combo into glaive ground bounce?
i mean, you can already combo into soul drain at pretty much any time in a combo with cold star anyway…
combo into glaive ground bounce?
i mean, you can already combo into soul drain at pretty much any time in a combo with cold star anyway…
Morrigan/Doom/Wesker or Morrigan/Wesker/Doom might just be the best Morrigan team available. Need to check some tech with Morrigan/Wesker, and if it works, well, It’s gonna be quite awesome.
Personally from both running Morrigan/Wesker and Wesker/HM I really don’t think Wesker adds much to that team at all. 1/4 of the cast does greater good than Wesker can add.
That’s kinda what I was feeling too. Honestly, more and more each day, I respect Chris’ choice of Akuma. I think Morri/Doom/Akuma, Morri/Vergil/Doom, and Zero/Morri/Doom are the best teams utilizing the shell now.
throw zero on the front of any team.
team just got at least 50% better.
I actually don’t run Doom in my team, just Morrigan/Wesker, But first Wesker improves her combos greatly. 2nd there is that new tech I need to check with Morrigan and Wesker, and if it does work, well, you will just have to agree with me
what do you think the best assist for morrigan are?
I’ve tried a few variations. zero\morrigan\doom, morrigan\dante\doom and chris g’s version. They all have different pro’s and cons I guess but I’m curious as to what you think
also if you don’t mind answering, what do you think the best team position is with her. 1st, 2nd or 3rd
I’m fairly certain 2\3rds of the best morrigan team is figured out and its morrigan\doom. There is 1 more piece missing. imo, she needs a good get off me tool that also works with hidden missiles. Morrigan also loves assist that allow her to combo into soul drain. combo into assist, AV, soul drain, fly, soul drain unfly builds hella bar. I think that is another + she needs. That specific pattern allows morrigan to combo into AV and build over a bar before you start zoning so she constantly has meter to start shit or stop it with srk+2atks. I guess the missing character would also like some type gimmick off the meter building assist. For example, rocket racoon can throw a land mine super and call morrigan enough times to build a bar w\o leaving it. Some characters use that meter up assist way better than others
Hmm… well I guess I can at least help support that team by sharing my Wesker/Morrigan tech.
Any time Wesker can get a wall bounce in the corner Morrigan can combo off it by raw tagging:
Works slightly out the corner:
Heavily scaled tag = Shadow blade M into Finishing shower
Lightly scaled tag = Shadow blade M, flight, j.H, Soul fist M, unfly dash j.H j.S, cr.H S, j.H, flight, Soul fist,unfly j.S, Samurai Edge, Soul drain, flight j.S, Shadow blade M into Finishing shower
Works in corner:
Wesker command grab H = Shadow blade M, flight, j.H, Soul fist M, unfly dash j.H j.S [x2], cr.H S, j.H, flight, Soul fist,unfly j.S, Samurai Edge, Soul drain, flight j.S, Shadow blade M into Finishing shower (builds 1.6 meter and does 620k damage)
Hidden Missiles
Rapid Slash/Cold Shower
Rolling Bucker/Eye of Agamotto/Repulsar Blast/Log Trap/Vajra
Personally I believe in running her on point since she’s easily one of the best character at surviving start of round bs, not to mention she more than capable of building her own meter and dealing enough damage to be worth a DHC for a kill. Only times I would advice her elsewhere is if you have a character better than Morrigan at survival, in Chris G’s case it’s Akuma for sure.
Well personally my pick for the third member of the Morri/Doom build is Vergil.
Reasoning:
Rapid slash can combo into the soul drain as well into AV into Soul drain loops if spaced right. Less advance combo into AV still allows up to 4 soul drains and not only meter positive but the opponent only gains .4 bar after taking 800k damage.
While Rapid Slash is not a “get off me” assist, it is a “get away from me” one which pushing the opponent full screen for a safe AV activation.
If Vergil’s spiral swords is blocked he can safely call Morrigan for meter 2-4 times while the opponent is locked in blockstun. Yes you read that right, METER POSITIVE PRESSURE and 200k+ damage in chip. Sounds familiar to anything?
Vergil can get a full combo off shadow servant into 2-3 50/50 attempts.
A DHC into spiral swords is a confirmed kill on 95% of the cast.
Works perfectly with Hidden Missiles
One of the best x-factor 2/3 abuser in the game.
Has a sword.
thank you omniscyte, that was basically the post I was looking for
is it cool if I fire more questions @ you?
Sure thing.
what is that combo into rapid slash, AV, soul drain, fly, soul drain, unfly? does it work midscreen too?
