New players hurting SF?

LOL

really? you’re really asking that?

fuck outta here with your babbling.

The success and popularity of the game is based off of the masses. Why do you play SFIV if it offends you so much? Why not play 3S or ST? I’ll tell you why…because everyone’s playing SFIV. You’re spurning the very reason the game is so fun, and more importantly, successful. All the good players congregate and know eachother anyway, so what’s the big deal with everyone else getting in on the fun? Don’t let them into your ultra elite good player club if that makes you sleep better. No one will care. Street fighter is a community for whomever is interested. Their purpose for playing and liking aren’t up to you to decide and if they are entertained by just mashing jab, I’m pretty sure capcom isn’t so dumb as to make a jab-only game. Give them SOME credit. if you’re sure the devs hold these forums in such high regard, maybe they’ll see your post and make you a super duper edition that is for pros only and won’t make available for the sheep and noobs. They’ll probably give you a medal too, for keeping the fighting scene alive with you one singular purchase of SFIV, $100 worth of tokens and DLing their other games illegally…yeah, you pay their bills and keep them balling.

Yeah, I’am why won’t you answer the fucking question? I mean does playing games at high level suddenly make you a fucking moron?

Hopefully we can all agree on a few points:

  1. New players are needed to keep the community alive. (or at least to keep it alive enough to not be on life support as Azreal put it).

  2. Sales are needed to drive future releases, and the non casual player base is not enough to incentivize capcom/snk/whoever to develop totally new releases and games. This means a certain amount of catering to new and lower skill players.

  3. Online play should never EVER replace local play. *Its on all of us to help create local groups and local “micro communities” if we don’t have a local scene. *

  4. The player base grows the fastest when skilled players take the time to teach the new players. Face to face is ideal, but the forum is a great tool also. This heavily relates to #3.

  5. The community as a whole will abandon a game if it is dumbed down too much. This is a balancing act versus #2 above. Without truly high level play, this shit becomes the smash community overnight. (sorry if that offends anyone but seriously…the smash “community” is a joke).

  6. In an IDEAL world, games would be able to cater to new players enough to keep their interest, but also have enough depth to keep hardcore players interested for years.

Honestly, I feel like capcom got most of that balancing act right with SF4…but clearly there are many things (reversal window, mashable DP/ultra, shortcuts, absolute guard, FADC being much more valuable for non charge characters), that I am not happy with and I’m not even a high level player yet.

son, if you have to ask that retarded ass question and expect an answer, you just need to quit.

tons of players much better than I have mentioned the reasons, go fucking read some threads.

GOOD PLYERS R DUM. CANOT UNDRESTAN WHY SF4 GOOD. IS DUM AND DON NDRTSAND

picks Ken in SF4, st.FPs then slams stick from down to forward while keeping on mashing punch, gets st.FP into fierce Shoryuken into Shoryureppa

  • [media=youtube]P3ALwKeSEYs[/media] *

Sorry for the trollish response, but can’t you see what shoult means? Yes, he’s being a tad less civil about it than he should but it seems like you’re refusing to understand his posts on purpose. But this is the internet, everyone else fails at arguing and if a poster makes a compelling case for whatever it is they’re trying to reinforce, they just don’t understand what you meant in the first place and are making use of logical fallacies. Am I right?

Still waiting for an answer to this question: how is dumbing down a game as old as SF gonna bring new players? Instead of red herrings and shitty straw mans. How about a real answer?

I know what he’s trying to say, but his theory is not based on real world understanding of the appeal of games. But, if you believe he is correct then you should have no problem answering the above question.

Edit: I just wanna say that I HATE SFIV. I’m not a supporter for that awful AWFUL game. That doesn’t change the fact that blaming SFIV flaws on people who barely play SF or worst people who don’t play SF is absolutely retarded. The blame falls on Ono period, he’s a hack producer.

in most cases, yes. In this case, no because sf4 is has so many players. 1000 man tournament @ evo, with what an entry fee of 20$, I can’t remember.

20*1000 = 20,000$

divided among the top 3, 70\20\10, 1st place ends up winning around 14 grand. No other game @ EVO is going to pump out this much money, fuck 2nd place in sf4 would probably bring in more money than 3s 1st place. This is why top players want people to play, the pot will keep getting bigger and maybe SF will start paying out like other major competitive video games.

super sfiv is going to bring in more players and the pot will be even bigger. Anyone whos been playing for like 20 years is more than likely going to play or @ the very least, think long and hard about it.

And this is bad because…You don’t like money?

Top player like this, right? Because they get paid.
Devs like it because they get paid.
Casuals like it because it’s fun and as competitive as they’ll let it become.

You DON’T like it because…of all the dumb threads?

