*NEW* SRK FeiLong Strategy & Match-ups

yup all is good, also before you do a rekka ken at starting round, you also should put in mind that if ryu did a neutral jump then it is a free combo for ryu but cw will likely to hit ryu when he did a neutral jump at start, however if you do rekka ken at start this is very good against those who like to do hadouken or dash back, if you do rekka ken and ryu dashes back, follow it up with another 2 rekkas (hp version recommended) as this will hit ryu before he can do anything but don’t do this everytime you start a round but mixed it.

when ryu did c.mk hadou close range, i believe your rekka should be able to hit him if he try to mash up lp or others or jump then only thing that beats fei’s rekka is dp but of course they will to think twice as it will whiff if you don’t do rekka and free combos :smiley:

yup there is a lot of counter pokes

here is the trick when they spam that c.mk and it whiff, you can actually hit them with c.mk or c.mp for further distance but make sure your distance is not too close and you do it pretty quick, its not easy at first but you can hit them before they can even recover :smiley:

c.mk will beat rekkas as it takes ryu’s hit box lower and if ryu whiff c.mk and you do ultra, he can recover and block your ultra

sucks huh, but good for me :smiley: i main ryu LOL

Ive had much succes doing cr:mk on ryu’s that try to play footsies with me. Im starting to add fei’s Forward:rh into my game after certain block strings and so far ive had good/funny results, ill post them if it goes well during my casual session tonight.

overhead beats cr.mk, i dont know that it can be done on reaction, but if you know its coming, overhead>cr.mk

and when your overhead hits the c.mk, it will be counter hits which means you can follow up with c.lp and so on to rekkas or super and they cannot block it unless you miss your timing

Judge_rl thank you this information is brilliant! I will report back and see how us Sakura users can improve our game :slight_smile:

I need some tips for fighting tournament level sagat. I lost in finals yesterday to one…not sure how to handle him. Can’t fight long range, in close is dangerous, tiger knee owns Fei’s effective range. I’m not sure how to win this one without taking too big of risks.

Biggest thing is getting around tiger knee mid range. Doesn’t feel like Fei really has an effective answer for it.

Yeah, TK is f************* GDLK! lol Sagat’s TK loops are pretty awesome.

You pretty much try to poke him out and hope he isn’t on point with his link timing, but if he is and gets to the TK…

backdash (and this is not even all that good b/c you can get hit out of it with TK at times and you’re moving to the corner where it is MOST effective)

reversal the TK on reaction (TK has so much priority though most ish trades)

i’m not 100% certain on whether you can attack before he can after blocking a well-spaced TK yet outside of reversal…

I was playing some cat online the other day and was seriously saving EX meter JUST to break his TK loops. it’s insane, but i’ll try some stuff in training mode and get back at you

started incorporating a new style of play and working on implementing that…

Use cr. MK to make TK whiff and throw him…you generally want him to start using MK and HK Tiger Knees b/c they are more punishable so try to bait that out of him. If he’s committed to using LK TK only, you can counter pretty well with cr. MK. Sometimes CW can be used to counter TK…man I remember one time I fought a good Sagat player and I countered his st. LK > LK Tiger Knee pressure with CW consistantly but I forgot the timing and what strength CW it was…gonna need to experiment with it again. Jumping neutral HK > combo can be quite effective if you’re anticipating a TK.

Interesting whiff force with the low forward…gotta see how tight that window is and if there are any strings that change the opening to input it. Yeah, I like RH CW as a reversal possibly, but haven’t messed with it. I didn’t use Fei vs this guy, but Abel (nightmare)/Seth/Rufus NEEDED EX it seemed. When I experimented with Ryu vs him to try and shoryu the TK, all I would get was trades lol. There was once with Rufus where I simply used his Ultra as a reversal to punish the TK

Nah man, no jumping to make the TK whiff. Crap hits out of the air so hard =/

Well, I added him to the friend’s list (Hardbizzness), so I’ll get some more experience with Fei v Sagat soon

Yeah I tried the cr.MK vs it, it’s ok I guess but not the beat all answer to that move that you want since it’s difficult to react with. The guy I was fighting mostly used st.lp lk TK or MK TK at the range I like to hover at. You rarely see HK TK.

