MvCI Meta and Tier Discussion

You have to be careful with some of these videos. A lot of times the starter is j hp st hp which inflates thd damage and if it done on a big bodu that also inflates the damage. Loght attacks will scale the combo by 1k.

You are totally correct. All BnB should basically be cr.lp,cr.lk,cr.hp as a universal confirm starter to see what the damage really is.

It’s not every combo where you get fly jhp xx airdash jhp, st.hp,st.hk,cr.hp as a starter.
It’s basic combo bloat every game goes through with optimal starters versus inoptimal ones.

Yea I test all of my bnbs to make sure they work off of two crouching jabs. Optimizing confirms is usually the last thing I do.

I guess I have no clue since I don’t have the game. I have no idea if they use L M or H.

L M or H? Damn you really don’t have this game LOL.

Another thing I like about the game is that all of the rapid fire lows are gone. No more Magneto/Wolverine c.L times N into combo that barely scales. Now if you even land that one c.LK your combo is going to scale a bit, but you can’t rapid fire. It’s crazy that Dante used to be able to rapid fire his low gun.

There’s definitely a lot of things to get used too. I’m still getting used to no meaty crouching lights and other low attack anomalies. I swear it’s hard as fuck to tag people bunnying around in this game and my short assed characters have a hard time catch pre-jump frames. If you got a mashable standing jab with some height in this game you’re in a great place.

Yeah poverty is forreal lol. Still rocking my ps3. I will have the game on Nov 1st so I cam catch up and see what yoi guys see firsthand. For now all I can do is watch matches and assume.

I hate not having rapid fire shorts. Shit is wack. Makes me feel like they puttin sf5 in marvel.

For some reason I’ve been feeling like I’m rockin exaggerated input lag in this game. What are some factors I should look for on PC? Am I trippin? Going to check my monitor specs/switch it up too.

You gotta commit to your lows now bro. Plus it would be rather stupid with new chicken block rules where chicken blocking a projectile breaks your guard

Commit should be a 4 letter word with the connotation of scrub attached. It’s a scrubs wet dream buzzword.

ā€œMan everything is so safe, you don’t have to COMMIT to anythingā€

LOL

New gen is a bunch of participation awards.

Something I’ve recently put together. There definitely seems to be a clear difference in regular throw ranges (at least on the ground) for different characters. In Marvel 3 certain characters might have had better normals for air throwing or better trajectories, but can’t remember if there was an actual range difference.

On the ground for instance, Dante basically has like command grab worthy range on his regular throw. You can be almost a clear character away from the opponent and still grab them with f+HP.

Anything good Dante has

Time storm gives you this ability, however this particular situation with negated pushback only seems to work with Ryu tho.

Random thought: Maybe it is me, but I have always thought Coach Steve is overrated as hell. Among the top players he is one of the weaker players in my opinion. I don’t get what the hype about him is. Even watching him play infinite I feel like his game isn’t as good as the other elites.

Now that you mentioned it, the mods should make a tourney/stream thread, like the mvc3 forums.

Dude rides coach what else can ya say? Needs to upgrade to that business class.

If we’re talking about the meta in the neutral specifically, then I think Time > Reality. Reality is a great tool for controlling space and locking a player down, we see time and time again (no pun intended) players just stuck in the corner unable to get passed the Reality orb, and I just wonder why they’re not trying to counter pick the opponent.

Players seem to approach the game and think ā€œhmm, box of shame! I like rushdown characters and I want to run all over them so I’ll pick Space and base my team around that.ā€ Then they face Reality and get their ass handed to them, because they’ve picked a stone that doesn’t have the tools to negate the extra control in the neutral that Reality adds.

So Time offers so many opportunities to clear the neutral, get out the corner and re-establish dominance in many scenarios, and imo I think that factor is more important than the benefits that Reality brings in the first place.

Time is massively under rated, from messing around this last month and sticking almost exclusively with Time, I’ve found it to be a life saver as well as a door opener. On top of what I’ve mentioned above, Time storm gives lows multi hitting properties allowing fast characters to run in and out and perform better mixups at greater speeds giving them legit hit confirms as standard. block this, low low low overhead low something you can’t do in a fixed match.

So for me, I think Time is near the top of the list, it just hasn’t been explored properly yet. Reality is a scrub killer, it is in effect a core component of team scrub, probably includes some combination of Ultron/FChamp/Reality, etc.

I think spending a storm just for the chance of opening someone up is way too expensive a use of resources. To me, the whole deal with Time stone is the fact that it has the best general use surge.

All three new characters are going to be good. Not sure if they’ll be great, but they’re definitely good.