Personally, I don’t mind seeing a wide variety of characters use their unique tools to all end up in roughly the same place and then have to work to actually get the KO.
As opposed to a small selection of characters that do the same damn thing and still get the kill almost every single time.

Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Its a mechanic that rewards you for getting hit is what it is.

Branh0913:
Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Its a mechanic that rewards you for getting hit is what it is.
No, it’s a mechanic that rewards you for knowing how to protect yourself from getting punished when you get hit.
This is Marvel after all, where there really isn’t any commitment, or honest actions. Every can be protected under a layer of dishonesty and scummy stuff that allow you to be noncommittal.

Branh0913:
Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Branh0913:
Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Its a mechanic that rewards you for getting hit is what it is.
It’s not as serious as you’re making it out to be. If this is your first marvel game then I understand your plight. You’re making reality out to be this auto win move when it’s not that in the least. It’s something that can be played around if you just think about it for .5 seconds.
Let me ask you this then. Can you please tell me the start up active and recovery framesof reality surge? Can you tell me the advantage on hit and on block? If you don’t know the answers to these questions you probably shouldn’t be complaining about the move.

Zane_Hitsurugi:
Branh0913:
Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Its a mechanic that rewards you for getting hit is what it is.
No, it’s a mechanic that rewards you for knowing how to protect yourself from getting punished when you get hit.
This is Marvel after all, where there really isn’t any commitment, or honest actions. Every can be protected under a layer of dishonesty and scummy stuff that allow you to be noncommittal.
Pretty much. This is not a game where they’re going to bring everything down to some great level of honesty. Everything is meant to be oppressive in this game. It’s superheroes fighting suped up versions of other characters. You’ll have to play Injustice 2 if you want anything close to an honest super hero fighter. I guess that’s why Sonicfox is having a good time in this game because he can full scum out in it.
Things as cheesy as reality surge is just the bare minimum for strong shit in Marvel. I’ve already said a bunch of times that Marvel 3 and now this game have a big history of tracking things and tracking things are about the best defensive tools in Marvel that aren’t invincible attacks. In a game where movement is super oppressive with tracking teleports, anything defensive that tracks is about the best defensive tool you can get to slow things down.
If Marvel goes the way I think it will, in about a couple months there will be so much shit to complain about that reality surge will start to go off the radar.

d3v:
Zane_Hitsurugi:
Branh0913:
Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Its a mechanic that rewards you for getting hit is what it is.
No, it’s a mechanic that rewards you for knowing how to protect yourself from getting punished when you get hit.
This is Marvel after all, where there really isn’t any commitment, or honest actions. Every can be protected under a layer of dishonesty and scummy stuff that allow you to be noncommittal.
Pretty much. This is not a game where they’re going to bring everything down to some great level of honesty. Everything is meant to be oppressive in this game. It’s superheroes fighting suped up versions of other characters. You’ll have to play Injustice 2 if you want anything close to an honest super hero fighter. I guess that’s why Sonicfox is having a good time in this game because he can full scum out in it.
Things as cheesy as reality surge is just the bare minimum for strong shit in Marvel. I’ve already said a bunch of times that Marvel 3 and now this game have a big history of tracking things and tracking things are about the best defensive tools in Marvel that aren’t invincible attacks. In a game where movement is super oppressive with tracking teleports, anything defensive that tracks is about the best defensive tool you can get to slow things down.
If Marvel goes the way I think it will, in about a couple months there will be so much shit to complain about that reality surge will start to go off the radar.
Everything is meant to be dishonest, but not really since certain characters have to actually play by a set of rules while others fill the same niche but doing everything better.

Zane_Hitsurugi:
Branh0913:
Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Branh0913:
Zane_Hitsurugi:
Branh0913:
I think I just want to chime in and offer a point of contention with Reality stone whiners. I think a lot of the complains are coming from people who basically want to play MVC3. And by MVC3, I mean they want this to be a 1 player game. They want to to be able to rush in and not give a fuck. Run the mixup train on you, and not give you a chance to play. I find it a bit hilarious how people say reality stone nerfs neutral. When it establishes it. It’s especially good for zoners who need a chance to think and not be bull dogged by people.
Reality stone takes some effort to avoid, but it shouldn’t be easy to avoid. It’s a floating projectile afterall. However with good movement, and perfect pushblock it’s pretty easy to get around. But people seem to want a linear affair where they just run at their opponent and feel there should be no repercussions.
The typical any complaints with a game is whining bullshit aside, the problem isn’t that the reality stone tracks or you can confirm off of it, its the fact that you can do all that and it bails you out after you fuck up and get hit. Its complete nonsense.
I feel the same way about people who fuck up and start mashing jab, and then confirm into a big combo. Dumb easy shit is all over the place. I just find the complaint way to prevalent for something that isn’t game breaking. Does it force you to rethink your approach? Yes. Assist in MVC2 were very similar. Captain Commando AAA just about reset every situation, and you could spam the fuck out of it most of the time. I just get tired of the criticism, because it’s a mechanism that actually stop people from mindlessly rushing in (and that’s basically all it does). And they’re calling for it to be nerfed. Just makes no sense to me.
Its a mechanic that rewards you for getting hit is what it is.
It’s not as serious as you’re making it out to be. If this is your first marvel game then I understand your plight. You’re making reality out to be this auto win move when it’s not that in the least. It’s something that can be played around if you just think about it for .5 seconds.
Let me ask you this then. Can you please tell me the start up active and recovery framesof reality surge? Can you tell me the advantage on hit and on block? If you don’t know the answers to these questions you probably shouldn’t be complaining about the move.
By that logic, if you don’t know the frame data, you shouldn’t be defending the move.
Sigh not sure when I said I didn’t have the frame data but you clearly don’t have a clue and just spewing stuff.

