MvCI Meta and Tier Discussion

It’s not like Arthur was going to be high tier regardless of which way you would want him to be played. It’s Arthur. I know Bum still thinks he’s high/top tier, but optimally it will likely be more for lockdown/assist strategies than any hard zoning.

Still playing Team Darkstalkers ATM and will finally have some time to actually play. I start Morrigan first because she has solid defensive options if people get too close to her at the start, but still has great movement and rushdown for getting in and locking down. Plus with time surge I can do some teleport tag pressure shenanigans. Once you get meter for her that unlocks her stronger ranged game. Also working on super jump ADD shell kick patterns as it travels really fast and seems like a good lockdown for Jedah to tag in.

Another reason I like Morrigan is she has a fast, really far traveling invincible level 1 so the knockdown beam super lockdown setups shouldn’t work on her. Just roll forward shadow servant out. Definitely think a lot of the best teams in the future will have at least one character with an attack/projectile invincible level 1. Especially with the tag system to make it safe for no real cost other than character switch.

I play Dante/Ultron, can confirm they feel OP.

Can deal ~7.2k dmg with 1 meter and follow up with a meaty overhead no matter where they roll.

Lol, yeah. This game pretty much says it all:

https://youtu.be/Q7r5C5duOFM

If it ain’t the best team, it’s the best early/noob friendly team. The only time Justin’s skill really came into play was when he was landing the first hit. The rest is easy autopilot stuff anyone can learn in a few days.

That knockdown super “setup” stuff is what I was talking about though. It’s not a real setup vs anyone with an invincible level 1 hyper and a good amount of the cast has at least one of those. It’s an early, non optimal set play that quite a few of the cast can get out of especially with 2 characters. If Marn rolls forward and activates level 1 super with Zero it beats that set up pretty easily.

The team is really good though, but it will require more optimal setups in the future since realistically it can only do that to teams with no invincible level 1s.

From what I’ve heard, and played actually, outside stones, it’s impossible to reversal in these situations unless you easy hyper combo. If that’s true and morrigans easy hyper is her shadow slave then that’s all good… but if not… idk.

But I’ve tried reversal level 3 through shit and it just doesn’t seem to work, I’m talking about ironmans easily mashable level 3…

Invincible hyper seem few and far between. I could be wrong of course, but the only one I know of for sure is shadow slave. Kikosho might be as well… idk.

What other level 1 supers are strike and projectile invincible on frame 1?

-edit

The lockdown super is also available on any random block, it doesn’t have to be used as oki, as another example.

This is pure comedy and yeah, Dante will stay OD. In other news Firebrand has no invincible supers at all, Rocket has his level 3. Sucks to be me.

That team alone has the ability to define the meta. Have to have invincible supers to beat it, or crazy good blocking skills, or or the ability to out neutral the fuck out of it so it never gets its BS started.

And that’s day one Wong with that team. It isn’t close to optimized.
Marn had 2 real chances. The first was at neutral before he got opened the first time, the second was when he countertagged in and caused Dante to drop the combo. Marns zero I think it was tried to do a chain and Justin pushblocked it and wiff punished marn with dantes st.hp>into stuff.

That pushblock has happened to me as well and is one reason why I think that in the future, anti pushblock strings will become very key to have. And wouldn’t you know it, both Dante and ultron have strings like this:

Cr.lk,st.hp works for both of them where if the cr.lk is pushblocked, the st.hp will still make contact.

With ultron at least since I’ve tested it, it only works on a deep cr.lk… but ultron can just do st.hp xx L beam instead if he doesn’t have the space and tag from there for guaranteed frame advantage.

I guess if what DJ says is right then marn had more chances if he had rolled forward into invincible move. But Justin’s timing on the mixups was after marn was already blocking, so Justin wouldn’t have gotten hit either way, but still, if the invincible super was tag canceled… and why wouldn’t it be, then he gets out.

Which means the strat is still legit against characters without invincible level 1’s and also against characters with invincible level 1’s but no homie to tag into because they are already dead.

The invincible thing is enough to make the strat weaker but it isn’t some way to keep from getting styled on at all unfortunately, the team is still good and any block will basically put you into the mixup. It’s basically a team you can’t afford to block against when it has a tag up, ESPECIALLY if it’s ultron into Dante since Dante has an instant unseeable overhead… as if he really needed that shit.

Personally the only way I can see the team getting weaker is if better neutral shit is found for different teams or if a meta changing glitch that the team can’t take part in is discovered. Right now though Dante has both the meta changing glitches at his disposal though… LOL.

If ultron has it on his beam super… well… more lol.

