Marvel Vs. Capcom 3 - Akuma Introduction Trailer Video - Xbox 360 - IGN
Akuma Move List
[details=Spoiler]:l: light
medium
:h: heavy
:s: exchange
:atk: any attack
:atk::atk: any two attacks
:a1: assist 1
:a2: assist 2
Special Moves
Gou Hadouken / Fireball– :qcf: + :atk:
**Gou Zankuu / Air Fireball-- **(in air) :qcf: + :atk:
Gou Shoryuken / Uppercut– :dp: + :atk:
Tatsumaki Zankuu Kyaku / Hurricane Kick– :qcb: + :atk:
Hyakkishu / Demon Flip– :rdp: + :atk:
[list][]**Gesho / Palm Strike **(during Hyakkushu) :l:
[]**Gejin / Dive Kick **(during Hyakkishu)
[*]Geho / Fireball (during Hyakkishu) :h:[/list]
**Ashura Senkuu / Teleport-- **:rdp: + :s: or :dp: + :s: (Can cancel into Shun Goku Satsu)
Hyper Combos:
Messatsu-Gohado Agyo (fireball barrage)-- :qcf: + :atk::atk:
Messatsu-Gohado Ungyo (fire beam)-- :qcf: + :atk::atk::h: (hold)
Tenma-Gozanku Agyo (fireball barrage)-- (in air) :qcf: +:atk::atk:
Tenma-Gozanku Ungyo (fire beam)-- (in air) :qcf: + :atk::atk::h: (hold)
**Messatsu-Shoryuken / Uppercut-- **:dp: + :atk::atk:
**Shun Goku Satsu / Raging Demon-- **:l:,:l:, :f:, , :h:
[list][]Can cancel off :f:+:m: (chop)
[]Can cancel off teleport
[/list]
[/details]
Akuma Assists
Spoiler
**Alpha **= Gohadouken / Projectile
**Beta **= Tatsumaki Zankukyaku / Hurricane Kick
**Gamma **= Hyakki Gojin / Demon Flip
Akuma Combos
Spoiler
From Brady Guide
I. cr.:l:, s.:h:, :f:+:h:, dash, cr., s.:h:, :s: xx SJC, j.
, j.
, j.:h:, j.:s:, land, :rdp:+:atk: xx
OTG, dash, cr.:h:, :s: xx SJC, j.
, j.
, j.:h: xx :qcb: + :l:, :qcf:+:atk::atk:(hold :h:) You may not be able to connect the :f:+:h: portion all the time but still 640k+ combo with 1 HC
II. (Corner only) cr.:l:, s.:h:, :f:+:h:, cr., s.:h:, :f:+:h: xx :qcb:+:l: xx cr.
, cr.:h:, :s: xx SJC, j.
, j.
, j.:h:, j.:s:, land, :rdp:+:h: (4 hits) cancel into :qcf:+:atk::atk: (hold :h:) 700k+ combo with one meter.
From Lovedrive
(Starter):f::h: xx :rdp::l:,j.:l:,Land,:uf:,j.,j.:h:,j.:s: xx j.:qcf::l:,Land,:uf:,j.
,j.:h:,j.:s: xx j.:qcf::l:,Land,:uf:,j.
,j.:h:,j.:s: xx j.:qcb::l:,Land,:h:,:s:,SJC,j.
,j.:h: xx j.:qcb::l: xx j.:qcf::atk::atk:
From Kich
j.:s: xx :qcb::l: > :h: > :f:+:h: > :rdp::l: - :l: > :h: > :f: + :h: > :s: > :h::s: > TK :qcf::atk::atk: (hold)
From Torn Apart
Demon Flip -> kick + Wesker low assist = Unblockable, but i’m pretty sure we all knew that. For Phoenix I was use TK Overdive for an assist in conjunction with Akuma’s teleport for some cross-up shennanigans.
For a bnb i used this:
:d::l: :d:
:d::h:, :s:, (launch)
, :h:, :s: (land), Demon Flip -> Dive Kick OTG xx :s: (launch),
, :h:, :s:, (air) :qcf::atk::atk: hold :h: for the combo off the unblockable just remove the 2A
From Sycho,
:d::l:,
(Hit confirm…)
:f::h:, XFC, :rdp::l: -> :l:, :uf::h::l:, :qcb::l:, (land) :h:, :s: (launch), :uf::qcb::l: xx :qcf::atk::atk: (hold :h: if you see they have fallen too low)
Akuma Character Specific Setups
Spoiler
TBA