We’re sorry, let’s stop getting that money so you can stay pretentious.

its bad because the game won’t get any better till people stop playing it but people won’t stop playing it because of the money. Only until that people stop playing sf4 will capcom address the problems currently with the game and there IS TONS wrong with sf4. Until people stop playing it, the whole series will be shit garbage.

you guys need to use your heads more.

Won’t matter since ono is behind capcom fighters and he can’t make a game for shit. He’ll keep making bad games and rack up mediocre profits. SF4 is the way it is because Ono thought he could emulate the success of SFII by making a game feel as old as SFII. The man is a fucking idiot really, we are talking about a game that came out 20 years ago.

…so does anyone here just think Ono need to gogo? Wasn’t like Capcom Fighting Evolution had a “scene”.

not saying SF4 doesn’t cause it obviously does. But if they seriously just made the few adjustments that the game needs (reversal windows, dp corrections, not so lenient controls…) SSF4 would easily be a better game. But that’s not really the point here.

I honestly think most people should be happy that Capcom is actually reaching out to the fans. Even if it’s the casual crowd. 2000, internet was still slowly growing and Americans still didn’t have much input when it came to fighters. At least not as much as the Japanese.

The fighting game has changed.

It’s not about normals, or specials.
It’s not even about supers, canceling, or blocking.

It’s an endless series of frame data,
fought by scrubs and pros.

The fighting gamer, and its vast consumption of training,
has become a rational, well-oiled opponent.

The fighting game has changed.

SRK-tagged players carry TE-tagged sticks,
use custom-tagged gear.

Strict execution inside their bodies
enhance and regulate their actions.

Combo control… Zoning control…
Meter control… Stick control.

Everything is recorded, and kept on youtube.

The fighting game has changed.

The age of mashing is now the age of control,
averting catastrophe from random reversal wakeups.

And he who controls footsies, controls history.

The fighting game has changed.

When the stick is under total control,

The fighting game becomes routine.

The fighting game has changed. SF has changed.

I completely disagree with this idea.

The game WILL get better in Super, mark my word. It ain’t going to be ST all over again, but it WILL be better than vanilla SF4.

Also, I think you are placing too high a value on the money for top players. They DO need to be able to offset travel/hotel/time off day job costs to attend tourneys, but the way I understand it, most of them are playing for the prestige, not the payout.

If Valle or someone wants to chime in on this, I would love to hear it directly from them…I could be wrong but I don’t think I am.

So you’re saying daigo, valle, choi and wong are playing a shitty game solely money?

Let’s say your pessimistic vision is right, and SFIV is nothing but a cash cow…so what? Would you rather have frozen the community at 3S? ST? What would there be to look forward to? If you can tell capcom how to make a perfect fighting game at no cost, I bet they’ll have a CEO job waiting for your enlightened ass, otherwise, come back to earth and realize that you need money to make shit happen. Do you want to fund it yourself with no profit?

How are we supposed to get new iterations if the current games don’t sell?

Cool story bro. On a serious note, random online players generally suck anus, dropped inputs = heavy dp to my face and it hurts, oh it hurts.

Not saying much.

=/

well if you go this route, Capcom won’t put shit out anymore. Meaning SSF4 would be a massive flop because OG players or players hating on SF4 literally didn’t bother with it. Sales bomb, Capcom don’t bother with another fighter for awhile ala 3s hiatus.

I think you’re meaning to say “top players are playing SF4 for the support”. Money is the extra bit in it. playing SF4 right now is pretty much the only way we can show players care for more fighters.

Gotta hit em in the wallets to show we care. Not just by voices of OG players.

It would seem i’ve somehow posted this in the wrong post, i’m not sure how it’s possible, but I think I may have caught down syndrome.

On a more related note i’m a new player to the SF series, I have since gone back and played SF2, SF2HDR and found it alot less scrub friendly. On the whole I don’t mind new players as long as they aren’t mashing their sticks into next week and are actually trying to play to learn.

its already been said that system elements that plague sf4 are in super sf4. large reversal windows, auto correct reversals, short cut inputs, MORE ULTRAS!!! crappy focus is back, jump duration is just as long and it looks like the OS stuff is still present. The things that make SF technical are NOT back. All they did was throw some icing over some steaming pile of shit.

This is because capcom thinks sf4 was a hit, and it is. Its sold really well. That doesn’t means a good game by any stretch. If more people had shit all over this game like alpha 1, the second incarnation would of been MUCH better. Instead, everyone praised the current system and the second version of the game will be just as bad as the first.


If valle\choi\watts op players were playing for money, especially the real OG’s, they would of quit long ago. SF isn’t a heavy money game by any means but sf4 was like an opportunity for them. They’ve been in the scene for 10+ years learning the ropes and with sf4 being extremely popular with TONS of money, why not go for it? its certainly not out of their reach.