Necalli Match-Ups Thread: Devour Strong Souls

Matchup info coming soon

As confirmed techniques start coming out I will add it to the O.P.

If someone posts something that is really good, tag or pm me and I will update the OP

**Birdie
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Cammy
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Chun Li
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Dhalsim
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

F.A.N.G
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Karin
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Ken
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Laura
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

M. Bison
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Nash
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Necalli
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

R. Mika
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Rashid
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Ryu
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Vega
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]**

Zangief
**[details=Spoiler]
Far Away
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

MidRange
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Close
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Necalli’s Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Opponents Wakeup
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

Punishes
Normal[details=Spoiler][/details]

    VTrigger[details=Spoiler][/details]

[/details]

ill supply my list for match up’s imo and well see how close it ends up to the list as you gather info and post it into the original post above mine here hopefully.

Birdie 4-6 ( in Birdies Favor ) ( Very strong normal’s make it hard for Necalli to get in. Once in its very easy to get pushed out. Jumping in on him is ill advised as his CR MP stuffs literally everything or trades at best. One good hit from him such as ST MP to DASH PUNCH is basically equal to you doing your entire combo. He has as high of damage as you and has better normal’s and zoning.

Chun Li 4-6 ( In Chun Li’s Favor ) Chun Li benefits from a lot of the same reasons of why Birdie is a bad match up she has better tools at range and makes it very difficult for Necalli to get his pressure started. As long as she is not playing an aggressive game getting your pressure will be difficult.

Nash 4-6 ( In Nash’s Favor ) Nash will zone you very effectively and look for his crush counter off his FP. His V-trigger will pester you throughout the match as he has it far too often for escapes and punishes. Once your in try to get every inch of damage you possibly can without getting pushed out. His plethora of anti airs will keep you grounded and playing his game. V-reversal becomes more viable in this match up as knocking him down in any means necessary will allow you to pressure him. Beware of jumping his sonic booms when he has CRITICAL ART.

Zangeif 4-6 ( In Zangeif’s Favor ) This match is a nightmare opening up Zangeif requires very good timing and use of V-skill. Basically this is the main match where V-skill determines how this fight goes. your frame traps are effective at blowing up his SPD attempts at close range. Beware however if you attempt to frame trap with CR MP , CR MP often he will EX RUNNING BEAR GRAB you which will armor the 2nd CR MP and punish you unless you see if and confirm that 2nd hit into a DP.

Necalli 5-5 ( Even ) Mirror match.

Karin 5-5 ( Even ) Karin has better footsie tools and a strong mix up / frame trap game in mid and close range. However her wake up game and V-reversal are very weak with her V-reversal forcing you to block at best and her wake up being forced to commit to EX DP to escape your pressure. Command grabs / normal throws after conditioning her with frame traps will make or break you here.

M Bison 5-5 ( Even ) ( Each character has their strong and weak points. Bison’s gimmicks and dashes keep Necalli on his toes. Necalli’s jumpin’s are
very useful in this match up. They tend to trade pressure a lot with Bison tending to be on the defensive more often then Necalli due to his jumpin’s being more effective due to the ranges Bison pokes at.

Ryu 5-5 ( Even ) Ryu’s ST MP , ST MP is to be respected here as pressing a button and getting counter hit will dish out the pain very fast. Play a footsie game here and look for a stray counter hit CR MP into your DASH PUNCH to get in and apply pressure. Or jump a badly timed fireball. Forcing yourself to get in here will not work in your favor. Patience and punishing his fireballs or whiffs is key to victory in this particular match.

Vega 6-4 ( In Necalli’s Favor ) Necalli finds an easier time to get in here and can apply his pressure very well. Vega finds it hard to poke through your pressure and has a weak wake up game. Your damage and stun ability is very scary to Vega due to his extremely low stun which is lowest in the game if I recall correctly. One missed far fierce punch with claw on will allow you to jump in or counter hit and start your pressure.

Cammy 6-4 ( In Necalli’s Favor ) It is difficult for Cammy to make you fear her pressure here. You tend to trading blows often with her more trying to tick throw you due to not really having much in the way of opening you up. Only when she V-triggers do you really begin to feel threatened by her. Be careful of her V-reversal here as its very hard to counter.

Laura 6-4 ( In Necalli’s Favor ) Necalli’s pokes actually keep her out in this match up. Mid range is actually useful to you in this match up frustrating her into bad jumps should be used in this match up. Beware of the super armor on her EX COMMAND THROW. V-skill her when she attempts to V-skill herself.

R Mika 6-4 ( In Necalli’s Favor ) Her wonky normal’s will throw you off at first but as you get used to them you will be able to punish her easily and apply your pressure. Use your ST HK to keep her at bay and look for bad jumpin’s to punish. Corner carry her as much as you can and avoid being outside of your footsie range as that’s her dropkick range.

