiah FADC EX Snake Strike. All of them hit on Balrog, but not on Ryu. Anyone knew about this already?
edit
Finished testing this, lol, yeah it’s character specific, here are the results:
All hits connect on: E. Honda, Vega, Balrog, Abel, Rufus
Only 2 hits for: Gouken, Blanka, El Fuerte, Gen
1 hit on: Everyone not listed under any category
NO HITS: Rose (lol)
Here are your numbers:
434 - EX Messiah, LKfu, FADC, EX SS
506 - j.HK, st. HP, EX Messiah, LKfu, FADC, EX SS
Oh yeah, I should have mentioned that. Yes, the Blanca was right on top of me when I pulled it off. I was too happy and surprised when it worked out to post the exact circumstance.
Thanks for breaking it down! I see I got pretty lucky there haha. Blanka Ultra rolls at about 100000000000 mph haha.
Hmm so I’m playing a Zangief on live today. WTF, my s.HP is trading every time with his j.HP, yet before I was able to stuff it clean completely 90% of the time. Is there a trick to the spacing/timing that you can hit it 100%?
My game was a little off, but even still I found it odd we litterally traded hits 100% of the time.
Oh that is hella useful. I hate eating the block damage on that thing waiting to counter. Do you have to start it late IE as soon as ball is about to run you over or does it not matter?
Treat it like Ultra-countering Blanka Ball or Balrog Dash or Honda Headbutt. Except for the fact it’s really fucking fast. Your invincible frames’ll eat up one hit and you counter ftw.
Like I said, better to sweetspot Blanka’s landing point when he does it from a ways off, since if he charges, he’ll ram you before you can react to when he does let go early, or you do it too early and he rolls into you for huge damage.
–
Since reaper unncecesarrily opened a new thread on something that could have been posted here, here’s a followup to the Messiah Kick’s lk followup into regular/EX Snake Strike.
I haven’t played my rufus against bison lately, but it just seems like rufus would murder him. bison has good priority in the air, so if you’re getting beat out clean then stop. Bison sucks on his wakeup game and Rufus is real good at pressure. Once you knock his ass down/get in close then its almost free rush down unless he decides to waste Meter. even then, if you keep with the cross divekicks he will lose his charge and will have a real difficult time getting out of your patterns.
Is the timing weird for the divekick after the first part of the sweep is blocked? PLayed in a tourny last night and I could not jump out of the sweep for the life of me. I would either get hit by the second part of the sweep or i would still be blocking low. (Sadly i lost that match in the single elim tourny.)
Eh, I think the match is pretty even. Both have good, damaging anti air options. Bison’s legs have a little more range, and you can’t divekick spam without getting HK’d a lot. The only thing that holds Bison down a lot is no pocket Ultra. He’s got 1 combo/link into Ultra, where you’ve got like 15. Just be careful when he tries to zone you, and don’t fall for st. mk’s or hk’s.