Chris G won Infinite, Marvel 3, 3rd Strike and SFIV.
Kind of curious how many played Marvel 3.
25 people were registered on Smash. One more than MKXL.
Oh Smash is where people sign up. Gotcha.
They finally released the character tutorials for the new characters.
Winter Soldier
Venom
Black Widow
I remember in XvSF you could air combo into throw, can you do that here?
I randomly started playing my cap/morrigan team very differently and itās actually working out better lol. Basically just been filling the screen with projectiles and using time surge when I see an opportunity to go for a mixup. And itās fun
I feel like Iām frauding my way through ranked by taking a month off lol it is much easier to climb now that the player base is more evenly distributed.
It hit me yesterday that PC life is finally catching up to me. Still getting PLENTY of games but in 2 hours of play I think I played against the same 10 people over and over again. Kind of cool, but I can see it as being frustrating especially if youāre outclassed by a lot of the people in that group. I mean, I went from 12th to 9th rank thatās to my new tech traps, new fuck it yolo push buttons method since Iāve given up on clipping peoples legs since the āground is lavaā in this game. Lower body losing itās hitbox during jump (could have swore it wasnāt as prevalant in Mv3) is so irritating but fuck it. I can mash s.Jab too.
Man, got a scare. Guy was beating me with a BP and MH team. Thought maybe I underestimated the character. Then I realized that Iām using my day 2 Nemesis and reverse OCVāD his team twice with Firebrand. I couldnāt help but feel a little empty inside.
Capcom Gods please bless Wakanda.
One thing that I miss about having more time to play is being able to level up on a number of characters. Much easier to do in 3D games I think, but that might be because Iām a 3D fighting game
player primarily whose juggles require less motions typically (maybe stricter timing with some) Iām starting to think Iām retarded as Iām struggling with his air to ground magic series, but yet I can do RRās more advanced shit and some of firebrands more advanced shit.
Maybe I just suck at having to delay anything because I mash shit out?
One thing Iād tell people coming to terms with combos in the wackier 2D fighters like Marvel or BB is despite what youāre seeing on screen, thereās not as much inputs per second required versus, say, Smash. Stringing together even merely 5 hits in Smash requires more inputs than a ā20 hit comboā in Marvel. Itās 20 hits but remember 2D games count each āhitā of moves rather than each player inputted move (like a 3D fighter). Thatās what Iād explain to somebody having trouble controlling their input in Marvel.
I actually long had an idea for fighting game that counted only moves rather than the hits of a move for a combo counter. Whenever I see people get hype over a 90-something combo Iām like, āWell yeah but huge bulks of that number come from multihitting attacks.ā
Eh VF has multi hitting moves that move the counter up and if I recall so does Soul Calibur and Tekken. Itās just not as exaggerated.
Exceptions prove the rule.
Why oh why do I do this to myself.
Every time its like a nightmare, a terrible dream.
Body a nigga hard, got some beats playing in the background, 2-0 free as fuck.
He sends me messages, of course I respond and talk shit.
Dude always, without fail tells me to run it back.
Then I go 0-2, no idea how it happened.
Fuckin hell.
Got a feeling for the combos and tag. 7200 for one bar after a fullscreen noodle. While I hate how the damage scaling makes the cast homogenized, itās nice to freestyle after a random hit and get almost the same outcome.
But Iām still lost in the neutral. It feels like trying to get gold in the Gran Turismo 2 licenses for the first time.
Canāt decide between soul and reality. Also can someone tell me why space is so good?
Gamoraās still good
https://i.imgur.com/dEBQ1Q6.png
Pew pew salt was real. Got this right after he dropped on my win. Iām wired on gigabit fios, but yeah.
It prevents the opponent from tagging which is good for securing a kill, guarantees punishes on almost all supers since they canāt tag out to save themselves, gives yourself breathing room if theyāre going too ham on you, easier to set up mix ups because they canāt escape the box, easy to build stone meter due to quick activation/low recovery (especially useful if you have a move that goes into animation like crazy dance).
Thatās just the storm activation, the surge is a little more situational but its uses like pulling people into active hit boxes, pulling them into a command grab super or just messing with your opponents spacing in general.
So, jumping starfish>tag>low is almost unblockable. Is it really that easy?
Edit: nope, time stone evades it.
I do jump hp tag into low in the corner all the time with MH.