No as my point charecter is strom
I don’t see how it wouldn’t connect then
I’m finding a decent amount of synergy between Nemesis and Hsien-Ko. A DHC from Nemesis to Hsien-Ko does pretty good damage midscreen and can set-up high/low mixups in the corner. Gold assist gives Nemesis the edge he really needs at close range and Nemesis’ assists can be used to extend Hsien-Ko’s combos or cover her approach when airdashing.
Your team kinda sounds sick, how do Nem’s assists work for Hsien-Ko? I’m curious.
Also, update, I’m not playing a lot of peoples in marvel because I’m trying out a new team and I need to learn some characters first. Nem/Strange (Bolts)/Vergil(Rapid slash). So, I’m finding some fun stuff with this team, such as a way to set up sword loops from a spell of vishanti, and very interesting crap Nemesis can do with Bolts and Rapid Slash assists. Strange can use rapid slash to help keepaway, and he’s pretty much unpunishable by beam-super-based birthdays due to his assortment of hypers. And Vergil is vergil, but I’m still crap with him.
And, I need help. I have found some basic extension with all three of Nemesis’ assists on both Strange and Vergil combos, and they are all about evenly bleh. I can’t decide. Anyone who’s run Nemesis/Vergil (or Nemesis/Strange, but that seems like a less likely chance), have you found anything spectacular with one of Nemesis’ assists? Otherwise I’m running clocket to help take up space while zoning. Input is appreciated.
Can Vergil use Clocket early in his combos? Boost his damage? I mean, Nemesis will give Vergil much needed extended combos from his OTG, past that, meh.
I was messing around with Nemesis and Iron Man today. IM is my main character, and I was initially wanting to use Unibeam with Nemesis. The thing is though, if you do a reset with Nemesis, for instance lets say you hit a launcher slam L, then do the repulsar blast and command grab M, well the escape from this normally would be to tech forward behind nemesis, but if they tech forward and try and punish nemesis, the repulsar blast hits them and gets you a free combo, and also keeps you safe. This changed my thinking a little.
So does anyone play these two characters or know if they go well together? I’m unsure what assist to use now! I’m still trying to get into this game, I wanted my team to be Nemesis/Hulk/Iron Man to start off with
I’m not really great with Iron Man, and I don’t play the team often, but sometimes I’ll play Nemesis/Iron Man /(Sentinel or Doom). My assist of choice is usually Unibeam, because it stuns the opponent for so long and is really easy to confirm a full combo off of. It scales a lot though, and ensures you’ll need to reset.
I think Repulsor Blast could be good. I’m not entirely sure. I’ve never really needed to use an assist to help with Nemmy resets. Oh, but in addition, the DHC from Rockets Super -> Proton Cannon does a LOT of damage.
Iron Man would probably be great for Nemesis, good DHCs, Iron Man not having bounces (I don’t play him but there’s gotta be a way he can use a ground bounce, or at least use clocket to help zone), but I think you’re definitely better off with Unibeam than Repulsor Blast for assists. Shame, as I still think Repulsor blast is one of the best assists in the game, but the beam is good for allowing Nemesis to stay out or get in, and the high durability lets him beat some other zoning games and get close, and with only Hulk assist otherwise, Unibeam would help him with some matchups that would otherwise be pretty brutal. Hulk has either AA charge or gamma wave, both AMAZING for Nemesis (extension/everything else gamma wave does well with the otg, conversion into combos and a good AA off the other). Yeah, the team sounds pretty solid to me.
And if you want to use beam assist to help a reset, go for the clothesline reset (combo ending with clocket L, jab, M command grab and if you hit them low enough, they will escape the reset from a neutral tech only). Call Iron Man during the jab, and he’ll cover the one tech you don’t have covered. Of course there will be some exceptions, but that should work decently well.
Thanks guys, I’m loving the Nemesis forums already!
I guess I’ll go with Unibeam, and for Hulk it seems like the AA gamma charge would be really good to compliment unibeam? Though gamma wave seems so good also. Also @Duke, that sounds really good, is there any vids of the different resets you can do?
I’ve been watching a lot of airtola, I’m a big fan of that guy since I watched him at Curly mustache and then at EVO. My team seems similar to his except Taskmaster replaced with Iron Man, I hope my team can be effective too!
In my mind, Repulsor Blast is one of the few AA assists that actually works, and that can be infinitely more useful than a beam, since you can get that elsewhere. Also, protip: the need to cover Nemesis techs is not that needed since he has a few ways to make sure he hits all three tech options
Aww, glad we have someone else lurking around here. Welcome.
And, luckily, some Nems here make a crapton of videos.
