Forums - MVC2: The Clockw0rk Staff teaches MVC2
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Posted by Genghis on 10:09:2001 12:45 PM:
MVC2: The Clockw0rk Staff teaches MVC2
Clockw0rk is forcing us to volunteer to the community by sharing our strats. I
don’t know if anyone still plays this game or not but ask us anything. Well, not
anything… just questions we can answer. So please direct the appropriate
questions to the appropriate person.
Clockw0rk will be answering Strider/Doom questions.
shoultzula: since this is the strider thread, I’ll edit this for s\d purposes and exclude anything thats not related.
Posted by mixup on 10:09:2001 06:42 PM:
Hey, how do you beat a good spiral with Magneto? Die? lol wtf u do Shadeee? haha dood is OG
Posted by mixup on 10:10:2001 12:36 AM:
You guys dont Teach shit! lol
you bastards think you’re funny?!?!!!
BRRRRRTTTTT"""""" haha
Posted by Clockw0rk on 10:10:2001 04:04 AM: ***
Heh… Genghis is a fat liar. He thinks hes funny too. Luckily, most of this
stuff is for him anyway. =]
quote:
YES!! clockw0rk, give me a general strat on strider/doom! if not id have to
bug the hell out of you on aim …untill i get blocked
Essentially, Strider/Doom = activate Ouro, then call Doom when you get close.
quote:
Strider/Doom and SonSon (2 character team)
I obviously know the trap, but I need help getting it in effectively.
Try teleporting, call Doom, then double jump forward/backward/up afterwards.
quote:
Yes! I’ve been waiting for a long time for this thread
Clockw0rk, please tell me, in explicit detail, some of what u’ve picked up
playing against the following styles of play:
- turtling cable (ie Cable w/ CC+BH AAA’s or Cable/Doom/cc)
- rushdown magneto (i’m sure u’ve seen plenty of that )
Like how to close in safely, general things u try to do, mind games on cable.
And how to stay alive against Magneto…
Viscant posted in an earlier thread that u do the following against cable:
“dash in s.HP + Sent, s. HK, bomb xx orbs”
If you could post other strats like that, it would be great
Also, a sentinel question for clockw0rk, how exactly do u use him for a
battery? ANything special other than doom + flight mode rushdown?
Thanks in advance for making this thread.
Now if only somebody would answer these questions…
Strider can take out a turtling Cable pretty cleanly so long as you keep your
execution next to perfect and you uh stay focused - as in remembering what you
can and can’t do, and what Cable can and can’t do. Main goal against Cable is to
start your Ouro safely cause nothing is w0rse than getting AHVBed during Ouro.
At full screen, bomb XX Ouro is relatively safe as long as you get the timing on
it down which is alot more tighter than cancelling off a bird or cat. If you
bomb XX Ouro and Cable AHVBs, he’ll eat the bomb (which does too much damage),
waste a super, and you get free Ouro (with the cost of a bit damage). If you
mess up the timing and Ouro doesn’t come out, Cable will still lose a super and
eat the bomb. With this tactic, Cable loses his best strategy against Strider
and is left only with a connect on c. short or AA to do damage to Strider. Be
careful though… I’m pretty sure if Cable has Storm 2nd, a DHC to Hail would
still connect.
At mid/close range, stick with cat/bird/st fierce/st rh XX Ouro to get orbs out.
With cats, make sure you time it correctly so that rings take over the blockstun
of the cat. With bird, make sure that you time it so that the bird occupies the
space in which he’ll AHVB so that he’ll get grounded by the bird or get knocked
out of AHVB. And with cancelling off st fierce/st rh (and anytime you do Ouro),
make sure to mash jab at first so that rings will knock him out of AHVB once it
comes out. If you’re close enough, a ring will nail him and you get free Ouro
and 1 less Cable super to worry about. Safest way to start Ouro on Cable would
prolly be to get him to block Doom and start Ouro (while on the other side).
With some w0rk, you can waltz around Cable so that he does block Doom from
behind.
