I would replace Hawkeye with Ammy. She’s one of the best anchors in the game and is Doom’s best partner. On top of that she has some great combo extensions with Morrigan, allowing you to combo into Soul Drain so you have more meter for AV. I think the top 2 zoning Morrigan teams will end up being Morrigan/Wesker/Strider and Morrigan/Doom/Ammy. That Doom/Ammy combo is so destructive…
Also I’m not really a big fan of not playing Morrigan first. Incoming mixups in this game are just nasty, and you know your opponent is going to do everything they can to kill her in the incoming mixup. Point Morrigan has a really strong neutral game, and has some great defensive tools to escape beginning of the match pressure. People act like she’s completely helpless without a lot of meter for AV, which is just simply untrue.
I’ll try Ammy I suppose but I’ve never really wanted to use her, nor do I care much for her as a character. I just started using Felicia, maybe I can try Felicia/Doom/Morrigan [actually did try that already but I could investigate more]. Thanks for the timely response though.
If your Morrigan team got rolled, and you already play MoriDoom, the 3rd character ain’t gonna matter much. Pick whatever anchor you like and step your game up. there is nothing wrong with your team, and as mentioned, MorriDoom doesn’t really need a 3rd character.
It may not be the nicest think in the world, but just step up your game, changing teams won’t really make you a better player.
morrdoom is in the same phase strider doom was in mvc2. Trying to figure out the most optimal order of the trap team.
in part 2, strider was played on first for quite a while but since the massive meter building during orbs didn’t happen till I showed up, people opted to play battery\strider\doom even though strder 2nd was a guaranteed kill if your first character died.
It all depends on what morrigan prefers most. Does she prefer bar or does her team prefer a life lead? she’s getting to the point where she’s starting to get optimized. No one right now knows what optimized morrigan is supposed to be. She could very well like 5 bars just to dump AV over and over like strider\doom from mvc2.
@ the end of mvc2, strider was played in both positions, 1st\2nd. It basically boiled down to matchups and player skill levels. I think it will be the same for this game.
I don’t think morr\wesker\strider is a very good morigan build. you lose strider on that team and you’re fucked. Some of these other morrigan builds like morrigan\dante\doom can lose doom and the other assist will still aid morrigan. Jam session controls space, fast assist, beats level 3 buster from certain angles and other beastly projectiles and it hangs out so long morrigan can still get mixups off a jam session not to mention that if you time a fireball on the last hit of jamsession, they fly 60% screen ish. The only thing it doesn’t do is OTG which is some downside but they upside the assist has over wesker shot is incredible.
Thanks for the input guys. It’s just frustrating to see people who run through my team with Dorm/Zero/Vergil/Taskmaster and the like. Wesker used to give me issues but he doesn’t really bother me anymore. I have trouble against Zero probably the most with my team. I want to use Plasma Beam assist with Doom instead of HM because Triple Arrow with Hawkeye just doesn’t get the job done.
I know I need to step my game up for sure, but I do think that I can pick a different character to run with MorriDoom to give me a better chance to win. I feel like I need another character that can help me control the air. My ground game with Morrigan is decent.
Dorm/Vergil/Zero (not so much Dorm anymore) are all characters that have good matchups against MorriDoom, you’re just going to have to practice playing against them more. IMO I don’t think beam/projectile assists are very good with Morrigan or Doom because they’re not quick enough to convert off of them if the assist hits, lockdown assists are much better so that it gives them time to mix up/cross up the opponent.
yes, those are bad matchups for morrigan. zero in particular is fucking impossible to deal with. Magneto also seems to give morrigan a hard time. anyone watch chris g vs fchamp @ ECT recently?
doom is quick enough to convert off beams because of his poke+assist, dash cancel. However, morrigan on the other hand does have a pretty hard problem converting off those.
can I ask you about some of your morrigan teams you play? or even ones you think are god like but no one is using? I don’t think her team synergy is optimized yet. I see some big ass problems with her teams
For about the past month or two I’ve been playing Morrigan/Doom/Ammy, and I think (as of now) it’s one of her best teams. What I don’t like is Ammy. She provides so much for the team, but I just don’t think she’s that great on her own. Seeing so many teams using Morrigan/Doom as a shell has got me into this bad mindset that every good Morrigan team has Doom in it, and so I’ve been soul searching for different characters to play. Maybe in a while I’ll have some better answers to your questions:)
amaterasu is awesome 3rd as long as she has XF and 1-2 bars. she’s easily one of the best XF characters in the game, top 5 easy. xf3+slow is fucking insanely strong and she has some really decent run away ability. any hit in xf3 = dead character with that M sword, fwd+h loop. She even gets tod of ground air hrow in xf3!
keep throwing shit out there man, what else do you think could be good for morrigan?
