After looking at all of the practical combos created in this thread, I have decided to create the single most pointless and stupid Frank West combo ever!
This combo uses 4 ground-bounce moves, 1 wall-bounce move, the assists from my Frank team Dante(Jam Session) and Nova ( Centurion Rush) are used, Frank must be at either level 4 or 5 (total damage presented in transcript is an estimate from the level 5 version), it is completely impractical as it requires you to be close to the corner and as it starts with his overhead :h: tools of destruction, in other words DO NOT TRY TO USE THIS COMBO EVER AN ACTUAL MATCH!!!
Transcript
Spoiler
st.:qcf::h:, st,:h:, st.:qcf:, st.:h:, st.:s:, j.:h: j.:d::h:, :a1:/:a2: (Nova assist), st.:qcf::h:(Nova’s Centurion Rush ignores the ground bounce limit so if Frank’s ground bounce otg hits just before Nova’s rush, then it will otg and then do a normal ground bounce rather than having the opponent flip out, allowing you to continue the combo), st.:h:, st:s:, j.:h:, j.:d::h:, :a1:/:a2: (Dante assist), :qcf::h:, :qcb::atk::atk:.
Combo Damage: ~880K-882K
Meter spent: 1 bar
Meter gained: ~1.8 bars