They even said dlc would been 100% free, then turned around said we’d have to pay after release.
Game has been a complete clusterfuck and I’m pissed I spent money on it.
OH MY GOD. How are you still standing after that? I’d still be in the fetal position to this day. Did you at least get a cool collectible or something to go with it?
Is this fuccboi preppy and @pertho’s love child or something?
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My job is to deal with things as they come up, not to go through every thread and seeing if people are fucking up. There are two ways to get a hold of me: 1) @ me to take a look at the thread or 2) send me a PM with a link to a post that’s fucking up so I can assess the situation.
Definitely never preorder some random ass Indie IP.
If I do preorder its definitely from a longtime trustworthy developer(I say that as I put in $60 for Shenmue 3) or some shit you basically can’t fuck up like Nintendo 1st party or Metal Gear(So again longterm trustworthy developer).
Pretty much lied. I mean even if cool stuff does exist within 18 quintillion planets, it’d be near impossible to prove.
Basically the ultimate cover to under deliver.
I doubt people will mess with Hello Games again. They might as well close up shop & retire
i don’t have any feelings about this game one way or the other
but man that angry joe review
i miss when that fool acted like a grown ass adult and got mad about dragonball, now he’s just doing the same overreact to everything and be lols so funny XD bullshit that’s everywhere on youtube
The review gets better farther in, but agreed. I damn near didn’t make it far enough to find out. Joe is definitely above that cookie-cutter brand of “humor”.
I agree that I’m not a fan of Angry Joe’s style (especially on games he gets particularly mad at), but in NMS’ case at least he does bring up good points. I was surprised at just how much the devs lied about in regards to what would be in the game. Not even saying “we’re sorry we couldn’t get this feature ready in time for release, we will be working to add it in the future,” just releasing it without a lot of the promised stuff. Especially advertising online play but the game has none to speak of.
Though to be slightly fair to NMS, there are sky monsters in the game, they’re just extremely rare to find. Doesn’t excuse the rest though.
AJ’s style is what his fans enjoy though I guess so he’ll keep going with it. Fortunately there’s more reviewers out there than just him.
What about the mean spirited attacking from the rabid fanboys? IE, when that dude at Kotaku got death threats for reporting the game way delayed? Or the DDOS attacks on Jim Sterling? Will they repent their actions because the game sold well? Does a game, which by most reasonable accounts, has significant flaws/shortcomings validate the pre-order model? Is being unable to get your money back for a game you were disappointed with something to celebrate?
I don’t see how you can call it criminally underrated when it was one of the most hyped up games of the generation. The media has been following it for YEARS. If anything, it has been criminally over-represented.
I’m not sure the idea that post-launch criticism has no effect on the commercial success of games isn’t really something to be happy about. Pre-orders, hype trains and sketchy media reports do a lot more harm then good.
If somebody is having fun with a game, cool. I’m not going to go out of why way to try to ruin it for them (ie, Angelpalm is trolling you, he is not representative of the entirety of the gaming community, there is no global conspiracy against nms)…but when a game sells great because of unreasonable expectations, that is bad. That just means a lot of people will be let down. It is not a win for the consumer, it rewards bad behavior, whether it is lofty and unrealistic development, shoddy reporting or rabid fanboys who throw objective thinking out the window. NMS selling well does not guarantee better games in the future or better business practices going forward.
It’s true that a game selling well off of or despite bullshit just encourages more bullshit.
Still, I don’t think other devs will start trying to sell games on unreasonable expectations and broken promises if this succeeds. If that was a viable practice, we would have had a million Fable-esque fiascos on our hands since the mid 2000s. Something tells me that the people who got burnt on No Man’s Sky will just be more cautious in the future.