MvCI Meta and Tier Discussion

Time. For the extra sister sister juice, but mostly for all the scummy shit it sets up with spear.

LMAOOOOOOOO. Thats hilarious.

I’m playing Morrigan/Spencer so I was exploring shenanigans pretty much the entire session I had today.

I got this really stupid one where I whiff a bionic arm on wakeup and tag out, so theyre focused on a whiffed Spencer and Morrigan is right there tapping them on the shoulder like “hi!”

Impressions after a bit more time with the game:

  • Power Stone: Becomes top tier when both characters have the mobility to make up for the Surge relative to another (not Mind) stone. Especially if you’re playing Thor or Captain Marvel, who have everything a Power user wants.
  • Time: Really, really good, solid enough to give even bad characters a chance. You can form strategies to abuse things about Time, but the baseline strength even if you just tack it on is generally high.
  • Space: An early favorite, you need a more specialized team to optimize it. Unless you have a specific use for the Surge and/or Storm, Time/Reality are probably better.
  • Reality: The bane of a week 1 player’s existence, you have an overall solid tool that is a good “default” stone (there’s a reason Stone selection starts on it), but individual teams might prefer something else. There is no such thing as a bad team for Reality, only a suboptimal one.
  • Mind: Worst Stone of the bunch, namely because of how bad Mind Surge is. Even then, certain characters can pop the Storm and just do shit like Hawkeye/Dormammu, or blow tons of meter in installs for Arthur/Firebrand. Even if you make a team around it, other stones might still be better.
  • Soul: Infamous for its comeback potential and high risk/reward, there are a few things you can do to get the most out of this. Soul Surge synergizes well with normal pokes like those of Chris, Hawkeye, or Ghost Rider. Soul Storm can be pretty strong with double installs, case in point Clockwork’s Strider/Gamora trick. Finally, you want a cross up teleport to force people to deal with an offense on two sides, ala Dante or Thanos.

Mind I’m is probably amazing for big beam lock down into mixup teams but that’s where the problem lies, if you have one character it’s a little less useful. Totally win more. Space right now seems more comeback mechanic prone and win more. Power will Def go up as people get more comfortable with movement and this month 1 stuff. Time and reality are more active utility.

While I’d love for mind to be different surge wise, overall I like what they did with the stones.

Mind will climb up the tiers if they don’t change that weird hit state on Dante’s kicks leading into an easy air reset.

I think he’s a lot of fun, but some of the other generalist style characters are stronger at pretty much everything. Even some of the specialized characters compete with him in the all-around.

Plus, having his level 3 be a grab limits his potential. You might catch average players with it, but you’re only rarely going to grab strong players. Worse, it severely limits Spencer’s ability to use Storm cancels to guarantee kills (<confirm> xx storm, <stuff> xx free lvl 3).

So yeah, fun character, and I get a huge kick out of using him to drag people into Rocket’s mines. But I think there are too many characters that are generally better at his role than he is to call him good, at least in a tiers sense.

I think if I were doing a balance pass on him I would swap Bionic Arm for his lvl 3. Let Arm have the invincibility and big boy damage. And I would make the start-up speed on his hand grenades a lot faster.

I think potentially one of the best uses for time stone will be for people who intend to CS a lot, because if you’re stuck in the corner there’s no guarantee you’re not going to get happy boo boo’d so having time stone in that window of opportunity will be very useful to escape strong corner pressure.

Corner happy boo boo’s are very dangerous in this game because they are the one time that you can’t counter switch other than being in the box or in a super. Meaning you’ll be at a huge life deficit if you get happy boo boo’d with no way out and basically having to deal with a free meaty situation afterwards since your new point character still has to recover.

As far as Time Morrigan stuff, her fireballs get pretty cheap in the storm as you can lock people down with astral vision fireballs and then tag in your other point character for free mix up. They can’t chicken block out or they get hit immediately and if they counter switch they are likely getting birthdayed unless they come in with enough meter to burn an invincible super.

Hmmmm… I like morrigan, but ever since I learned about plink tri dash there is very little reason to use morrigan over ironman. His neutral is way better than hers and the time stone stuff will work with him as well… his beams being unable to be pushed back at him is a huge incentive. The only thing morrigan would really give me that I can see is an invincible reversal… which is huge… but good neutral is huge as well. Decisions decisions.

