Actually I’d rather have over half the cast be completely shitty. It’s impossible to learn 40 matchups in detail.
Yes, but I bet you would want your character to be in the upper half ;).
Also, some people would still like more characters in this game :D.
a player of shitty fighter 4 should never ever call another gamer of any other fighter a “scrub” at any moment in time. have you forgotten the gimmick inundated game your playing? for shame.
Just buff all the lower tier characters and add some new things to make this game better like music from vanilla SF4
Make Chun-Li excellent.
Also, SF3 > Disney Star Wars > SF4
I’d willingly sacrifice Juri if that reduced the characterpool in SF4 to 15-20 grossly buffed characters out of which I then could pick.
Theybad
Do you mean Arcadia magazine? Because if so, that is a blatant lie.
Now it is true that despite its age 3S is surprisingly popular still in japan. It is a complete fabrication that it is beating SF4. Arcadia popularity numbers I could find with a quick google search
October 2008
- TEKKEN 6
364.3 / Pts. - Mobile Suit Gundam: Gundam VS. Gundam
269.4 / pts. - Virtua Fighter 5 R
254.7 / Pts. - STREET FIGHTER IV
201.9 / Pts. - GUILTY GEAR XX Λ CORE
183.3 / Pts. - Arcana Heart 2
181.5 / Pts. - Fate / unlimited codes
169.8 / Pts. - Great comeback DoDonPachi ver.1.5
121.4 / pts. - THE KING OF FIGHTERS’98 ULTIMATE MATCH
102.3 / Pts. - MELTY BLOOD Act Cadenza
87.9 / pts.
November 2008
-
Tekken 6 - 308.2pts. (-)
-
Mobile Suit Gundam: Gundam vs. Gundam - 264.9pts. (-)
-
MELTY BLOOD Actress Again - 224.3 pts. (NEW)
-
Street Fighter IV - 204.6 pts. (-)
-
Virtua Fighter 5R - 183.1 pts.(-1)
-
Guilty Gear XX Accent Core - 164.7 pts. (-)
-
Arcana Heart 2 - 124.1 pts. (-1)
-
Fate/Unlimited Codes - 110.7 pts. (-)
-
Mobile Suit Gundam: Federation vs. ZAFT II - 84.6 pts. (+1)
-
Dondonpachi Daifukkatsu - 81.3pts (+1)
March 2009 -
Blazblue
-
Tekken 6: Bloodline Rebellion
-
Mobile Suit Gundam: Gundam vs. Gundam
-
Virtua Fighter 5R
-
Street Fighter IV
-
Melty Blood Actress Again
-
Sugoi! Arcana Heart 2
-
Tekken 6
-
Tatsunoko vs. Capcom (NEW)
-
Guilty Gear XX Accent Core
Jan 2010
- Tekken 6: Bloodline Rebellion
- Mobile Suit Gundam: Gundam VS Gundam NEXT
- Blazblue: Continuum Shift (NEW)
- Guilty Gear XX Accent Core
- Melty Blood: Actress Again (NEW)
- King of Fighters 2002 Unlimited Match (+4)
- Virtua Fighter 5R
- Senko no Ronde DUO (+1)
- Street Fighter IV (-2)
Feb 2010
- Tekken 6: Bloodline Rebellion
- Mobile Suit Gundam: Gundam VS Gundam NEXT
- Blazblue: Continuum Shift
- Melty Blood: Actress Again (+1)
- Guilty Gear XX Accent Core (-1)
- Virtua Fighter 5R (+1)
- Street Fighter IV (+2)
- King of Fighters 2002 Unlimited Match (-2)
- Senko no Ronde DUO
- Daemon Bride (NEW)
May 2011 -
- Gundam Extreme Versus (276.8 points)
- Virtua Fighter 5 Final Showdown (259.4 points)
- Tekken 6 Bloodline Rebellion (241.5 points)
- Super Street Fighter 4 AE (197.3 points)
- Melty Blood AA Current Code (111.5 points)
- Blazblue CSII (92.7 points)
- Super Street Fighter 2 Turbo (79.1 points)
- Street Fighter III 3rd Strike (70.5 points)
- Arcana Heart 3 (68.7 points)
- Gundam vs. Gundam NEXT (65.3 points)
///
2011
***Arcadia June issue Top 10 ***
1. Gundam vs. Gundam Xtreme Versus
2. Tekken 6 Bloodline Rebellion
3. Blazblue Continuum Shift II
4. Super Street Fighter 4 Arcade Edition
5. Virtua Fighter 5 Final Showdown
6. Arcana Heart 3
7. Melty Blood Actress Again Current Code
8. Street Fighter III: 3rd Strike
9. King of Fighters XIII
10. Marvel vs. Capcom 2
Arcadia July issue Top 10
1. Gundam vs. Gundam Xtreme Versus
2. Virtua Fighter 5 Final Showdown
3. Blazblue Continuum Shift II
4. Tekken 6 Bloodline Rebellion
5. Super Street Fighter 4 Arcade Edition
6. King Of Fighters 2002 Unlimited Match
7. Arcana Heart 3
8. Melty Blood Actress Again Current Code
9. Street Fighter III: 3rd Strike
10. King of Fighters XIII
////
April 2012
- Persona 4: The Ultimate in Mayonaka Arena
- Gundam vs Gundam Extreme Vs Full Boost
- Tekken Unlimited Tag Tournament 2
- Virtua Fighter 5: Final Showdown
- Super Street Fighter 4: Arcade Edition Ver. 2012
- AquaPazza: AquaPlus Dream Match
- Street Fighter III: 3rd Strike
- Dragonball Zenkai Battle Royale
- BlazBlue Continuum Shift II
- Guilty Gear Accent Core XX
///
December 2012
1/GUNDAM EXTREME VS.Full boost 226.7pt
2/UNDER NIGHT IN-BIRTH 214.9pt
3/GGXXAC+R 208.1pt
4/DBZ ZENKAI 165.5pt
5/SSF4AE 2012 157.1pt
6/TEKKEN TAG 2 130.2pt
7/PERSONNA 4 121.1pt
8/VF5 FINAL SHODOWN 105.5pt
9/DODONPACHI SAIDAIOUJOU 103.1pt
10/STREET FIGHTER 3.3RD STRIKE 92.3pt
////////
Moral of the story: if you are going to lie, try and lie in a way that isn’t easily googled to disprove you.
