[media=youtube]IO53kmlDBWM&feature=player_detailpage#t=5s[/media]
Pay attention to Yipes playing in the background and you’ll hear the rhythm of how he does the combo (it’s very obvious; if not, then it’s the fly fierce loop).
[media=youtube]IO53kmlDBWM&feature=player_detailpage#t=5s[/media]
Pay attention to Yipes playing in the background and you’ll hear the rhythm of how he does the combo (it’s very obvious; if not, then it’s the fly fierce loop).
Update: Not sure how he comboed from the raw tag so late in the combo. As far as I can tell, hitstun is not resetting.
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My max damage combo that i can do with no ultra or meters is 410kdamage little more or less but its
Its pretty much the fly loop combo consists of Jumping Medium, Jumping Hard, Dash repeat 4 times. that includes the Cr.L, Cr.M, Cr.H, S, that leads in to the air as well.
as i have pretty much perfected this through Training! anyone give me a better/ more damaging combo to work on?
sorry if you cant understand what im saying.
You can Hypergrav into raw tag, the grab tracks to the point char, so when you raw tag the raw tag will always hit. But it does not reset hit-stun or daamge scaling. In the video I linked MarlinPie only had enough hit-stun for a fierce thunder knuckle xx super.
I’ve tested this out to see what else I can get, but no one on my team gets much.
[media=youtube]3wt7FuT4bMY[/media]
This is a fly tutorial for all magneto players having trouble figuring it out. Shows different variations as well.
what are the inputs for bringing a target down after an air exchange
that means you aren’t super jumping
this, but you can super jump in any direction, it doesn’t matter at all.
Good shit dude I’ve been needing some extra pointers now.
Instead of crying about not being able to do a combo, why don’t you people just practice? It’s pathetic.
crying is easier than practice
Also I’m really good at crying.
I just found out a new magneto blast combo… Well at least I think its new… cr.H, S, j.H, ADF J.H xx L magnetic blast (Jump instantly j.M, J.H, L magnetic blast x2), S, MMHS… I found something odd about this combo… it is if after you do the first magnetic blast do j.M, j.H, L magnetic blast then do j.M, j.H, M magnetic blast then you can do j.M, j.H L magnetic blast…aka you can get a third loop… but iunno it needs more testing
I had this problem too.
I’m still a noob, but have been trying to get the hyper grav loop down. What really helped me get the hyper gravs to connect is starting to super jump right when hyper grav comes out and delaying my air dash df so when I dash and hit :h: it’s slightly higher off the ground. I have a feeling I kept on whiffing the hyper grav is because the opponent isn’t high enough off the ground after the standing :h:.
you’re superjump canceling the first hit of the hypergrav. when your addf H comes out, the second hit should have just happened.
Experimenting with magnetic blast combos recently. Found some brutal combos, to me at least.
Just took variations I’ve seen and customized them, might not be the most efficient, but the ease of execution isnt too bad once you get down the height requirements, and of course the retarded magnetic blast input.
so L,M,H,S…H adf (wait) H, L magnetic blast, land, [jump M,H,M magnetic blast] x2, land, jump M,H,L magnetic blast, land, stand H,
L hypergrav, S, MMHS, into whatever…
with otg tempest ender for solid damage, around 800,000 if i recall right, dependent on how u begin the combo
i tried different magnetic blast strengths and found those to work the best. The last jump MH, Lmagblast is pretty strict, best to just go for the 3 magnetic blasts to hyper grav.
haha nice timing, we have both been in the lab recently, but yeah u can get four reps of that, if your a boss
does the fly combo build more meter because I can do LMH S, jH adf jM, jH land jH adf jM jH land sH heavy disrupter. this combo is tits easy and does roughly 420k damage. you can also hyper after and in corner you can hyper grav after standing H into another combo. I just started picking up the fly combo yesterday (and almost got it down in 1 day) But i do it so fast and my weird double tapping makes it feel like I am mashing even though I am not.
Fly combo - lmh S, jH adf jM, jH FLY (jm, jH)x3-4 and add S at the end of the last hit (didn’t realize until today I could unfly and hit standing S)
I am pretty sure it does build more meter. The combo that I do in the corner to get the DHC glitch builds 1 bar and some change.
:l::h::s:SJ.:h:ADF:m::h:FLY:m::h:(X3)UNFLY J.:h: :h: GRAVXMagnetic Tempest Wesker Counter super
Hope that came out right, lol. Looks like a mess here, lol.
For the hyper grav loop you have to input for superjump as soon as your hyper grav starts up correct? Okay I’ve got that part, but how’s the timing for hitting the opponent with j.h? Anybody have a tutorial that I’m missing?
It’s called training mode, practice it, then play against people and try it out after you master it in training mode.