I don’t think first spot is her optimal spot, since people will learn she is also a top support character along with the likes of Dante, Vergil, Ammy, Magneto, Doom, Strange etc. Which is already visualized in the tier chart, but will just take time for more people to adopt in tournament. The game will most likely get to a point where a majority of the top players who use her on point will put her in the second spot instead. Including Chris G. Everyone’s scratching their heads and pissing themselves off about Chris G’s Morri Missiles, when he’s actually going easy on them compared to what he could be doing. He knows it, he’s said it online multiple times and they’ll find out. If anything people should be thankful he’s not enacting the SSJ3 and J4 Morri team synergy stuff that kills more quickly and still leaves him with Morri/Missiles if that goes bad for whatever reason.
For best teams with her in the first spot, would basically be stuff like Chris G’s team, JRosa’s team or a something with Doom/Ammy or Doom/Dante. Those teams just cover her up front really well and the majority of them minus Rosa’s team has a strong shell for the neutral if Morri dies and the second character lands safely.
As far as truly optimal teams, looking at a lot of second spot stuff with harmonizer. Magneto/Morri/Doom, Vergil/Morri/Doom (put this team together before the game came out), Viper/Morri/Dante, Dante/Morri/Doom, Zero/Morri/Dante, Storm/Morri/Doom etc. Basically any decent to top tier point character that gets extremely powerful in the neutral once they build meter through attacks and harmonizer (which is easy to do since harmonizer is the quickest assist in the game). Once harmonizer assist recovers you get access to your opposite assist first (Jam Session, Plasma Beam or Missiles). Meaning it’s easy with practice to just enact an alpha strike of assists switching between harmonizer and your neutral assist. Jam Session starts and recovers quickly in general and missiles has the unique ability to depending on spacing allow you to call your other assist while missiles are still falling down on your opponent.
Even with a mid tier character like Storm, giving her any space to run around and call harmonizer with missiles/pbeam/session and now all of a sudden she’s back on her MVC2 shit. She has pretty subpar specials mainly as a balancing act for how her super doesn’t allow you to whiff or call your assists anymore without worrying about them dying off. Which if she gets that going it becomes very difficult for another Morrigan/Dorm player etc. to get their spam started without worrying about their assist dying off and them taking a lot of damage. Then you add the same concept to characters that get even more stupid with meter like Viper and Vergil and you’re getting the closest the game will probably get to counters against Morri AV that don’t involve rushing down.
That’s when people will start to realize that Morrigan’s true threat is that she allows other characters to do things more powerful in the neutral than even she can. Which then people will probably hate her more because with her assists, strong supers for the neutral, TAC infinites etc. she’ll end up being another support character that’s on everyone’s team like the dooms and the vergils etc. Yet she holds the key support wise to deal with what everyone’s complaining about now and will create other very interesting teams through that. So it’s a necessary evil I say.
Basically one day Viper/Harmonizer, Vergil/Harmonizer and probably even Storm/Harmonizer will be the new Morri/Missiles that everyone whines about. The best part is that those teams will most likely have Morri/Missiles or Morri/Dante behind them so you have a double threat of oppressiveness on your team. You can kill them with the front part or DHC into Morri+assist.
(all harmonizer assist)
Viper/Morri/Strider, Dante/Morri/Strider, Vergil/Morri/Strider, Wesker/Morri/Strider, Nova/Morri/Strider, Zero/Morri/Strider, Morri/Doom/Strider,