MvC3: I'm Doing This For Mutantkind: The Magneto Team Thread

Disruptor is one of the best assists for Vergil if not the best considering he has to blow XFactor on Vajra, and it’s definitely a very strong shell. However, I’m not a fan of Spencer + Disruptor, Disruptor is too fast and gives him less time for mixups with overheads or boxdash left/rights, and it provides far less lockdown and it’s harder to get confirms off generally. You’d be better off using Task or Hawkeye arrows assist on anchor, or Drones/Bolts/Unibeam/Plasma beam.

Does trish or task work better with a Mag/Drones setup? On the one hand trish has round trip and harvest that can set up unblockables but task has much better zone game and he has the unblockable shoryuken attack , so im hoping i can attack with drones and then use task shoryu attack during block string since it goes into grabs if the opponent is blocking, and with trish go for harves super and tag in magnus for unblockable setups. Is this stuff possible or even realistic? and which of the two can both zone and rush the best?

I can tell you right now you can’t set up true unblockables without a low hitting assist, and it doesn’t look like you have one in your lineup. If that’s the only reason you were thinking trish, I say go with tasky. I’d say trish zones harder, tasky is a more well-rounded character (higher hp too i think). Either will work well with drones

What do you guys think about Mag / Doom (missiles, but plasma against heavy rushers) / Dormammu (dark hole)? I used to run anchor Vergil but somehow I’m still not confident about my anchor Vergil…I know it might sound stupid XD, plus, if my 2nd character dies while being cornered, Vergil has no air dash/double jump for avoiding mixups. I also know that XF3 Vergil is the derpiest thing in the game but there’re characters that can run away from you anyways, when Dormammu at least has a teleport and a homming fireball super.

I use dark hole mostly 'cause it’s a free mixup + lockdown after Mag s.H, and sometimes I don’t have enough time for setting up liberation tactics while using Doom. Dormammu 2nd spot is cool as well but I’m always in for Doom TAC derp inf or swag for getting kills using no metter, although, after watching Dieminion VJoe’s voomerang lockdown I can’t deny I’m pretty interested about it and switch Mags to VJoe whenever I feel for some MvC2 Spiral lockdown shit whenever the matchup gets ‘confusing’.

PS: Does someone still has that photoshoped Magneto alternate costume wearing the X-men movie costume? That looked pretty nice

No point in Doom 2nd in that team esp since he has the same options as Dormammu vs incoming, if you wanna run TAC stuff with Doom, you can just use Dorm’s assist as an extension and TAC into Doom shortly afterwards I believe. Magneto/Dorm has too much momentum to not run if you’re going to run that team.

Vergil requires no confidence, only derp. Also, if you’re awesome like me, Vergil in the back is usually DT’d by the time mags dies (if he dies that is), giving him the double jump/ air dash for a bit of mobility to escape mixups.

Still, I try not to press shit on incoming. I’ll bop people meaty trying to dash out of mixups all day

I’m liking Mag/Vergil/Doom nowadays. It’s been running pretty good.

I can’t play vergil with missiles myself. I’m liking Mags/Zero and playing missiles while I train up dante for jam session.

I discovered that I don’t like Vergil because of absence of air dashes, tridashes etc. Funny, since was meant to be a replacement for Akuma who doesn’t have that either but I seem to like his beams and hypers.

So, still looking for someone to fit with Magneto and Doom.

Go with Trish. She’s a great 8 way dasher, very solid lame game and really godlike rushdown game, her high/lows are better than Magnus and her normals are even better, she has a much worse throw game since she requires bar to confirm but she can set up meaty mixups on opponents by hidden missiles + round trip. She plays the most similar to Magneto out all the 8 way dashers I feel, and provides a very useful assist to him which is Low Voltage(unlike most 8waydashers outside of IronMan/Doom), Low Voltage is a great horizontal assist and it’s pretty solid. Magneto-a/Trish-y/Doom-b seems like a pretty solid team.

Besides you guys having character chrises with Magneto + Doom is pretty hilarious considering they can work with half of the cast.

not really a fan of Drones anymore. it’s too easy for the god tiers (Morrigan/Vergil namely) to nick Sentinel and make them disappear. Missiles also help keep Vergil/Wolverine nutcases locked down.

i’m hellbent on running Magneto + assist (Drones or Missiles) just as most of you are, but i think we need to start looking into the derpiest of derp if we want to win with these teams. teams that i can see being true contenders for god tier:

Magneto/Vergil/Doom
Magneto/Morrigan/Doom
Magneto/Dormammu/Doom
Zero/Magneto/Drones (only team where i really like Drones. they could be the future of Zero honestly)

basically imo you either need a bullshit XF character (Vergil, Morrigan, Dorm) or insane point character/mixup potential (Zero). throughout pretty much all games i’ve played competitively i’ve taken the manly route/tried to work hard for my wins but that shit just doesn’t fly in this game

^Pretty much. Most of the optimized Magneto point teams are going to have a big weakness in that Doom and Sentinel aren’t phenomenal on their own, so your first two characters better be abusive as fuck with their assists.