Good shit to remember with Strider v Cable… he should NOT be landing any
jumping roundhouses on you. Strider’s launcher beats it like nothing so long as
you get the timing down. Also, Strider can teleport right through Cable st fp x
4. Especially useful if they mash any type of projectile assist at the same time
since that means free helper infinite.
Fighting Magneto is alot riskier than fighting Cable, especially if Magneto
knows what he’s doing (obviously). Best thing to do is keep Mag away cause
Strider won’t survive any openings you leave. Birds and cats at full range are
really good cause Magneto can’t do anything really but EM Disruptor (which will
either trade or negate), call Storm projectile if he has it, or superjump (which
gives you free Ouro). Close range is really risky for Strider in this fight.
Once he manages you get past all the cats and birds (which built up good meter
for you), this is the time you wanna start your Ouro. Thus giving Magneto as
limited windows of attack on Strider as possible. If you don’t have any meter at
the moment, what I do is fight back against his triangles. Once he starts
triangling you, try to jump foward against him and get him (during the vunerable
part of his triangle) with a j jab j short j strong j forward j fierce chain +
Doom. Same rules apply to Magneto when starting Ouro (get him to block something
first, or limit his escape). Also, if Magneto is coming down from a superjump,
Strider launcher should beat anything he has. Just don’t try to beat any of his
triangles with that (it’ll w0rk if you get lucky… but if you don’t, you die).
Good stuff to remember against Mag… birds and/or Sentinel ground type cover
the exact area that Magneto attacks. Time it right and you’ll be able to nail
Magneto pretty meaty with that. Magneto’s defense isn’t that much better than
Strider’s, so it doens’t take too much to wax him.
Sentinel as a battery is good IMO because it’s not like some other batteries
where you’re just running away fiercing and whatnot. With Sentinel/Doom, you’re
actually doing damage and building meter at the same time so long as you keep
rushing that shit down. Also, you get free Ouro DHC if you c fierce + Doom AAA
XX HSF XX Ouro right before the first set of drones leave the screen (so that
the 2nd set hits when Strider is already on screen).
quote:
Some questions:
How do you maximize the amount of meter built from Strider/Doom?
When you have alot of meter to kill, you can lockdown with Strider more
effectively with no assist-gaps in between Ouro, since you don’t have to worry
about building more meter (for the most part). With alot of meter, you can do
stuff like activate Ouro, then just lock your opponent down (at full screen)
with just rings. Once the orbs have left the screen, teleport and call Doom.
This maximizes the blockstun created by Ouro because the rings go reallllly slow
and will still be hitting after you teleport + Doom (as long as you don’t wait
too long). With this, you can Ouro as early as while they’re still blocking Doom
(because the orbs have left the screen already), eliminating any gaps in the
trap.
Basically, what that all means is you can throw rings from full screen with your
back to the wall so that the orbs leave the screen early enabling you to re-Ouro
quickily. This tactic is best for having alot of meter though, since throwing
rings does NOT build you more meter.
Hope all that helps.
- Clockw0rk
Posted by Viscant on 10:10:2001 04:10 AM: ***
Ooooh…Clockypoo!!! You are the deliciousest and I have many question for you
and and your staff men.
- Where is the proper place to find a tree monkey, preferably in the local
area. I figured that you and your staff might know.
- How do you pick up a small ex-goth girl who gets really really jealous
whenever I mention Puce’s name. This one is directed at Clockypoo only.
- How does ShadyK manage to stay in college?
- What are you wearing?
- I love you
- Strider is the best.
- I’m not wearing any pants.
Thankeepoo!!!
–Jay Snyder
Le Viscant
Posted by Clockw0rk on 10:10:2001 04:13 AM:
quote:***
***1) Not too sure. We found Genghis on accident. *** haha, thats fucked up.
2) You stop striking out when theres a runner on 3rd.
3) ShadyK goes to college?
4) Some socks
5) …
6) Damn skippy.
7) Put some pants on and go away. bleh