MvCI Meta and Tier Discussion

Well equally I’d argue that popping a storm just for its invincibility properties is equally as expensive, because it’s a limited defensive manoeuvre as opposed to an offensive one. What I’m taking about is, you could KO the first character, pop Time storm and then go ham on them. Pop it in a situation you know that you have oki or good enough advantage that you can use it effectively. You have to think about how and when you’re using the storms, creating a setup to pop your storm and go ham isn’t entirely difficult.

I’m okay with popping for invincibility on the condition it gives you a guaranteed punish.

Similarly, I’m okay with popping to lock an incoming character out of their own storm after you’ve killed their first character. At which point yeah- you might as well go ham trying to open the other guy up. But in that situation you’re still certain to benefit from the storm, in that you know the other guy can’t use his until yours is over.

I don’t agree at all though when people just pop it in neutral hoping it works out for them. And that goes for any stone really (except sometimes Mind).

Is there any top players running time right now?

One of the things that makes space stone so good is that you can pop it in neutral and instantly gain an advantage. I agree with everything else though.

Thought Time stone was great for a while, but I got tired of using the surge and immediately getting hit all the time. Not sure what the specific frame count is but it felt like any half-decent opponent could immediately punish me for trying to time surge out of corners.
The next step is of course… don’t be predictable with its usage. But I don’t know if that will be enough to make it worth using against anyone good.

Am I missing something or are command throws just ass in this game? Haggar’s cannot be comboed from (not even with tags), and Thor’s scales damage/hitstun so badly that you can’t connect a heavy after OTG xx Launch.

Except for the scaling, command throws are really good. Shit, I am more than happy to get 2k+ when the opponent thought he was defending.

You can do some really gross things like [command grab +tag] xx Space surge, where you drag your opponent into a command grab they won’t see coming because of the tag, then have all day to pick up the conversion because your partner is already the active character on the screen.

Command grabs aren’t indeed that great for the reasons you mentioned (consume up OTG and a lot of hitstun, lead into very short combos at best). It’s still better to have one than to not have it though, especially since the game has a lot of potential kara throw setups.

That’s the trick, special + tag (including command throws) are the real trick to getting dirty AF in this game. You can make some lack luster moves really good if you tag on them. Shit all I need to do is swoop down with Brand with a canned fierce plus tag to create a hard to hard to blockable in some situations. People need to get filthy.

If somebody juggles you in the air time surge is one of the best ways out after you counter switch. Starts up very fast and even if they tag it’s not very likely they’ll have a way to reach you after the port. If they have you sitting in the corner and in block stun then yeah it’s not worth it youre going to get stuffed out of the start up. Offensively time port is easy to use, but defensively you have to think well first.

Yeah that’s why I still think space is the best stone or at minimum best storm. It’s the only storm where unless you raw activate in the corner, it’s the most powerful raw activation in the game. All of the other stones have more risky and less immediately dangerous raw activations.

Haggars command grab can be combo from. You have to time your tag at the same time as the grab. Then pick up from the command grab before it’s completely done.

https://www.youtube.com/watch?v=NrwIzeF113I

He was in SEAM top 8 also

Well said!

Time stone is great for movement, whiff cancelling normals, evading certain projectiles, building meter on activation, setting up TRUE 50/50s, being a useful surge at neutral, and A Groove combos at 50 percent can yield you tonnes of damage and meter. It’s by far my favourite of all the storms at the moment. Just give it some time. Right now, we’re seeing lots of reality and space, but I don’t think anybody has demonstrated the cheapness of time just yet.

I second this.

If you guys will actually use the stream/tourney thread I’ll make one. The one made for SFV had zero use, but I guess Marvel forum guys are used to one so it’ll hopefully have some real activity during events

Remember that Ryu/Nemesis player who kept using Ryu to mix up the opponent so that when he active switched, Nemmy came in from behind? I was practicing Time Stone stuff and came to the realization that you can do that any time you use the surge. That alone should definitely make it useful to cover yourself from a punish.

Time surge tag is my basic mix up. If you tag right near the end of the surge it’s basically a 50/50 whether your tagged partner comes in from in front or behind the opponent.

When Champo beat FilthieRich during weeklies, Rich said he wished more US players would run this since he saw how “filthy” the team was.

Time bumps Morrigan up a tier just with how well it works with her spear. I’m pretty sure other characters benefit as well - Jedah fidget spinner xx time surge seems to be a great incoming setup for one.

My take so far for the Top Tier ATM, no particular order and regardless of gem…(the gems shouldn’t be weighted as much for overall value of the character IMO)

Dante, Dormammu, Gamora, Jedah, Sigma, Ultron, Zero

Thanos is hard to place but he’s in that sweet spot between borderline Top Tier and High Tier. He’s dirty as shit but the guys above are filthier than him but he’s definitely a contender and could very well be Top with more time.

Sigma is absolutely ridiculous. Easy Top Tier.