The easy input hypers usually aren’t the invincible ones, but a lot of the invincible level 1s are down down supers that you can just mash out on wake up. Not hard to do. Frame 1 invinicible supers include stuff like Zero’s new Raijinshou level 1 (down down 2P), Shadow Servant (down down 2P). These are the best as they will activate even if they try to cross you up or teleport around you. The tag can mess with your inputs but as long as you mash it right as you get up it’s usually good. I’ll probably make a list of the invincible level 1s later on.

Chun’s Lightning Legs super (qcf 2K) is also frame 1 invincible. I think ideally you’ll have to set up the Ultron/Dante beam lockdown mid screen and hope you can adjust for which way the opponent is rolling. In the corner they can just neutral wake up super or roll forward wake up super.

Optimally you’ll want to use standard blockstrings into super on those with the invincible level 1’s, yeah. Meta will likely revolve around either finding 2 characters that have crazy lockdowns or having one that can and at least one character that has an invincible level 1 to throw off pressure and escape some of the meaty setups that people usually go for now.

From the looks of it I’ll have to have a backup team for these matchups. I’m loving the Coon after bitching about him for so long but I still like firebrand as I’m getting real comfortable with controlling his flight options which seem more more useable this time around since I’m not worrying about random assed assists filling the screen. Block string fly, special + RR tag into BS is pretty sexy. Going to be copying the Jedah+RR from Fox this week just for another option.

Messed a bit with Dr. Strange. What do you guys think? Honestly I’m starting to think that there’s SO much concentration on the new characters that some of the new properties of the old written off characters
are being overlooked. My 10 minute strange felt pretty braindead;especially for support. Bolts and Rocket? Ridiculous. Super isn’t much for lockdown though but if they’re not jumping creates a fair of amount of blindness as to what the tagged character is doing.

Strange tends to attract zoner based players which only so many people play that style in a game like Marvel and his projectile/teleport gameplay is pretty abstract compared to the other characters in the game. The best players that used Strange basically whored him as a support and didn’t really have Stranges themselves. Snaketits was probably the only guy that really built a team around Strange and even then it was still MVC3 Strange.

I think Strange is a bit more self sufficient in this game especially with the new proximity bomb agomotto to buff his defense. The tag system basically makes him a walking tank of assists for another character so I’m pretty certain he’ll end up being one of those top support characters like Ultron and Coon as time goes on.

How are you getting distance (at neutral) from people with strange to set your stuff up? That’s the primary weakness I see with him, just gets rushed down hard by the characters with fast movement.

It was a 10 minute strange but I’ll give him some serious time this week. I’m no stranger to clunky game characters though if my avatar is any inclination ha!
I just mystic sworded and impact palm tagged people to shit. As I only played him for a sec I didn’t get to experience solo strange yet. People just folded under
Coon with Strange assist.

Hello, I had been playing with Hawkeye/Carol. I love playing with Hawkeye, and I’m generally a lame player. However I’ve been considering dropping Haweye for someone else. I will maybe use Hawkeye for a secondary team, but not for my primary one.

Which characters can I use with Ms. Marvel now? I’ve been considering going with either Ultron or Nova. My main issue with Captain Marvel is that she really has a hard time pinning you down and getting solid hits. I feel like I need a character who get’s solid hits easily, and has enough of a lockdown for Carol to assert her high low game. Any suggestions? I’ve thought about Jedah, but he doesn’t seem good on point, and I really don’t like using him.

When in doubt, play Ultron.

Ultron Dante Gamora could be what youre looking for. Spider man may also be decent.

I really thought they were trying to get away from the ‘didnt get to play’ syndrome of marvel 3 to help the game be more viewer/casual friendly and approachable to new players, but the setplay here is looking just as dirty as mvc3 already and may get even worse. I think the game desperately needs one meter invincible dp crossover counters so at least you get one or two chances to escape the endless blockstun and 50/50s. Either that or buff pushblock pushback alot more.

I tried to play Hawkeye but somebody reflected a ice arrow at me and killed me with the combo

I’m still salty

He’s dead to me

This game is full of win more. I think the community being more connected that ever, everyone being video capable and financial incentive to unleash the tech at this point is going to crack this puppy open a lot quicker.

Dante… yuck, what a gross character.

He was boring to watchin in mvc3 and boring to watch once again.

I don’t understand why you can’t input supers or inputs during screen freeze anymore…

Yeah I usually gravitate towards zoning or grappling in fighting games. But zoning is just shit in this game. The reflect aint even hard. It’s not like powershielding in Smash. It’s pretty damn easy to do. Even I can do it, and I am shit at fighting games. But I do have to say that this game does invite you to experiment more out of your comfort zone. Spidey is a super fast rushdown character. I never play those characters but here I am, web zipping trough supers and shit.