https://mobile.twitter.com/TOOLASSlSTED/status/913296653595152384
Sigh not sure when I said I didn’t have the frame data but you clearly don’t have a clue and just spewing stuff.
I never said that you didnt.
Last night, while drinking some rum and playing, I realized how imperative it is that someone play a Carol and Morrigan team… and call it Captain Morrigan.
Edit: wrong thread… fuck it, rums a hellofa drug
I think reality stone is going to fall off pretty hard later on. I think most of the optimized teams are going to be using space, soul, and time.
Reality stone will always have it’s uses but I’ve already seen top players deal with it no problem.
Reality stone will always be super strong at low level play so they might nerf it, but hopefully they don’t so I can scrub out some wins online lol.

I think reality stone is going to fall off pretty hard later on. I think most of the optimized teams are going to be using space, soul, and time.
Reality stone will always have it’s uses but I’ve already seen top players deal with it no problem.
Reality stone will always be super strong at low level play so they might nerf it, but hopefully they don’t so I can scrub out some wins online lol.
No Power? Power Stone has one of the better surges and a TOD-enabling storm.

I think reality stone is going to fall off pretty hard later on. I think most of the optimized teams are going to be using space, soul, and time.
Reality stone will always have it’s uses but I’ve already seen top players deal with it no problem.
Reality stone will always be super strong at low level play so they might nerf it, but hopefully they don’t so I can scrub out some wins online lol.
It only looks powerful because people don’t know how to pushblock the orb properly or what to do when you have a floating ball in your face. I agree within time it will fall off as people stop being so intimidated by it and know how to handle those situations, but I also agree with 5 above that Power will be top too because some characters cough Zero cough have enough tools of their own that the potential of ToD is too great.

TOOLASSISTED (TOOLASSlSTED)
flighflighflugit:
I think reality stone is going to fall off pretty hard later on. I think most of the optimized teams are going to be using space, soul, and time.
Reality stone will always have it’s uses but I’ve already seen top players deal with it no problem.
Reality stone will always be super strong at low level play so they might nerf it, but hopefully they don’t so I can scrub out some wins online lol.
No Power? Power Stone has one of the better surges and a TOD-enabling storm.
The surge is ok but I think the storms that actually help land a hit are going to be more important.
Only Tod’s I’ve seen need full infinity stone meter and if your at full meter and still need a tod, that means your getting your ass whooped and probably won’t land the hit to even make use of it lol
I don’t think pushblock reflecting reality stone is a good enough counter to stop its effectiveness. Because it tracks you, you have to go out of your way to run into it then actually time the reflect. So the opponent already has you drastically changing your gameplay just by putting it out there, which is pretty ridiculous considering its such a low commitment move. Even if you do reflect it, the issue is is that its probably run out of most of its duration by then so it won’t reflect far enough to actually become a problem for the opponent. So whilst your still worrying about reflecting a little red ball, your opponent is already three steps ahead in their layers of offense.

I don’t think pushblock reflecting reality stone is a good enough counter to stop its effectiveness. Because it tracks you, you have to go out of your way to run into it then actually time the reflect. So the opponent already has you drastically changing your gameplay just by putting it out there, which is pretty ridiculous considering its such a low commitment move. Even if you do reflect it, the issue is is that its probably run out of most of its duration by then so it won’t reflect far enough to actually become a problem for the opponent. So whilst your still worrying about reflecting a little red ball, your opponent is already three steps ahead in their layers of offense.
Which stone are you using BTW? I figured being a dedicated zoner guy you would love the stone. Once they nerf reality surge the HAM floodgates come through with no repercussions.
I’m just using Fchamps main team with Space stone at the moment. I think Space is good for holding the lead and forcing someone else to wait their turn a few times in the match. But I don’t think it has great comeback potential and the mixups you can get in the box aren’t as potent as I thought they would be. Overall it seems like a solid stone though.
I actually forgot about power stones ability to negate push block. That shit will definitely be used in the long run.
Power Stone with tridash characters is really OP