2-combos
ground combos
b.round house>bd fierce
b.shortx2>s.strong xx (sa1,sa3)(you can hitconfirm)(not work vs(crouching)chun,makoto,yun,yang,necro,ibuki,remy,12,oro,elena)
c.short/b.forward x jab electricity xx (sa1,sa3)(you can hit confirm this)(not work vs(crouching)ibuki,makoto,yun,yang)
b.forward x strong tornado hook xx (sa1 , sa3)
c.short x jab tornado hook ( not work vs(crouching)chun,makoto,yun,yang)
b.forward x jab tornado hook
b.strong xx (sa1, sa3) (very easy hit confirm)
(mealty) UOH> b.forward x strong tornado hook xx (sa1 , sa3)
(mealty) UOH> b.short x jab tornado hook
(max range) UOH> (sa1, sa3)
b.strong>snake fang (only work vs a crouching oponent)
j.strong or j.round house>(sa1/sa3)
b.forward>sa1
(oponent crouch)forward drill kick (2 hits)>sa3/sa1/b.strongXsnake fang
forward drill kick (very low hit)>sa1/sa3
after a stunned ground oponent
a)without meter
fierce tornado hook>fierce electricity (not work in yun, yan,oro, makoto)
yun, yang, oro,makoto:(midscreen)fierce tornado hook>b.fierce>strongelectricity
yun,yang, oro(corner):b.fierce>bd.fierce>b.strong
makoto , elena: b.roundhouse>bd.fierce>b.strong…if (you need meter)fierce hook>b.fierce>bd.fierce>b.strong
b)with ex meter
b.roundhouse>ex tornado hook
fierce tornado hook>b.forward x ex tornado hook (necro ,ibuki ,sean ,yang ,yun ,chun ,makoto ,12 ,oro ,ken, ryu)
fierce tornado hook>b.roundhouse>ex tornado hook (urien, hugo ,dudley ,alex ,gouki ,remy ,Q ,elena)
c)with super meter
b.round house>s.strong xx (sa1, sa3)
(corner)b.roundhouse>strong hook xx (sa1, sa3)
normal juggles
b.fierce
a)corner b.fierce
urien: bd.fiercex3>s.jab
hugo:
bd.fiercex3>b.strong
bd.fiercex2>sa2
alex:
bd.fiercex2>sa3
bd.fiercex3>b.strong
all:
bd.fierce>b.strong
b.roundhouse
bd.fierce>sa1
b)midscreen b.fierce
all:
bd.fierce
b.round house
fierce electricity
b.fierce
(anti air) electricity…
a)(back bounce) b.roundhouse
b)(back bounce) bd.fierce
c)(back bounce) fierce electricity
d)s.fierce
e)s.roundhouse
f)alex,oro(so hard): …sa3 (all hits)
anti air corner exflying viper(1hit)or raising cobra(1hit)…
shotos,dudley, necro,oro:jab electricity>bd.fierce>jab
q,remy,makoto,elena,12:jab electricity>bd.fierce>b.strong
urien:jab electricity>bd fierce>s.strong
hugo,alex:bd.fiercex5>b.forward
ibuki,yan, yun, chun:jab electricity>bd fierce
jab tornado hook
a)corner jab tornado hook
dudley, necro, shotos, oro,12:bd.fierce>s.jab
remy,Q, makoto:db.fierce>b.strong
alex:bd.fiercex2>sa3
hugo, alex:bd.fiercex3>b.forward
hugo,Q:(snake fang , sa2)
urien:bd.fierce>s.strong
yun, yan, ibuki, chun, elena:bd.fierce
oro:sa3 (all hits)
all:bd.fierce>sa1
b)midscreen jab tornado hook
alex(all hits), oro (all hits), shotos, hugo, Q, necro, chun, 12:sa3
alex:sa3(2hits)>dash>sa3(all hits)
