Sorry for late response.
The main deal with Necro is that you usually want to be an enigma as you play. You want to frustrate ur opponent to the point where they’re like…“wtf is going on!!!” So after all resets, doing mixup really pisses your opponent off. Since in the corner most people dont quick roll, they can think a bit and collect themselves. But if you’re constantly making them guess, then the pressure is ridiculous. Here’s some examples:
I’ve done all of these so I know they work.
Ie: VS Hugo:
In the corner: c. lk -> lp tornado hook -> db. hp * 3 -> b. mk(reset) -> walkup a step, then walk back -> db + hp * 6
(Works because it fools him into thinking you’re walking up into throw range and then u walk out and get a free db + hp combo.)
OR
In the corner: c. lk -> lp tornado hook -> db. hp * 3 -> b. mk(reset) -> walkup during the reset -> lp. flying viper
(This one works because I bait Hugo into doing a 360 by walking up during the reset and then I jump in the air with lp viper and get a knock down. Simultaneously, if he blocks low from fear of db + hp, he catches an overhead).
Without resets your main option is basically, wait for him to get up and then GUESS. I dont like guessing. I like to make my opponents guess . Just my personal preference.
Funny Fact Related to This: I corner threw a pro player 4 times in a row by just doing Throw -> s. mp then walkup and repeat. On the 4th time I just stun comboed and won. I think he still hates me for that :3