[media=youtube]vpgywhE5twM[/media]
^ Recently, our Colonel Gilgamesh made this giant guide (Hey look, he’s right above me!). Has a lot more than resets, it covers pretty much everything, and has some cool unique tech sprinkled in.
[media=youtube]n2NtLq6ovuQ[/media]
^ This one’s by OnlyWingedAngel, another badass around here. There’s detailed descriptions of a lot of resets early in this one, and it’s what I used to learn them around the beginning of the year, when I knew next to nothing about Nemesis tech.
And yeah, Airtola’s team is great, and he’s a great player.
Good point. To me it’s a tough call. Repulsor’s a good AA, so’s anti-air gamma charge. On the other hand, Hulk would probably get some cool incoming command throw setups with Repulsor Blast, and the lockdown helps slow people switch highs and lows.
So, actually, probly two assist setups would work. Nemesis/AA Charge/Unibeam, Nemesis/Gamma Wave/Repulsor. The second would supply you with an otg, and there’s still a move that functions like a horizontal projectile.
So, Nemesis’ assist B does have armor on it right? I see contradicting posts and even the guide book it says yes and no. Can someone confirm or deny that his assist B has armor? Thanks!!
No
I have a question about what character I should use as anchor for my Nemesis/Doom(Missiles)/xx team. I could easily have this xx character in the 2nd position as well. I guess I’m looking for a character who has an assist that will cover Nemesis’ weak spots and I’m pretty sure those weakspots are his ground to ground game and the general unsafeness of his normals on the ground. Any exceptional assists out there that would also help Doom when nemesis dies? I think Taskmaster arrows go good with him but I don’t want taskmaster on another one of my teams.
Strider is probably what most people would say. Other that, Doom is a character who doesn’t really NEED an assist, so anyone you think of will probably work
I believe doom needs an assist. I’ve played against so many anchor dooms. Some good, a lot flow chart. A few exceptional, but when it comes down to it he just does not have the ability to open someone up without taking risks. Foot-dive in many cases is a non-risk but against someone who knows the match-up you are not going to get in with typical foot-dive j.M stuff. I might try Strider last, but I feel I need a decent horizontal assist. How much mileage can you get out of Vajra with Nemesis?
Not much, gives a free hyper, but it helps Doom a lot and gives good pressure. And while Doom doesn’t really need assists in my opinion, it’s more like any benefit he gets from any non-Strider assist is just about equal to the benefit others would get out of the same assist. He doesn’t need an OTG, he doesn’t need a combo extension assist, he doesn’t even really need a lockdown assist THAT much(Or any more than anyone else), so there’s not much point factoring him into ‘does this assist benefit him’. And that’s why anchor Doom is viable: He benefits from all those things, but at the same time he doesn’t NEED them. If you absolutely want something universal(Which Strider is) go with Sentinel. Also, Foot Dive, mobility, and triangle dashing can be enough.
Nem loves Vajra, despite being unable to always convert off it, excepting a hyper, of course. Nem also really likes horizontal projectiles, anything to beat zoners and help him in, also helping out with throws. Other ideas for a third on that team, I’d say Iron Man (Unibeam), Arthur (daggers), Akuma (feet), Shuma (beam), Magneto (disruptor), Vergil (Rapid Slash), and Ammy (Cold Star), while less useful for Nemesis (except close up, I used to run the pair), Ammy has that supersynergy with Doom. Oh, and Strange (Bolts). I LOVE Nemesis with this assist. Not sure about Doom with it, but it should not be bad for zoning.
Really, whoever you like, and Strider is wonderful for Nemesis, but has more synergy with Doom. However, Vajra gives Nemesis a lot more good matchups, and that’s really why Nem likes it.
Oh, and there’s also Nem/Hulk/Doom, with either gamma wave or AA charge on Hulk. Nem gets a great AA or a horizontal projectile that extends well, as well as one of the stronger DHCs in the game. Missiles are missiles, and helps Hulk out a lot, not as much as the infamous Hulk/Drones, but still damn nice. And Hulk gets the THC from Nemesis to get very long, extremely damaging stuff. And they both have good command throws, makes blocking scary. But there Doom would need to be on anchor, not exactly what your plan was. Honorable mention, I guess.
I would totally suggest Frank, but I’m super biased.
Despite that, I think Level 4/5 Frank behind Missiles would be terrifying. Nemesis/Frank synergy is already high as it is, with Shopping Cart being a really good assist for the Zombie, and Nemesis’ ground/wall bounces helping Frank level up twice as fast. The DHC is made for snapping pictures, too.
If you do this though, it’d have to be Nemesis/Frank/Doom. I think you may be able to use Missiles to get in two pictures as well, but I haven’t really tried it myself yet. That, and the DHC synergy from Doom -> Frank might be booty.
Hmm, maybe you should take someone else’s advice.
Taskmaster or Arthur