New players hurting SF?

Wow come on man, fun is fun but Snorlax is a legitimate pokemon

I agree 100%.

You’d think there would be an ointment or salve for that kinda thing…

Tends to happen when i have to reiterate things for people too fucking lazy to keep up with the conversation. It’s like making a copy of a copy.

what is going on here

People sore that no one is playing whatever game they happen to like. Same ol’ same ol’.

it’s just the good ole swine flu spreadin.

As was said a few pages ago, it does take some effort to break bad habits and actually learn something. I played a lot of Alpha, and in IV I still find myself trying to sweep as anti-air. Especially during times when I shouldn’t be. Sometimes sweep as AA does work (I play Chun) so that makes things harder. So lets say we tell a newcomer “Don’t always DP on wakeup”. So he tries to take it to heart, but he goes and fights other low-level players and wakeup DP works. So he fights the good player and he tries to remember not to wakeup DP…but it comes out anyway.

A lot also depends on just how good we want to become. The top players in this game have all put in a lot of time, work, and effort into getting to the level that they are. If I go to the arcade and get my ass handed to me by Justin Wong, and I go back home and think “I want to improve” - does that mean I want to be able to fight Justin 5-5 in a 10 game set? If that’s the case, then I’d better be prepared to put in the same amount of time and work into the game that he has.

I think that one of the problems with the community now is that we don’t really have goals, or divisions. If I think I want to get better, and I primarily just don’t want to lose to my friends, or I want to become the champ at my local arcade, and then I come to SRK, people will give me complex frame data and tell me to watch vids of the pros. Its almost like me wanting to improve my basketball game so I can beat my co-workers in our weekly game, and then having people try to make me into a better basketball player than Kobe Bryant.

This is something I’ve personally been struggling with. I can’t really afford to invest any more time in the game than I do already. If I go to an arcade and I end up fighting against Uryo, and lose badly, I always think “I want to improve my game!” But what does that mean? I want to be able to beat Uryo? How am I going to do that without devoting myself as much as he does?

So, SFIV got a lot of people playing. Some will only be interested in playing casually. Some will think “I want to become better!” and seek out resources like SRK. Out of those, not everyone will stick with it - some will drop off, and in the end, maybe we only have a small influx of the new players who actually become good fighters and become more active in the community. But sometimes I also feel like we need to have goals and divisions. For the people who want to devote the time and effort to becoming a top player, that’s good. For the people who can’t/don’t want to go that far, give them a level that they can aim for.

I’ve been playing fighting games, both in arcades and out, for the last 15~ years.

Having new people to play with is a nice touch…

People’s opinion matter. So what if it’s more accessible? I’m not getting your point. SF2/3 aren’t exactly harder to learn.

Man why do folks think the new people had input on SF4(correct me if I am wrong) SSF4 possibly but vanilla nope. They loketested this game in Japan and the arcades right? So those guys should be held accountable and not so called new players. I will be honest I would have left this site to if I was if I was just starting to play SF. Folk on this site be tripping for real I was neg repped literally for nothing at one time but the good outweighed the bad. I think overall thing will get better with each(oh lord)iteration of sf4 yes they will run this thing in the ground like they did in the 90s.

Cry Moar.

You might like SF4 better, and that’s fine, 'cause an opinion is an opinion. You can’t argue it, it’s subjective. But what you’re saying is objectively false. I know it’s hard to admit the game you’re currently playing/infatuated with is more shallow than whatever someone else is pimping at the moment, but it’s something you need to learn. I used to stubbornly dismiss people’s claims to Virtua Fighter’s depth (based on my dislike for Tekken/Me irrationally associating 3D fighters in general with Tekken) until I decided to actually listen when someone explained why the game is deep. These days I can see VF is way, way deeper than what I’m playing at the moment and I have no problem admitting to it and keeping on playing the games I like. This is a mentality that needs to go, the “If I’m playing it/got to learn fighters with it then obviously it is the best shit out there!” gig. It’s dumb. It’s what ticks a lot of people off about some newcomers to the genre.

i’ve read through this whole thread and i understand what the op is saying. i also understand what the other side is saying.