F.A.N.G 0-0 ( ??? ) Not enough experience to give my opinion of this match up currently.

Ken 0-0 ( ??? ) Not enough experience to give my opinion of this match up currently.

Rashid 0-0 ( ??? ) Not enough experience to give my opinion of this match up currently.

Dhalsim 0-0 ( ??? ) Not enough experience to give my opinion of this match up currently.

Format update.

I want this to be readable, so before matchup info gets put in, lets discuss how the OP will look so we get that 100% before getting too deep

I plan on adding defensive and offensive strategies to each range, depending on what you’re trying to do. Does that sound good?

I also think there should be a section discussing move properties for each opponent so nobody is left in the dark on that, but if thats something you want, supply it. Im gonna need help getting this all together.

Chun definitely seemed rough for Necalli every time I fought her.

I didn’t find Gief to be much of a threat with Necalli though. I fought quite a few Giefs, both good and bad, and didn’t struggle.

uhhhh isn’t it like 3 months too early to start throwing out which matchups are favorable or not? going even with ryu because you can jump over a badly thrown fireball?? Every character can jump over stupid fireballs that shit doesn’t belong in a matchup breakdown. lets not make srk more like eventhubs than it already is

i don’t mean to disrespect you directly, your combo vid was great and im sure you’ve got good intentions here but this is just like waaaaaay too premature.

I’m going to have to agree. We know nothing.

This is why the O.P is focused on ranges, because we can at least know that stuff

I’m having alot of trouble vs R. Mike for it to be 6-4

Chun, Karin and Vega have been by far the roughest matchups so far. As long as you do not let her get her mixup game started Necalli runs roughshod over laura.

Its hard to get in on birdie but once your there its pretty easy to stick, We can also punish can really hard which a lot of others have trouble with.

Dictator is a very fun matchup. The footsies are intense, So far in my experience whoever establishes air dominance controls the match. use V-Skill very sparingly and carefully as he can punish it with stomp unless full screen in which case you can block.

Not enough Giefs for me to put forth a solid opinion.

So far Rashid has been either an absolute nightmare or a joke depending on the player.

Personally, I think Necalli beats Chun Li, and most other good chuns I know agree. Its just opinion though as the game is still really new

She has to be mid range but she doesnt automatically win there and she cant keep up with the damage.

Vtrigger necalli gets more out of footsies than she does.

The only thing scary about Karin is a perfectly spaced sweep.

I honestly cant say I have even played against a matchup i thought was bad yet. the only game i got really smoked was against Zaferino’s Karin. I’d have to run a set against someone who runs like 10-0 against me before i can say a match is bad.

I was not trying to imply that the matchups were horrible, Just that they were in my experience the hardest comparatively. As for Karin be mindful of her Ressenha as she can punish V-skill from multiple ranges on reaction.

Any more in depth advice on the vs Cammy matchup? When fighting good ones I tend to have trouble dealing with the pressure and she gets more out of the mid/close ranged poke game it seems.

Pretty sure Necalli vs Karin is def 6-4 in Necalli’s favor

please explain, I feel its the complete opposite.

karin outfootsies him due to her faster and longer reaching normals. I’m sure she walks faster too unless hes in V trigger.

I probably have played hundreds of Karin vs Necalli matches because it just happens to be my main vs my best friend’s main. Necalli’s St. HK is the ANSWER to Karin’s pokes and footsie game. The Karins that throw an abundance of St Mks, St Mps, Cr Mks, and St HKs will always lose to Necalli’s St HK counter poke. And that St HK just happens to be a Crush counter move too that will convert to like 6 billion damage. Necalli has better anti airs too. Typically no one should be able to jump in on him if you play him like a rock. Basically Necalli’s game plan is almost exactly the same as Karin’s game plan. Except Necalli is deadlier in your face. I dare even say that the match turns into 6.5 and 3.5 in Necalli’s favor when he activates V Trigger. His dashes are too long and too fast. And what Necrotrophic said is right. The only thing scary about this match up for Necalli is a perfectly placed sweep. Necalli has more health, better footsies, and out damages Karin by a huge margin. Birdie and Necalli are by far Karin’s worst matchups.

doesnt karins sweep out ranges his standing hk? i dont think necalli can even punish her blocked sweep from mid to max distance maybe aside from super.

That’s why I said that the only thing scary about the matchup for Necalli was Karin’s perfectly placed sweep. Read it again, I didn’t say St HK beats her sweep.

And that sweep is a game changer in this matchup. This is why I said that Karin outfootsies Necalli. Up close, she has faster, farther and more frame + normals vs his. From farther away, her sweep destroys his standing hk. Not only is hers faster, it also outreaches his hk. It might not lead to a crush counter combo, but it leads to a knockdown.

Karins anti airs seem kind of lacking, jumping at her from sweep range might be the answer.