What the Nintendo really need is update his way of see the things out of his bubble, what was started for years in his gold era, when the only things were power on the console and play. Today all of this has changed, but unfortunately the Big N still prefer stay blinded. Sad history.
You all suck. None came out looking too good here. To be expected when the 19 year old virgin @Azure spills out his impotent rage whenever he can’t get it up…good lord can never get this time back.
Nintendo apologists: there is an obvious, unfortunate reason that Nintendo has been able to trick you this long. You’re goddamn morons.
That’s because it was worth actual money. Thought you would’ve fallen off that high horse by now. A man can dream, I guess.
And this thread is much to do about nothing. Hopefully I can speak for more than myself when I say as someone who bashes Nintendo on the regular I do not want them to fail. With that said, like many I don’t care if they do because they haven’t been relevant to me in decades.
Defending Nintendo’s fuckery is just as bad as defending Microsoft’s. Because make no mistake, what Nintendo did with the Wii WAS fuckery, on a major scale.
There is no altruistic console maker as some in this thread seem to believe, it would also seem Nintendo has become completely incompetent and that is problematic to their long term survivability.
I’m doing more PC gaming too, but if I don’t play on my PC, except for the rare PS3 game, I’m playing on my phone. I think the good thing about all these different gaming avenues is that it gives devs a lot of options. Startups can develop games for iOS or Android without the pressure that would be associated with developing something for XBL or PSN, but if the mobile games they release sell well, they can focus on a bigger platform. Plants Vs Zombies started out on PC, but I think it really hit its stride on iOS and now PopCap has the funds to be able to develop on a grander scale.
Capcom actually did that with Street Fighter 4 Volt (which I’d say is arguably better than AE in some ways.) They adapted the control scheme to 4 buttons and intelligently created characters, with an SP Assist function for special, Super, and Ultra moves that makes the game easy to play on a touch screen. And it’s a surprisingly deep game considering its platform. It’s got a huge following of players around the world too.
King Of Fighters-i 2012 is an even better translation of KoFXIII. Again, they paired down the controls, but you can use the full execution too if you want. THe game looks, sounds, and plays fantastic.
Err not quite. The way most of those games are setup, they actually give you a ‘lock on’ space near or around the ship/item,so you can see it and move it around.
:bluu:
I can’t keep up with alot of what’s being said, but something did catch my eye. People think the mobile gaming sector could die? Say wha? The market trends aren’t based some new ‘gimmicky’ technology. The only shift I see happening is a shrinking in the number of players as more ‘Gamelofts’ and ‘Popcaps’ rise up and make competition harder, but do people not understand how much cellphones and tablets have changed things? I’m almost 32 - when I grew up you kept a quarter in your wallet to make phone calls in case of emergency. There were no cellphones. Even once there were cellphones, high price and big batteries kept them not viable for mass market. As tech improved and prices came down, more people got their hands on them. That trend is STILL HAPPENING and its even multiplying thanks to cheap and easy to use tablets that my TWO year old son knows how to work. So you have what is actually a GROWING market, where growth on the high end may have stagnated a bit, but the low end continues to grow, marketing to kids has become the next step, and thus there is even MORE money to be made. You have parents such as myself who buy games specifically for their toddlers, whether educational, or a ‘mini-babysitter’. In my house alone we have two iPhones, two iTouches, two iPads, and that doesn’t include any of our non-mobile stuff - it hasn’t affected us purchasing TVs or video games, etc. And we aren’t special. There are people who get new phones every 6 months.
The audience for mobile is NOT shrinking. So then you look at the content, and with the focus of intel and AMD switching to smaller and smaller and more energy efficient processors, you have more and more powerful tablets and phones coming out that will one day run parallel to a traditional PC. This will open up even more options for porting games over…for instance - Lego Harry Potter is on the IOS store, well if they can do that, what’s to stop them from releasing LEgo Marvel or whatever it’s called on the iOS store? More and more games wil lbe able to run and run more impressively. More and more efficient control mechanisms will be used. As someone who buys pretty much every fighting game to hit iOS except Volt, I can attest that the options have gotten damn good - KoF is especially well down.
There is NO reason for mobile gaming to ‘die’. Will it saturate at some point - yeah, but it won’t die.
