List your favorite Hwoarang partnership, his place in your team, and the positives/negatives of the team. If you can add to one of the teams that is already doen or know better follow up combos, just add it below and I’ll change it. I’ll be updating this post with some of the best teams and some feedback. Here is a rough guide line of what you can write.
Team Member:
Position: (The Team Member’s Spot, Not Hwoarang’s)
Launch Follow up:
Cross Cancel HH:
Cross Cancel SR:
Character Special Cancel:
Character Special Cancel:
Additional Notes:
Asuka
[details=Spoiler]
Team Member: Asuka
Position: Anchor
Launch Follow up: f.MP, st.MK, cr.MP, HCB K (I think)
Cross Cancel HH: df.HK, df.HK, df,HK, HK (I think)
Cross Cancel SR: Not sure…
Character Special Cancel: I’ve just been doing cr.MP xx EX HH, j.HK, SR off everything lol. I’m sure I could do better I just haven’t had much time to play.
Character Special Cancel:
Additional Notes: I use the meter generating gem off partner’s launcher since I use a lot.
Credit: Godot[/details]
Ibuki
[details=Spoiler]Team Member: Ibuki
Position: Main
Launch Follow-up:
- cl.HK > 9, j.HK
- cl.HK > 9, j.HK, 63214P
- cl.HK > 9, j.HK, 623HK
Switch Cancel (214HK): - 236K x2, <same as launch>
- 63214[PP] (charge to lv.3)
Switch Cancel (623K): <same as launch>
Partner Launch: - 5MK > MK > 2LK (whiff) > HK xx 214HK
- 5MK > MK > 3, 5HK xx 214HK
- FLA MP > MP > 6, 623HP xx 623HK
Partner Switch Cancel (623HK): - 5MP > MP xx 63214[P] > 66, 5HK xx 214HK
- FLA MK > LK > 3, 5HK xx 214HK
- FLA MP > MP > 6, 623HP xx 623HK
- (corner) 5MP > MP > 6, FLA HP xx 214HK
- (corner) FLA MP > MP > 6, 214HK
Additional Notes: Ibuki is a good character to start the round because of her extremely fast meter-building. In addition, her launcher and 623HK switch cancel keep the opponent in the air long enough for Hwoarang to do better follow-up juggles than he normally can. Ibuki can also switch-cancel her 214K or 623K on block to bring Hwoarang in for pressure.
Credit: Dr. Grammar[/details]
Juri
[details=Spoiler]
Team Member: Juri
Position: Point
Launch Follow up: cr. HP, jc > dive kick > cr. MK PW/Super
Switch Cancel HH: cr. HP, jc > dive kick > cr. MK PW/Super
Switch Cancel SR: cr. HP, jc > jf. HP > st. HP xx LK PW/FB store/Super
Pinwheel Cancel: j. HK > cr. MP > HK Sky Rocket or HK Hunting Hawk
Additional Notes: In the corner, Hwoarang can follow up with almost any juggle option. She is great on point because she is hard to zone and has many ways to get in. While she’s finding her way in, she can build meter and do damage without having to use the meter. Once she is in, tag in Hwoarang and get to work).
Credit: Ramma, eiSH[/details]
Raven
[details=Spoiler]Team Member: Raven
Position: Either
Launch Follow-up: [cr. HP xx qbc+P > d,d] x2, cl.HP xx qfc+LK
Switch Cancel HH: (same as launch)
Switch Cancel SR: (same as launch)
Character Switch Cancel (2HP): st. HK xx qbc+HK
Additional Notes: Raven is amazing for extending combos because of his huge corner carry and damage. He also complements Hwoarang well because of his ability to play a long range game with projectiles and teleports, while Hwoarang is more dominant when fighting up close.
Credit: Dr. Grammar[/details]