remy, ibuki, dudley, yun, yang:sa3 (2 hits)>sa3(1 hit)/dash>s.strong (if you are near of the corner)
hugo, Q: s.fierce
Q:s.strong /s.jab/ex tornado hook
all: sa1
(you cornered) snake fang
dudley, elena: jab tornado hook>bd.fierce (for Q,elena) b.strong (for dudley s.jab)
alex:
bd.fiercex6>b.forward
bd.fiercex5>sa3
hugo: jab tornado hook>bd.fiercex3>b.forward
makoto:
bd.fierce>b.strong
SA3>bd.fierce>b.strong
Q:b.fierce>bd.fierce>b.strong
list of after a SA3
a)corner sa3
oro :
if(b.short>s.strongxxsa3 or b.roundhouse>s.strongxxsa3)>rh kara jab electricity>s.strong
if(b.roundhouse>c.shortxxsa3 or far sa3)>sa3(all hits) s.strong
if(other)>b.strong
chunli, makoto:
if(b.short>s.strongxxsa3 or b.roundhouse>s.strong)>jab electricity>bd.fierce>(for makoto)s.jab
if (other) b.strong
elena:
if(c.shortxxsa3 or uoh>sa3(max range) or c.short>jab electricityxxsa3)>b.strong
if(b.roundhouse>c.shortxxsa3)>jab denpa>bd.fierce or jab tornado hook>bd.fierce>b.strong (hard)
if(other) jab tornado hookx2
shotos,necro: jab electricity> bd.fierce>s.jab
12:
if(uoh>sa3(max range)) b.strong
if(other) jab electricity>bd.fierce>b.strong/s.jab
remy :
if(b.roundhouse>s.strongxxsa3)>rh kara jab electricity>bd.fierce>b.strong
if(other) jab electricity>(walk) bd.fierce>b.strong
urien :
if((far)c.short,s.strong,c.jab ,b,strong) >bd.fierce x5>s.jab
if (other)jab electricity> bd.fierce>s.strong
if (other)jab electricity>bd.fiercex2>s,jab (hard)
Q:
jab electricity>bd.fierce> b.strong
alex :s.jab
yun , yan, ibuki:
if(c.shortxxsa3 or uoh>sa3(max range)) b.strong
if(b.roundhouse>s.strongxxsa3 or b.short>s.strongxxsa3)>rh kara jab electricity>s.strong
if(other)>jab electricity>s.strong/bd.fierce (hard)
dudley:
if(b.short>s.strongxxsa3(far) or b.roundhouse>s.strong)>s.strong(if you do far) bd.fierce>s.jab
if(other)>rh kara jab electricity>s.strong
hugo:
if(c.shortxjab electricityxxsa3)>b.strong
if(b.rounhouse<s.strongxxsa3)>rh kara jab electricity>bd.fiercex2>b.forward
if (other)>jab electricity>bd.fierce x2>b.forward
shotos, remy, Q, ibuki, yun, yan, dudley,necro, chun, elena :sa3>jab electricityxxsa3… (for shotos) fierce electricity (for remy ,Q)bd.fierce>b.strong(for dudley,necro,gouki)bd.fierce>s.jab (ibuki, yun, yang, chun, elena) >bdfierce
b)midscreen sa3
Q:
s.strong
ex tornado hook (only near for put oponent in the corner)
sa3 (one hit)
elena:
sa3 (all hits)
alex, oro , makoto:
if(far sa3 or b.short>s.strongxxsa3 or far b.strongxxsa3) sa3 (all hits)
shotos, remy, necro, chun, dudley, ibuki, yun, yang:
sa3 (one hit)
after a corner grab
shotos:
s.strong
bd.fierce
Q:
jab tornado hook>bd.fierce>b.strong
jab electricity>(walk)bd.fierce>s.jab
jab electricityxxsa3 (1 hit)>bd.fierce<b.strong (so hard)
remy , makoto: bd.fierce>b.strong
12:
if(you are in left corner) bd.fierce>s.jab