Uh, I could play on my big screen? Yeah, I’d be down for a 1DS. The major reason I don’t handheld game is because no big screen.
Anyway, I really don’t understand all the Nintendo core fear of them putting their IP on another platform. Everyone wants to say they’ll lose control of their IP but uh, I mean really now. Does EA have no control over the IP because they published on a Sony platform? Sony doesn’t get to tell them what to do with Dead Space, right? So why all this fear over Nintendo? Nintendo would have just as much control over their IP as they always do, they just wouldn’t need to worry about manufacturing a machine just for it and could take advantage of potential markets outside of their hardware.
Sony could do the same, in fact it would be nice if they did then I wouldn’t have to buy a PS4 but they’d still be able to get my money (larger profit margin anyway) for their software titles on PC.
i think sony and microsoft have a say with DLC and patches and the like
i’m not 100% sure of this but i think i read in a gameinformer (a while ago) that they have to follow certain rules set in place by microsoft and sony for their consoles, which nintendo definitely would not want to follow
i also think sony and microsoft make money off of DLC, which nintendo would 100% not agree to
i’m not 100% sure of this so don’t castrate me if i’m wrong but i think that sony and microsoft do have a say in patches and DLC stuff
Sony and MS set policies for DLC, but that is normal for any console storefront, including Nintendo I’m sure. So, the rules they’d have to follow would be the publishing agreements, which basically boils down to “hey, we’re going to sell and market your game on our digital services, so for us hosting your game, marketing and so on, we’re going to take a 20% cut.” This applies to DLC as well. This is normal for any place that sells things, even brick and mortar stores. They’ll take a cut of the sales for themselves to pay workers to stock the items and sell the items.
So, if Nintendo agrees to it in physical form, they’d most likely agree to it in digital form if the sales are going to be good.
Think about it this way. In order to sell games, people need to buy their consoles. This means they need to Research and Develop hardware, pay someone to manufacture it, pay someone to sell it, and make a small profit margin. Think of this as the hardware tax. If they didn’t have to worry about that, they would no longer have to spend money on R&D for hardware and could simply make games. The costs of this is most likely far higher than simply paying Valve, Sony, or Microsoft a small % of the sale for hosting and marketing their software on their servers. If they sold physical Blu-Ray discs, then they’d need to instead pay a royalty license for the format and the manufacturing (which is most likely on par with the % any would take for digital distribution)
So yes, going to another platform has costs, but the savings offset from not having to mass manufacture hardware would likely be favorable.
Right now Nintendo needs to weigh the pros and cons (nothing is ever all pro) of going multiplatform if this is indeed the case. What can they do on their own hardware that they can’t do on other hardware? Well, not much really. Most of the touch style gaming they do has been around and available with superior touch controls on cell phones and tablets. Motion controls? Really, all they’d need to do is bundle in Wii motes that work via bluetooth with some PC/PS/Xbox drivers as a third party peripheral. It would work exactly the same.
Right now, there isn’t a lot that their custom hardware solutions can do that can’t be done somewhere else. PC can literally do everything, smart phones and tablets can do much of it, too, and anything else can be a third party controller like EA Active Sport bundled in stuff specifically for their software.
If the Wii U fails, then it’s going to boil down to does the IP control justify the R&D, marketing, manufacturing costs of a console these days? And once smart phones and tablets gain more market in the mobile sector, are those same costs for a handheld that does 1 thing only justified if people are moving away from their platform? Then they would need to decide to go third party or test the waters if someone would buy a Nintendo 4G. The other costs associated with Nintendo 4G would also be tethering to a mobile service provider, like AT&T (we saw how that went for Sony) which I’m sure all of them take a cut.
Obviously, there is no clear answer, and every solution has a benefit and a drawback.
So I was wandering around Manhattan as usual today during lunch, listening to the rumors that you hear these finance guys spit out while going to lunch, not caring if anybody is listening I guess. This thread kind of came up, I heard a couple of guys talking about what Apple needs to do, and one guy said Apple needs to hookup with Nintendo.
Apparently Apple tanked today. Of course they were talking about this probably before the earnings were released, if it was after market. Gotta love how BS the entire rigged stock market is.