Bison…is tough. I’ve gotten better at it though:
Scissor kick is ALWAYS negative, how much so depends on the strength. I usually cr.Mp>LP DG to punish. Worst it will do is trade, which still leaves momentum in your favor.
LP is an amazing button. Muttonman is absolutely correct.
DP his Headpress, EX DP the EX versions.
Recognize the target combo and punish it.
Psycho inferno you should blow up hard.
If you ever get the knock down, go in for a crossup or an empty cross over to break charge since he has no reversal outside of EX scissors, or just bully. Just mind his grab range cause its deceptively long.
Watch this, this helped me IMMENSELY
https://youtu.be/VV8-2DzNDRQ?t=2m27s
Gief is 50/50, you’ll take control or get fucked up.
Space with V-skill, DP/anti-air well, Punish those empty as fuck charged HPs people like to do, and don’t be afraid to get aggressive. This is one of those matches where that post hyping a meaty LK rings true.
Adopt an in and out strategy, because too aggressive and you’ll eat an SPD or EX Bear Grab, too defensive and you’ll get locked down with jabs and such.
Lastly, don’t be afraid to play lame if you have to, I’ve won a few with V-skill spam.
I’ve had a good amount of practice with a local Gief main who won the Wizard World tourney here. Know the matchup semi-well.