to shoultz, i think your concerns are completely valid. i think the big picture though is just the way fighting games evolve, the fighting game community evolves too. this huge influx of players is definitely having some negative effects, many of which you mention in your posts. i know exactly what you mean. i been watching the streams and seeing this jerry springer like dialogue in the stream chat but the truth is, this is just the natural progression of the community’s evolution. iirc, i played you in marvel on x360 on legitdeagle’s name so i’ll mention an example from marvel. i dunno how long you’ve been playing the game for but the first tournament i went to was the 100 hits tourney in chinatown fair back in 2000 and it was kinda traumatic to watch for me hahaha. it was ALL keep away. it was all about spiral, blackheart, sentinel (for his assist) doom (on point and for assist), cable, etc it was kinda gross. but look how the game has evolved now. now it’s this insanely aggressive game where rushdown reigns supreme. but we never woulda gotten there if it weren’t for teh keep away phase and all the other phases before now. for the community to survive and secure it’s longevity, we need these new players. we got them and we got the problems that come with them. in the short term, yes, the community has taken a hit in some ways and if this continuse in this direction we might all just be left with shitty games. but as long time members of teh community, it’s on us not just to show the new players skills and strategies, but to show them the right attitude about playing the game and about dealing with others in the community. right now i would agree the quality of the games (sf4 and ssf4 namely) are suffering due to this. but as a community we have to think of the long term. now that we have these new players, let’s show them some patience and respect, as much as many of them don’t seem to deserve any. in time they will come around. it might be a long time. probably a few years, and in that time, yes, the quality of the games might continue to decline (although honestly i think it’s just gonna stay about the same). but if the community keeps showing new members the right attitude as well as the skills, those new members will start appreciating the technical depth which you speak of. and THEN there’s the payoff. THEN we will have a very large number of people asking capcom and other companies to make quality games with a lot of depth and they WILL listen. it might be a while though, but that’s just the reality. money and all that as others have mentioned plays a huge role. just remember, we gotta think of the community in the long term. i want the community not just to survive but to thrive, and i hope everyone reading this feels the same way. i believe that these reduced quality of game just might have to be a short term sacrifice we all have to make. isn’t it worth it though? tons of new players, more and more popularity and main stream acceptance, and bigger prize pools for more players as time goes on? this is just a phase. maybe a bad one, but a necessary one. i hope, and i believe, that down the line a lot of us are going to look back on this phase with gratitude. because we just might contribute sf4 as the beginning of the mainstream era for fighting games.

Yeah, I quit SF4 last week. Just couldn’t take the retard-level of the game. And to think Super is going to be the same exact way is just heart breaking.

Someone give this man a cookie. :rock:

I think it went kinda like this:

Loketesting…players were happy to see another sf…they looked for BUGS and GLITCHES. Capcom said cool. LATER, the players realized how much strategy had been removed to make it not so difficult for new players to access. Don’t want to intimidate them. Hype of a new s4 died off, leaving people actually aware that all is not as great as they thought it was. And that Capcom will not change the dumbing down, and in later games, may dumb it down even further. And here we are.

I wish I can do the same. Well I do have the options but sadly if I want any credibility (which I care more for than my leisure of gaming) that my fellow floridian scene values, I have to play SF4 and become proficient which I have so much animosity for. (I admit that this has to be one of the stupidest reason for me to play a game…curses)

I remember that. And I love how people forget that SF4 was never truly a hit in the arcades. T6 has been beasting since it’s been out. Didn’t SF4 only reach like #4 at its peak? And that wasn’t for a long term, that was maybe a month. Then it dropped in favor of other games. It was pretty funny to see 3rd Strike just underneath it one month.

Yeah, I feel you.

But I had to let go of it, I recently just turned 21 and then realized I didn’t want this game to be taking over my life (because wel… I played it almost all day long).

I’ve just been enjoying life with friends lately now. I’m not gonna get all worked up over this fucking game. Fuck it.

i love how people look at sales vs populartiy. it didn’t sell well because you needed vewlix cabinets and TWO COPIES OF THE GAME to play multiplayer, which was an absolutely horrible idea on capcoms end. the fact that sf4 continues to be in the top 10 in magazines like famitsu attests to it’s staying power.