One thing though is if I run ultron/IM I can basically use damn near any stone I want and have different stones to pick to counter different teams

Mind stone will give me command grabs and ways to beat people that want to chicken block out of pressure easily by just grabbing them and then the meter is good for lockdown mixups all day and mindstone on the ground then tag into a low is basically a free mixup…

Powerstone is a nice gtfo that I might now need but can definitely use, plus with both characters having good neutral the storm making it so that my opponent can’t pushblock the tridash stuff will be crazy good pressure also might give IM a decent boxdash with power surge.

Soulstone… thinking I can basically do BnB into super then just spam soul surge to get hp back. Storm I could probably hold tag to jump then let go and do qcf lp to get a beam that covers high and low parts of the screen for easy coverage and by alternating holding tag I could get some real dumb pressure especially if I get close and do something hella theory like jump with one character and do tridash (both characters will dash, one in the air one on the ground, then do down plus lk for a dash low and tridash high at near the same moment…probably lots of cute shit like that

Space stone… the surge might not be great but dash into soul suck xx tag might be a truly great way to get close.

Space storm should be easy to use if I have both characters, just air beam xx tag and cover the high with beam for lockdown if they jump and free pressure, or if they stay grounded I get a free in into tridash mixups and instant land throws that convert in the box.

If the characters are by themselves I can self assist with drones for ultron or mines for tony.

Time stone is already going to be good cause of the crossups… plus having tags that are way faster basically means free pressure all day with both characters pushblock chains into beam xx tag over and over again for silly mixup opportunities that can’t be stopped.

Reality stone… well it’s noob friendly and gives tony a viable boxdash surge into tag. The storm… idk. Will ave to fiddle around with it. Need to see what happens when I storm and then boxdash hp.

Really any stone can work with this team, it would mostly be about using different stones to counter different team or stones.

Morrigan does have a command grab and a LOT more options for comboing into her lvl 3 (hers is air okay and easily connects from almost anything).

Between those and the invincible lvl 1 I think she’s at least on par with Tony, depending on what you need anyway.

Well firstly it’s a team game so the nice thing about that is if Morrigan doesn’t have the greatest neutral (which I think it’s at least solid at the minimum) you can always tag in Dante or Ultron to improve your neutral. Then keep her in neutral when you know you’re in a situation where you may get pressured by something oppressive as you’ll always have that invincible super out.

I always play her on point just because I always have a way to stop pressure before it starts if I see something bad starting to brew and then tag in Jedah or Dante. Then if I land an air dash H, L/H shadow blade or shell kick just tag in to Dante or Jedah and go nuts with shit that beats pushblock then tag her back in and repeat.

Tony has good neutral, but if your partner already has strong neutral then you should be able to just use them for the neutral and use the other character for whatever else you may need. Like how on Sonicfox’s team he always puts Coon first because Coon has better immediate trapping and defensive options than Jedah, then Jedah goes HAM once anything Coon does touches the opponent. When the round starts and resources are low, Coon is already a small, hard to hit character with a bunch of things that if they touch you lock you down and Jedah comes in. He’s not the guy you want out there by himself for long periods of time, but he’s much less prone to getting start of round shitted on than Jedah with his slower frames, lack of rapid fire light and no general start of round get off me.

I do agree that Tony is looking solid though. There isn’t really a stone that he seems ultra cheap in, but just the sheer versatility of his play style makes him a good pick for any stone. Even if you put him in something like Mind, having all of those cannon beams ready after a storm is great.

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Space stone doesn’t seem to fair well in a mirror match. Each player wants to pull the opponent in, but what they do is just end up pulling them selves into each other and creating a chaotic mess. Space vs space seems like a nightmare to play.

Yeah I think the other stones are alright to mirror in for the most part, but space mirrors sound pretty chaotic. I’m sure space big body mirrors is basically some Saturday Night Wrestling

Coon stone matches are kind of hilarious. Friggin’ love em.

Worst team possible: Haggar/Spencer/Mind

is the general approach behind time stone and time surge? How should I be looking to apply them?

Short answer is do time surge, press tag, press buttons. Then in time storm find whichever button rapid fires and do really long combo with one button into level 3.

Simple enough lol. Does it go through projectiles/moves?

Yeah they do. It’s similar to Nash’s V Trigger where it’s active on frame 2 and you go “invincible” soon after. Very good for escaping shitty situations where you know there will be a gap.

Also this is a good video to watch for the potential of the stone with the right characters.

https://www.youtube.com/watch?v=NrwIzeF113I&t=8s

Yes; think of it like MvC3 Wesker; reappear a set distance ahead, no hurtbox inbetween, and if you’re close enough it crosses up.