Ok… you can do this out of his launcher or out of carrying them into the corner via standard infinite… which also means its good out of his easymode corner guardbreak. a.k.a. this will come into play pretty often when using ironman.
This is also very good because you can get some unfly like results when you don’t have unfly on… (always hated relying on it…)
so…
1.) Launch and finish an air combo with u+HP… OR do infinite to the corner and the point where an u+HP hits…
2.) Cancel to flight after u+hp and do lk, mp, u+hp xx lp. unibeam… will pop them up and back into the corner… while they are flying call assist(more on this in a sec) fly fwd and air grab throwing them back into the wall… this is super easy to land and very hard to tech… timing being what it is…
3.) assist connects… exactly what happens here varies… for instance… team illan can call doom rocks… cancel IM flight and drop down… a quick hop and you’ve just reset into you infinite… …I been using hulk anti air which pops them strait back up into the air… allowing IM to fly up back… and start a new air combo (possibly ending in air throw to assist again)
Because IM is flying you can call assists… and with sooo many assists and the ability to vary timing on calling it as you fly fwd to grab… variations are pretty much endless…
Like IM needs more corner options… but at least doing this takes no unfly… takes no hyper… builds hyper like mad… and can be chained out to 100% pretty easily by resetting the inf or going into other madness…