I think Magneto/Dormammu/Doom is overrated to be honest. It’s a great and well constructed team but it’s not S-tier. If they kill your Magneto, it takes alot of effort to rebuild your momentum since Dorm is only good with that momentum intact.

i think Magneto/Vergil/Doom is the optimal team. Din0, a couple of months ago i remember telling you it should be Magneto/Doom/Vergil but you were definitely right that it should be M/V/D. Magneto getting TOD’s off of Missiles-scaled combos with Vergil DHC is too much.

edit: as gross as this sounds i think Magneto/Doom/Strider could work too. Strider assist would almost never be called when Mags is on point, but the team does have Magneto + optimal assist, Doom + optimal assist (or 2nd best assist – debatable), and Strider anchor. but it just wouldn’t be as good as Viper/Doom/Strider, as Viper can utilize both assists.

also i kindof think Mag/Dorm/Doom can be ordered Dorm/Mag/Doom and sacrifice having a bullshit anchor in exchange for an insane point character. Dorm with Disruptor and Missiles is god

I’m still torn on which composition to use for that team, Vergil/Doom is definitely more explosive but Doom/Vergil is safer. I just change up the order depending on matchup ie. if I’m playing vs a Zero or Wolverine team, I’d rather use Doom/Vergil than Vergil/Doom since their incoming mixup is so strong and I want options in case they kill my Magneto first.

Magneto/Morrigan/Doom is in the running as well. I would play it alot more but I just find Doom so boring so I play Magneto/Morrigan/Phoenix now lol.

Um. Best lateral air dash in the game… I would argue Mag Vergil Doom as one of the best mag shells, AND best vergil shells. The point doom/vergil pairing is deadly as hell too. I’ve been rocking this team for a while, and to dismiss vergil because he doesn’t have a tridash is just silly nonsense.

Happy to see the infection is spreading. I have assloads of tech with this team, so just give me a holler if there’s anything you’d like to discuss.

Lol…

I wouldn’t call doom/vergil safer, I’d just say it’s for a different kind of matchup. I’d rather play vergil/missiles against morrigan/missiles than doom/rapid slash any day. But doom/rapid slash is a strong pairing as well, with silly confirms, and TODs. Not to mention depending on the tech you’re using, vergil could be coming in with a double jump and insane air dash to avoid the welcome mixup.

Besides, I think mobility on incoming is a little overrated against good players. I’m not pressing shit on incoming, and I’ll bop people meaty all day for trying to dash out… Just my two cents.

I think it’s more of an issue of the character being boring tbh. Sometimes it’s more fun to play and enjoy characters that you find more suitable to your style and more fun.

Personally I also find Dr Doom to be a completely dry and boring character too, and that’s one of the reasons I never put time into picking him regardless of how good missiles is. I find Magneto to be the most fun character in this game so I put a lot of my training time into him, a big part of the fun in this game is labtime, and Magneto has a lot of tech for you to utilize, and noone really perfected his full capabilities yet.

Vergil on point with Doom Missiles is definitely better than Doom on point with Rapid Slash assist, but say, if you’re playing against a Zero player and he TODs your Magneto first with Vergil incoming, you’re definitely going to have to eat that mixup and block 4 different ways in like a second that will lead to a TOD and then you’re left with anchor Doom. Doom second at least gets an air dash option to escape + you can TOD off of a Doom TAC as well to make up for the loss of Vergil 2nd DHC.

@ leaf - I don’t find vergil boring, but then again I don’t play him in the conventional sense, especially with the Vergil/Doom pairing with disruptah assist out of the picture, because as Din0 says, mags will be the first to go if any do. I see no reason to argue anything else you’ve said, to each his own.

@Din0 - Zero’s mixups are going to be dirty no matter what character you’re playing, and as far as I’m concerned mobility on incoming is a bit overrated. I bop people meaty all day into TODs for trying to dash out of mixups. If it’s really that big of a deal, by the time my mags gets caught, it’s pretty often that I have vergil DT’d in the back, allowing for double jumps/air dashes. But I’m still not pressing shit on incoming against a good player, I don’t care what my “escape” options are.

Again, it’s one of those to each his own things, but IMO Mags/Vergil/Doom is the best order to go. It’s arguably one of the best mags shells, AND vergil shells, not to mention that the Vergil/Doom pair you’ll be playing quite often if mags gets bopped is extremely strong too. I love mah MVD

Magneto/Doom/Strange sounds interesting as hell to me. that sounds like it’d have the best Magneto possible (at getting hit-confirms, at least. it wouldn’t have the TOD DHC’s MVD does)