Hell, if anything the rise in popularity of SF4 has sparked a renewed interest in SF3
Moral of the story is that everyone in the thread loses for arguing over what OTHER people play. If you guys love so well to support whatever game is the top overall earner in Japanese arcades then I ask… Why are you not playing Tekken?
This is not the 3S forum.
alright i feel you on that. many years ago (like 2008-9 at least) i was a hater. i don’t think it’s a good idea to judge me based on my avatar. i mean it looks fucking cool and was done by some dude on deviantart who makes a bunch of these chibi versions of sf characters. anyways, i hope that now when you see a 3s avatar it won’t give you the impression that that person hates sf4.
-on that argument i’ll just stick with “that doesn’t mean they like it as much” since the prizes and stuff kinda motivate people to sign up for games, especially ones they’ve been playing for a long time. a 2013 version of this game with some changes other than balance would help it’s shelf life for the long run imo. for the record i hope those that love sf4 will always have a scene for themselves.
i agree i came into this thread like a joke thread (the way it’s titled and the OP made me think that) and i just vented like it’s front page srk material. i didn’t mean to piss anyone off and i know what it’s like when people diss your game. i thought some of the things i mentioned were just well known now because it’s been repeated by others in the more popular sf4 threads so i didn’t leave any reasoning.
it wasn’t a blatant lie because i saw it here on srk front page or eventhubs or something. it was there that 3s was actually beating it that month and possibly more than just one month but i’m sure i wasn’t the only one who noticed. someone else who remembers might know where to find it but either way, just 1 or 2 months of it beating it wasn’t a very strong point obviously so, sorry i guess because yeah, it doesn’t continuously beat it?
well that last part is definitely debatable. maybe capcom seeing good sales from HDR and MVC2 for example, led to 3SOE. Maybe sf4 did contribute but if you want to play detective then maybe you shouldn’t just assume it did and give more reasoning for that.
big boy
Well maybe his combo damage but nothing else. In Super he dominated too many other zoning characters and many characters who already had a hard time against his zoning just suffered more.
More damage isn’t Sim’s issue, the way he’s designed and this amount of characters will give him some easy matchups and other nightmare matchups, kinda like Gief. IMO a Sim player should pickup an alternate to cover his bad matchups and be equally good with both characters.
I think Dhalsim needs his damage back from super. He is just helpless against too many chars. But I’m also considering buffing most of the cast - bring also back the damage for Guile and Honda from Super, etc - these were some pointless nerfs, it’s not like Guile, Honda and Sim were dominating in Super.
Well Guile was probably top 3 in the game, at least to me, but I agree the damage nerfs were pointless. The meter building nerf was enough. I don’t think Honda needs the damage truthfully. He’s good now and his damage certainly isn’t bad in any way.
Dhalsim certainly needed a damage nerf. He was a viable counter-pick against Daigo’s Ryu. So good a counter-pick that a guy like Ryan Hart, who’s certainly not a Dhalsim player, forced Daigo to pick Cammy to counter Ryan’s Dhalsim.
Now that Ryu has the damage advantage in the fireball war against Sim he still doesn’t do too well in the match-up. Damage isn’t what Dhalsim needs. He needs a tool that helps him defend against pressure.
Honda’s nerfs were pointless. Yes, he has good damage, but he’s suppose to. He has some really bad matches, and it’s not like he’s dominating majors.
Dhalsim - ok, so he was a realy bad counterpick for Ryu in Super. So ? Ryu had finally a really bad match. Most characters have them - including Sim, who has his share of awfull matches (way more than ryu).
He got his great close normals, Yoga tower and untechable EX AA flame for that, giving him tools to deal even better with close pressure will easily break the character and make several matchups in this game unwinnable for those who struggle all match long to just get closer to Sim.
That’s his weakness, his character design is just too difficult to balance out and avoid bad matchups.
I’d actually like if Dhalsim got like half of his old damage back. I think that way he still has bad match ups but his opponents have a more difficult time dealing with him.
Fix sagat corner U1 glitch.
I HIT IT I WON…WTF… (leads to getting cornered, mixed up on the hippo size hitbox and killed).