Thats a good example how a game can be adapted to smart phones well. I have Dodonpachi on my Samsung Galaxy S 4
And to a limited degree I concede that Square Enix has some decent titles on the iTunes and Google Play stores.
I do have that same Dodonpachi game for the Xbox 360, the Android/iOS version is a decent port but no way the same Excalibur of game.
Think Shmups, some driving games (depending how they are coded/implemented), puzzle games (like Tetris or Dr Mario, Puzzle League), Turn base RPGs, Zelda-esque type of games in terms of game play, can translate well to Smart Phones, Platformers are OMG fucking annoying to play. I seen a Medieval knight game that plays like Super Punch out do well. and a Metrovania style game do ok. One of my Favorite phone games genera are tower deference.
Huge issue on Smart Phone is the control scheme, taking advantage of the touch screen and tilt sensors.
Most of Capcom’s Cellphone ports are miserable, unplayable failures. Like Ghost and Goblins are hard enough without mediocre touch screen d-pads and buttons. Don’t get me started with the iOS version of Super Street Fighter IV.
Yes there are external controllers that can interface with a smart phone via bluetooth everything from iCade 8-Bitty to a Wii Remote.
But who has time for all that, who going to carry with them a separate apparatus for gaming on there phone.
Also Nintendo’s health side of their business is the 3DS, why make a product like to compete against there better seller. If you port over NES, SNES, Gameboy, GBA and some DS titles over, how would they play?
Also to compete price wise they have to reduce the price of these games, cheaper than the Wii U and 3DS eStores offer.
Changes I would make to Nintendo to make them more Profitable.
- You know is the first smart thing Nintendo should start doing and will require little investment on their parts, consolidate all their eStores into one entity. Similar to what Sony has for the PSN store and to the PSP, PS3, PS4 and Vita. I am just using Sony as the example as they are the only ones to really do this.
I should go to the Wii U store and be able to purchase games for any device Nintendo Supports via eStore.
Make games cross purchasable. If I buy the NES Super Mario Bros, I should have that game available for 3DS/DSi, The Wii and Wii U with 1 purchase. The WHOLE Virtual Console Library should be cross platform, the way PS1 titles are for the PSP, PS3 and Vita. Tell me if you purchase Lets say Sonic the Hedgehog on the eStore on your 3DS you wouldn’t like to have the exact same game available on your Wii U because you already purase it on your 3DS (or vise versa)
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Why there is no GBA titles on Virtual Console???
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Pay attention to eBay/Amazon/ Rom Downloads, If someone willing to pay $200 for an obscure GameBoy Color title, then put that game on the eStore for $5, people will buy it. Current example how Nintendo now have Shante on the 3DS store, it sells for $200 on eBay for the original game cart. Also if people are willing to steal it, people are willing to buy it, pay attention to rom sites and torrents and offer that same game on the eStore, even if you have to licences that shit.
3.5. Bring in more 3rd party titles.
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Make more of Nitnendo titles that are on BOTH SYSTEMS cross purchasable and playable, Imagine buying the new Smash Bros for the 3DS, you are at the lets say Airport waiting on your flight and being able to play and challenge Wii U users at the same game. If I buy some in house or Indie title on line for a Nintendo system I should have it for both the 3DS and Wii U.
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Make your digital sales cheaper than Retail copies… (every online store except Steam is guilty of this one)
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Allow the 3DS to replace the stupid Tablet controller that-no-one-wants. More Cross compatibility with the 3DS and Wii U, if you make a Pokemon Wii U title, I should be able to link Pokemon X and Y to it via 3DS the way the GBA titles link to Colosseum and the original Game Boy series with Stadium. And do not limit this to just Pokemon, make it work for other Nintendo IP.
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Unbundle the stupid tablet controller & Charge less for the Wii U. Nintendo said themselves a huge chuck of the Wii U’s Price was the tablet controller. Unbundle the tablet, make it optional instead of standard.
Offer the tablet as a separate optional accessory instead of a requirement.
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Use clever marketing to get the notion out of people’s heads that the Wii U is it’s own console and not a Wii Add-on, people still remember the fiasco with Sega and the 32X/Saturn.
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Miyamoto the amazing guy as he is, and as much has he done for gaming in general isn’t the same man that he was in 1981 when he came up with Donkey Kong. For a 61 year old man he still quite youthful and creative but he already pass his prime. He needs to take a step down and allow the newer guys in Nintendo a chance to succeed. Instead of Miyamoto developing games, he needs to mentor the next generation of young Nintendo talent to take his place. Miyamoto needs a prodigy, a student(s) to mold to be his successor and allow for this student to make his or her own decisions in the game development process.
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Like what Iwata did for the 3DS and the Early adopters/loyalty perks, do the same for the Wii U but do it where you don’t alienate the people who are not early adopters as no one likes elitism.
Weird thing about Nintendo is they are a completely different animal that Sony and Microsoft. Sony and Microsoft makes more than just games, they make appliances, computers, mobile devices ect. Nintendo is more of a Game Publisher who just happens to develop their own hardware as Nintendo sees Hardware and Software as a match set (similar to Apple’s philosophy). I feel that a line of Smart Phone games will undermine that philosophy. They do not just write code for game and make matching art work, there approach is the software and hardware is both part of one big presentation.