if(you are in right corner)bd.fierce>b.strong
elena :
s.jab
ex tornado hook(so useless)
s.forward
chun, oro, yan, yun, alex, hugo, ibuki, dudley: s.strong
urien: …
necro:bd.fierce>s.jab
all (except elena and urien): s.strongxxSA1
makoto, remy, 12, Q: bd.fierce>b.strong xxSA1
shotos, necro :bd.fierce>SA1
**stun juggles **
stun after a corner sa3
shotos:
b.strong x3>bd.fierce>s.jabxjab tornado hook
b.strong>(bd.fierce>s.jab)>bd.fierce
yun ,yan:
if(b.short>s.strongxxsa3)>(s.jab>d.fierce)x2>s.jab>bd.fierce
if(other)>b.strong>d.fierce>s.jab>d.fierce>s.jab>bd.fierce
Q makoto:b.strong >bd.fierce>b.strongx2>bd.fierce>b.strongxjab electricity
remy:(b.strong>bd.fierce)x2>s.short>bd.fierce
12:
if(b.short>s.strongxxsa3)>jab electricity>bd.fierce>s.jab>bd.fierce
if(other)b.strong>bd.fierce>b.strongx2>bd.fierce>b.strongxjab electricity
alex :
s.jabx3>bd.fiercex2>b.forward
s.jabx3>bd.fierce>sa3
chunli:
b.strong>(b.strong>bd.fierce)x2>b.strongxjab electricity (very hard)
b.strong>d.fierce>s.jab>d.fierce>s.jab >bd.fierce
hugo :
(b.strong>bd.fierce) x2>s.jabxjab tornado hook
b.strong>bd.fiercex4>b.forward (this is very hard)
elena:(b.strong>bd.fierce)x2>b.strong , jab tornado hook
necro, urien: b.strong>(bd.fierce>s.jab)x2>bd.fierce
dudley,oro:
if(b.short>s.strongxxsa3)>(s.jab>bd.fierce)x2>s.jab(for dudley)>bd.fierce(for oro)xjab tornado hook
if(other)>b.strong>(bd.fierce>s.jab)x2(for dudley)>bd.fierce (for oro)xjab tornado hook
ibuki:
if(b.short>s.strongxxsa3)>(s.jab>d.fierce)x2>c.jab>bd.fierce(need test more)
if(other)>b.strong>d.fierce>s.jab>d.fierce>c.jab>db.fierce(need test more)
ex-mobes combo :b.strong>ex flying viper>b.strong>ex rising cobra>s.jab x jab electricity
stun after a corner grab
shotos:
(s.jab>bd.fierce)x3>s.jab x jab electricity
s.strong>s.jab>bd fierce>s.jab>bd.fierce
Q, makoto:
(bd.fierce >b.strong)x2>b.strong>bd.fierce>b.strong x jab electricity
12:
if(you are in left corner)bd.fierce>s.jab>(b.strong>bd.fierce)x2>b.strong X jab
electricity
if(you are in right corner)(bd.fierce >b.strong)x2>b.strong>bd.fierce>b.strong x jab electricity
remy:(bd.fierce>b.strong)x2>bd.fierce>s.short>bd.fierce
oro, dudley:s.strong>s.jab>bd.fierce >s.jab>(for dudley)>bd.fierce (for oro)x jab tornado hook
alex :
s.strong>s.fierce
s.strong>c.fierce>sa3(so useless)
chun :
s.jab>b.strong>(bd.fierce>b.strong)x2 x jab tornado hook(very hard)
s.strong>s.jab>d.fierce> s.jab>bd.fierce
elena:s.jab>(b.strong>bd.fierce)x2>b.strong x jab tornado hook
yun ,yan : s.strong>s.jab>d.fierce>s.jab>bd.fierce
necro: (bd.fierce>s.jab)x2>b.strong>bd.fierce>s.jab x jab electricity
ibuki:
(s.jab >b.fierce)x2>c.jab>bd.fierce(need test more)
s.strong>s.jab>d.fierce>c.jab>bd.fierce
hugo:
s.strong>s.jab>bd.fierce>b.strong x jab electricity
s.jab>(bd.fierce>b.strong)x3 x jab electricity