When I asked the guy for advice on beating it, he said to use my fast walk speed to get in range to where it’s unsafe. I didn’t wanna insult him but fei’s walk speed isn’t fast at all. Not to mentiont he st.lp he leads into it with when doing pressure with it spaces it out so it’s safe.

Most people use it at fei’s sweet spot range though so it’s not like there’s a lot he can do there. And yhea neutral jump HK is an answer to it but god help you if he does forward HK instead, or just waits and tiger uppers you on reaction.

Everything I do in that match has to be a guess, where as all he has to do is zone and react. It’s such an uphill fight, especially considering he does more damage than fei on top of all that. Maybe we have to fight him point blank?

Fighting point blank is probably the best bet, imo. Consider his options at point blank…

  1. tick throw (tech out of or backdash to rekka)
  2. cr.lk (x3) TU > FADC > Throw (flame kick the links or flame kick after the TU or dashback to rekka)
  3. EX TU (Bait and punish)
  4. Wake up TU/TK (Bait and punish)
  5. Overhead (Block high and reversal?)

Let me know if I missed anything. But this is a majority of the moves Gat uses at point blank. Give him a little bit space and he can kara his moves so he can create spacing really quick.

Against TK, best options are neutral jump HK from midrange, cr.hp from outside sweep range, cr.mp/mk from inside sweep range and throw out CH/Overhead setups from point blank.

Fighting point-blank? It’s not so much an issue of being point-blank (basically, throw range), but rather how you got there.

I’m sure Samurai likely meant close to mid range rather than point-blank. I say this because to be ‘point-blank’ you would have to either:

-jump at Sagat
-cross Sagat up
-have him block a focus into dash up (not max range focus since it results in you being out of throw range
-have him block a Fierce rekka (which you are unsafe after)
-walk up to him (lol)
-dash up to him (possible)

His options at ‘point-blank’ though would be (which applies to EVERYONE):

-backdash
-jump
-throw
-block
-fastest normal
-fastest or most invincible reversal
-block (down back)

This may come as a surprise, but a lot of us (and I do say US with myself included) have WEAK FOOTSIES/SPACING. I’m going to revamp the original post to something that is stronger with this in mind.

Nem, I am not saying what to do as far as strategy, but rather how that point-blank is achieved. As a smart player, of course, we would choose the best times/situations to implement either/or.

I suppose Fei could toss CW into that list as well, but that wasn’t the reason why I wrote that…

Misinterpretted, my apologies, Judge.

Uhh…walk up steadily with neutral jump HK and cr.hp kept in mind? Use FA > Rekkas right outside of sweep range. Rekkas have the same exact startup frames as all of Gat’s Tiger Knees so you can stuff Tiger Knees on start up. Just depends on who does their move first.

All good, sir. I just hope I am explaining things well and interpreting right myself given the internetz =P

You guys are helping me see the big picture though the more we actually play eachother and discuss things, so much appreciated.

Serious re-vamp done to the original post. This is syr-re-ussssssssss.

Gonna call it a wrap and hit it back up tomorrow for updates more than likely in the afternoon.

I guess this all boils down to “read/guess Sagat right”.

I think I have pretty good footsie, it’s one of my strong points in the game but it just doesn’t work vs sagat, or atleast my way of doing it. I probably use focus a bit too much vs him, might have to take that out in favor or just solid pokes, but that leaves you vulnerable to focus attack. I suppose HK chicken wing could come in handy there.

Reversal Shien/CW ‘should’ work. I’ll try it now since I’m already in training mode. Still not sure why Fei couldn’t just backdash and jab rekka…

(any specific blockstrings?)

*sagat can’t chain
*bold = special cancel

low short +3
low jab +0
low strong +1
low forward -4
far s.jab +3
far s.short -1
far s.forward +0
far s.strong +1

tk lk/ mk/ hk (all start-up of 7)

so a good loop would look like:

low short > low short > low short xx lk tk? nah, this isn’t spaced right

low short x 3 > low jab xx tk? low jab

+3 from the last low short and he is special canceling into lk tk which means you have less than 4frames to interrupt if any…

question is, how much advantage, if any, does he get after a ‘safe’ tk?

ok, a good string is low short > low short > s.jab > s.short xx lk tk

-can you interrupt or backdash s.short xx lk tk?
-can Sagat keep you from backdashing after blocking?