Finally got around to the video you guys haha hope you guys like it and maybe learn something =)
Some new technology?? I am not 100% sure if this has been discovered but I think it hasn’t.
http://www.youtube.com/watch?v=91W93v-wrAY
Hope you guys like it
The j.S knocking them back to the ground with another character/after DHC? I just thought that was common knowledge across the board as long as the opponent was hit with a 5S.
I’m more curious to see what people do with hopscotch with OTGs.
Would it be worth it to fit in an Iron Man beam assist in a basic Trish solo bnb? Anyone know where to put it to get the best damage.
I do L, M, H, S ^ j.M, d.H, qcb+L, j.M, j.H, H, qcf+L, hcf+PP (so I don’t get lvl3)
It only does like ~540k
You probably want to add it towards the end to prevent it from prematurely scaling the combo back. Try this:
:l: :h: :s: (pursuit) j.
j.:d::h: xx j.:d::db:
:l: (Air Hopscotch), j.
j.:h: (land) :h:+:a1: xx :d::df::f::l: (Low Voltage Light) xx :d::db:
:atk::atk: (Round Harvest)
The Iron-Man Beam should hold them long enough for the Round Harvest to start hitting. Then you can follow after it with j. dj.
dj.:h: xx j.:d::df::f::l: (Air Low Voltage Light) xx :d::df::f::atk::atk: (Air Max Voltage)
Another option would be to relaunch after the Iron-Man Beam starts connecting with :h::s: (pursuit) j. j.
dj.
dj.
dj.:s:
You have to use Air Mediums at that point because hit stun deterioration is too high to work in an Air Heavy.
cool I’ll try it out.
edit: I use skrull on point, so it’s more cost effective to DHC into inferno or Proton Cannon. But I did find some BnB’s that I’ll share. Pretty much basics + assists, but there might be some peeps looking for some Trish + Iron Man/Skrull combos.
cr. L, cr. M, cr. H, S ^ (fast) j.M, d.H xx qcb+L, j.M, j.H, land (slight pause) H + unibeam assist xx qcf+L, qcf+L (aim to hit them in the middle) xx High Voltage. 586k before DHC, not bad. midscreen and corner
cr. L, cr. M, cr. H, S ^ (fast) j.M, d.H xx qcb+L, j.M, j.H, land (slight pause) H + stone smite assist xx qcf+L, wait (dash forward if midscreen) High Voltage. 586 before DHC.
^If you’re in the corner the opponent will fall behind you after wall bounce, but you still do High Voltage the same direction and they’ll fall into it for max hits, and teleport through you into the corner.
Had a chance to test it out and both of those combos I posted worked. The meterless extension one did about 500k total and was some nice meter build.
Also, I like the combo you posted to DHC to Inferno or Cannon. Low Voltages build some nice meter.
For those who use Dante (Jam Session) with Trish, I have a new combo extension that’s pretty hot.
j.:h: (land) :d: :h: :s: (pursuit) j.
j.:d::h: j.:d::db:
:l: (Air Hop Scotch) j.
j.:h: (land) :h: + :a1: (Jam Session) :s: (pursuit) j.:d::db:
:h: (TK Round Trip), j.:d::h: j.:d::df::f::l: (Air Light Low Voltage), double jump j.:h: j.:s: (land)
At the ending, you can call an OTG assist to do a regular combo extension, Round Harvest or whatever.
It works midscreen or corner but is certainly easier in the corner. It does a bit more damage than her combo without including Jam Session, but it builds much more meter comparably. I’ll post a video of it soon.
Thanks man I need this I’m learning Trish and some of her combos I’m having problems with connecting her dive kick coming down and re-launch back up how does that work? You slightly lift them off the ground or delay something?
after the first launch, go for air M then dive kick right away, don’t delay ur dive kick. once u land from ur dive kick go for standing L M H S and continue ur combo from there.
Thanks man
Pretty happy with the Jam Session combo extender and worked in an extra hopscotch into the regular OTG -> Round Trip combo extensions as well. Getting closer to a +2 meter combo with Trish, haha.
I posted this and some other videos over in the Trish Video thread too so I’ll put it in a spoiler here so as to not blast this thread as well.
OTG Combo Extensions and Unblockable Setups with Trish
[details=Spoiler]
[media=youtube]xEnNH333v2E[/media]
This video shows some different combo extensions using Jam Session and OTGs, and two different types of Round Harvest unblockable.
Turn on annotations so you know what’s going on[/details]
Also made a video on how to properly do Trish’s air combos so you end them right next to the opponent rather than fullscreen away. This is important if you’re using OTG assists to extend combos.
Setting up OTG Combo Extensions and Corner Setups as Trish
[details=Spoiler]
[media=youtube]IY90-kwguLE[/media]
This vid shows how to end air combos closer to the opponent to setup OTG follow-ups, and how to get people into the corner for Round Harvest unblockable setups.
Turn on annotations so you can understand what’s going on[/details]
This is false. Instant overhead j.L into 2H will combo on CH.
Edit: Le proof (I has no capture card, but my awesome camera will do just fine):
[media=youtube]Jm8qLTl_tII[/media]
Yes it does work on counter hit, but its a lot easier to combo with an assist. How often do you know you have gotten a counter hit
I don’t play Trish outside of dicking around, just correcting false information.
And real talk, if you’re up in someone’s face, chances are they’re gonna be mashing those cr.Ls, so why not go for a CH instant overhead into full combo? You’ll completely evade their jabs.
This is my Trish team Wolvie/Trish/Doom. this is just one combo that i came up with. im going to make a full combo vid with this team soon
[media=youtube]a7BzmNs-ias[/media]
Just had the sickest idea pop into my head for a meter intensive but epic combo for Trish/Viper/Dorm ( Not 100% sure it’d work but I can’t see why not. I’ll have to test it when I get home).
Start with Trish’s standard Hopscotch corner loop into Round Harvest, raw tag Viper and FA unblockable into corner combo followed by Burst Time then DHC into another Round Harvest into Stalker Flare, charge up 1D2C hands with Dorm and rain fire on them.
Takes a lot of meter but if you were to start it with ~2.5 meters you should build enough for the whole thing I imagine
It practically has me salivating atm, and this is pure speculation but Dorm’s 1D2C Liberation builds a lot of meter, he might even be able to tack another Flare on the end
Flashy as fuck
It’s awesome and overkill, sadly. If you do a Trish combo ending in a knockdown to Unblockable setup, that’s like 400k+ damage right there. The Round Harvest + Dark Hole chips for 100k or so, and then Viper’s unblockable follow-up combo meterless does at least 500k. End in a burst time and you’re up to 700k or so, which all adds up to around 1.2 million right there.
Unless you’re killing multiple Thors, I don’t think you need to keep it going after that. But it’s good combo video material
I just love the idea of seeing Wolverine being grinded to death between a Round Harvest and a Stalker Flare while he’s being pelted with meteors. Anything for that much meter is totally impractical, but I’m gonna learn it just to make my friends piss themselves when they see it xD
I have a question regarding a certain combo I saw on Youtube. I hope this is the right place to ask.
I have recently started to learn new combos with Trish (as my tech was super outdated). I have been looking for a decent midscreen BnB for Trish and ran across the one below:
[media=youtube]zfWz4Yz1tWA[/media]
I always seem to whiff the air dashed J. after the :qcb: :l:. I am guessing there is a delay that I can’t catch in the video, or perhaps the air dash isn’t directly forward. I don’t have the best execution, but I have played with Trish long enough to be able to get the other BnBs except this one. Can someone help me out here?
Thanks.