s.jab>bd.fiercex5>b.forward (so hard)
s.strong>s.jab>b.fiercex2>b.forward (so hard)
stun after a corner jab tornado hook
shotos, necro, dudley, 12: (bd.fierce>s.jab)x2 x jab electricity
makoto, Q: (bd.fierce>b.strong)x2 x jab electricity
yun, yan, ibuki, chun: b.strongx2 x fierce flying viper (if you are far, start with a c.jab)
elena: s.jab>b.strongxroundhouse rising cobra
hugo, alex:bd.fiercex3<b.forward
remy: (bd.fierce>b.strong)x2
urien, oro : (bd.fierce>s.jab)x2
stun after b.fierce
a)corner b.fierce
shotos, dudley:bd.fierce>b.strong>bd.fierce>s.jab>jab electricity
makoto, 12, Q:(bdfierce>b.strong)x2 x jab electricity
elena, chun, remy:(bdfierce>b.strong)x2
yun, yan, ibuki, oro :bd.fierce>b.strong x fierce flying viper
hugo, alex :bd.fiercex3>b.forward
urien:bd.fiercex2>s.jab>bd.fierce
b)midscreen b.fierce
shotos,remy,chun, makoto, elena:b.strong x ex flying viper>bd.fierce
necro, hugo, urien, dudley,12:s.jab>b.strong x fierce flying viper
Q:b.strongx2 x fierce flying viper
all s.jab x ex flying viper>bd.fierce
all:jab>b.strong>s.fierce
stun after a snake fang (you cornered)(i need test more)
shotos, oro:
s.strong(stun)>s.jab>bd.fierce>s.jab>bd.fierce
(stun)(s.jab>bd.fierce)x3>s.jabx jab electricity
yun, yang:
s.strong(stun)>s.jab>d.fierce>s.jab>bd.fierce
(stun)(s.jab >b.fierce)x2>s.jab>bd.fierce
ibuki:
s.strong(stun)>s.jab>d.fierce>c.jab>bd.fierce
(stun)(s.jab >b.fierce)x2>c.jab>bd.fierce
remy:(bd.fierce>b.strong)x2>b.strong>bd.fierce>b.strongxjab electricity
alex:
bd.fierce x6 >b.forward
bd.fiercex5>sa3
(working)
after a miss red parry jab tornado hookxx sa2 in the corner
hugo:bd.fiercex3>b.forward
Q:bd.fierce>b.strong
dudley:b.strong/c.strong
shotos, necro , ibuki, remy , 12 :b.strong
urien , makoto:b.forward
alex: s.jab
yun , yang, chun , oro :c.jab
elena:nothing
**stupid combos **
hugo, alex, urien:(corner)bd fiercex6>(for alex/hugo) b.forward(for urien) s.jab
urien, hugo:(corner)b.roundhouse>(walk)b.forward xx sa3>bd.fiercex5>(for urien)s.jab (for hugo)b.forward (100% stun combo)
urien:(stunned) bd.fiercex6>s.jab
urien :bd.fiercex5>sa2 (very hard so useless )
alex:bdfiercex5>sa3
chun, elena, oro, yun, yan, ibuki,alex, dudley, necro, gouki:(near of corner) grab>sa3(1hit)
Q:(stunned sa3) (s.jab>exflying viper)x2>bd.fierce
dudley, chun, ibuki, alex, remy:(midscreen) b.fierce>d.roundhouse
chun, dudley, ibuki, alex, remy:(corner) fierce electricity(3hits) xx sa3(1hit)>c.roundhouse
urien:(corner) b.fierce>bd.fiercex2>sa3(one hit)
hugo, alex: (after a corner bd fierce) jab electricity
chun :(after a stun cornersa3)s.short x strong tornado hook>jab x jab electricity
dudley, 12:(you cornered)snake fang>sa3
chun:(stunned) corner grab (s.jab>d.forward)x3
Q, hugo:(near of corner) ex tornado hook>b.forward