I’ve tried quite a few great ones. akuma is meh, its ok. vergil is pretty good but missing some shit. dante, jam session, version is great too but dante isn’t as good as vergil on point. I had zero as my battery with shoryuken assist and in clone mode, that is one of the best “get off me” tools in the game.
Ami is decent anchor at best, a lot of characters got stupid tools with XF3.
Myself I run Morrigan/Wesker(OTG)/Strange(Bolt). Wesker provide her with combo extension, and maybe unblockable setup (still working on that). And Strange cover pretty much everything on the ground, shutting down other assists, and allow Morrigan to start some fly mixups.
I wish I could actually recommend my team, but well, it’s not that great even though it is my personal best. Optimizing Morrigan teams is difficult, because she’s very selfish, her only saving grace for team synergy is that she actually does function rather well as a battery, either on point or hiding n the back with her assist. Unfortunately, Shadow Servant has low base damage, and Finishing Shower is just kind of bad, which makes her not so great as a DHC partner as well.
yea, morrigan is very selfish. Its reminding me of mvc2 strider a lot where he wants to use all the resources.
dhc-ing out from morrigan is very easy. srk super is god like for getting the next character in if its a mode character or someone with a fast\safe super. I got vergil 2nd so srk super into DT\swords gives me free mixups
coming in like if she’s 2nd, she can get flood super ahead of her then do her AV as a dhc in. With the right team chemistry, you can rack up some serious fucking chip damage and on hit, you can combo into soul drains thus getting w\e meter back you just dumped to get in.
decent my ass. Hulk is decent with xf3. Dog is just flat out god like, you’re crazy to think otherwise. Dog isn’t DP\Strider level broke but she’s right underneath those characters and if you’re opponent doesn’t have any XF left, you’re xf3+slow is almost a guaranteed victory since its impossible to attack the dog when she’s that fast and you’re in slow. Even when both characters run out of XF, slow becomes a massive part of her comeback ability.
morrigan TAC in is decent. You can flight mode, TAC glitch, TAC. Incredibly useful and it can lead to all sorts of shit like taking resources away from vergil\DP or giving yourself some bar to work with.
Why would I want to attack? Ami just can’t open people up. Ami is all about priority, as her mixup (beside the big characters), XF doesn’t give her and better utility on the regard. On the other hand, for mixup characters the XF gives scarier mixups, and for the zoning character it gives uber chip for all the zoning tools. Considering it, playing against ami just require you to chicken block (or even super jump) and be ready to throw escape. Of course, if ami also got the life lead you are in trouble, but that is the case for almost any other 1v1 they have XF situation.
amaterasu in xf3 opens people up like a mother fucker. Instant overheads into TOD are impossible to block on reaction, those are guess blocks. You’re off big time on amaterasu tech
MarlinPie opens people up because he is so much better then them, also he is one of the players with the scariest offence in UMVC3 these days. The fact is, that beside him, you hardly see any Ami working that well as an anchor. There are a lot of theoretical crazy XF characters (talk about Arthur or SuperSkrull), but do you really see them in tournaments? (not even winning but top 8 or 16).
Again, I’m not trying to sound arrogant, but what may works on mediocre players, is not guaranteed to work on better players.
Do you have that last line backwards? MarlinPie opens up top players all the time with XF3 Ammy.
I just want to qualify this: if you really want a beam assist for Morrigan/Doom, Unibeam or Bolts of Balthakk are both great choices since they leave your opponent standing.
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That makes little to no sense…
MP comeback once in a while with Ammy against top player, as almost any character can, remember the XF itself is a great comeback mechanic by itself on any character. I’m claiming that MarlinPie opening people up with Ammy is just a result of him being great player using a decent character.
When the character is really good with XF3 you see all kind of mid or mid/high level players comeback with it, even against high level players.