Micheal Bay special effects make everything more exciting. That and a fucking instantaneous Raging Demon.
I wonder if a well timed Haggar level 3 could catch it
Kinda lame but i already have a team so hey. …
You know, I bet it could. You’d have to get that shit JUST RIGHT though I’d imagine. If you did though Akuma’s probably dead from full fucking health.
Also i notices no stray jabs etc leading into demon, could be a quater circle/dp motion?
Purple fire + electricty makes everything exciting. His SRK super looks a little weird to me though.
Quick, someone petition Capcom for an 8 way raging demon.
I doubt they’d change the iconic Raging Demon input too much, the Akuma player probably just inpot it during Doom’s hyper flash.
Jeah maybe I’m crazy, but his SRK super looked kinda… I dunno, choppy? Can’t really explain it. Like the framerate dropped for that one super or something.
Something did seem off about it, the animation seemed a bit slow, I agree.
Satsui no Hado takes a shitload of RAM guys.
I don’t think that was his teleport. He dashes like that in the previous games doesn’t he?
And his uppercut super has always kinda been like that in past games. They hit like 2-3 times per uppercut during the animation.
Doesn’t look bad, looking forward to the character walkthrough to get the full details on him though. Oh and what was the deal with the platinum dr doom in the asteroid stage?
i wonder if weskers counter hyper can counter the raging demon
Dr doom boss version
then Wesker boss version
Finally Galactus
nice!
Doubt it since it’s a grab by all appearances.
i want to see tokido play this akuma
why? you should be wanting to be better than tokido with your own akuma. dont be a fan, be a player
i agree
Vs series Akuma is nothing like SF Akuma anyway. I don’t think Tokido’s SF Akuma knowledge would be too applicable over here in Marvel.
Heh, haven’t people always said that for every game that both Ryu and Akuma have both ever been in?
Best believe Akuma is gonna take damage like a bitch like he always has. Plus, Ryu’s juice from day one was and still is aimable nigh-instant Shinkuu Hadouken. And both air and ground Shinkuus look faster and more damaging than both of Akuma’s fireball supers. I don’t think Ryu is obsolesced just yet.
Nope. That was a teleport. And the recovery wasn’t instant; there’s a very small lag.
I wonder if Akuma’s sweep is his only normal that can OTG, or if he has others that can as well. His OTG combos might end up like the old VS series OTG. Nice.