I’ve played morrigan since vanilla and I’ve always had this problem of keeping people out of my space. I do my best to beat that ass with AV and it always doesn’t work. Since she doesn’t have a back dash, I’m constantly trying to jump away from shit to get away and this getting me tagged in the toes quite often. What should I be doing to be better @ running away? i’ve seen you play and you got the flight mode air dash cancels down, is that the way to go? is SRK to stop pressure a decent option to use? what about the hcb h~s plink to stop pressure that is the book? its the 1f cmmd grab into flight mode.
best combo mid-screen? is srk+l a better combo starter than fwd+h if you’re range for srk+l to combo? if you were in range for both srk+l and fwd+h to start a combo, is there a reason to choose fwd+h @ all? srk+l does more damage and if they pushed block this move, you can cancel flight mode in their face and negate the push block to continue the pressure
as far as combos go, I’ve been trying to figure out why no one is using the quad fireball loop mid screen. fwd+h, mmh, H fireball, fly, add, j.h, H fireball, unfly, jupfwd mmh, H fireball, fly, add, j.h, H fireball, unfly, land, S+missles. Is there something stronger to go for?
The combo only works in a certain sweet spot, I’ll probably show it in video format along with other things (super jump hit confirm combos) after ect.
I have Vergil so usually I can get a happy birthday with Shadow servant into DT against anyone over aggressive. Otherwise if you’re corner I’ll recommend mainly going for push block in till an opening to escape via super jump into fly. If their using a jump in with a mostly Horizontal attack like say Dante j.H you can crouch and use cr.L to punish it. Her shadow blade L/M can be used if their a good opening for move that fast. I would only suggest her command grab for a punish if you only have 3 frames to punish it.
Relaunch is the best mid-screen combo (the one in the video format is missing a bit of damage) but personally I rather stick to the Triple/Quad soul fist loops. It only does 10-40k less damage when compared to the relaunch, which in my teams case can be over looked and is really consistent. As for shadow blade L combos, I only go for it in the corner since up to 800k damage solo is too good to pass up if you’re without assist/x-factor at that point.
i got some more questios if you don’t mind answering them lol
thanks though for your input so far, much appreciated.
that looks neat, gotta training mode it soon (actually, tomorrow I get my new computer, so maybe D3 will have some other though about it…)
Anyway, I’m lazy, I only end with Soul drain Finishing Shower, Shadow blade, Finishing shower, Totally not worth the damage unless kill…
Completely agree on vergil. I think he’s the best character to put second for point morrigan regardless of whether you have doom or not.
No shame in saying I want to run MorriDoom as a second team for a while, I reminds me of Cave bullet hell games so Y’know.
MorriDoom / Vergil w/ Rapid Slash?
Seems solid to me, really. I mean. If Doom gets caught in the assist, I still have a solid anchor, and a good assist to push them fullscreen away, even on block.
But Y’know, I don’t even really play this game, Just wondering if this would work. ChrisG used Akuma with the Tatsu assist, is that better?
I don’t like Chris’s choose for Akuma, and I believe he will have to upgrade it once people will know better how to counter that team.
Vergil actually seems to me like a natural anchor for that team, along with Strider and maybe Wesker. That at least if you wanna go for the easy pocket team, if you prefer to get more into it, Amaterasu seems like a nice idea (and well, Akuma…)
If you don’t play the game, and you want to have a pocket team, when i think about it, you could really go with Akuma, as his game plan and combo varieties are pretty simple. Wesker too, if you want to maximize Morrigan over Doom, and have another solid anchor.
I personally believe morrigan likes assist that trigger fast since her mobility is really hard to handle. Assist like tatsu\jam session allow morrigan to hop around and call a fast assist. Both of these assists also win projectile wars and if they happen to hit, it allows morrigan to trigger a free AV.
Vergil assist is ok for morrigan. That assist has some bad functions IMO. It doesn’t win durability wars, runs head on into trouble, and it takes 40+frames to trigger the assist which is very slow compared to akuma\dante which are 30f something assist. I did play vergil for about 50 games last night but my vergil is pretty terrible since I just started playing him to learn him on a morrigan team. Being able to call dark harmonizer 3-4 times per sword is fucking funny. I think 1 game, I did 6 sword supers in a row and I started @ 2 bars lol
vergil just makes the team more solid. morrigan can go down sometimes and vergil just allows your to still have a chance. Most of the other variations don’t allow this. Chris G’s version has a massive problem with comebacks if its just akuma\doom. On my version with dante, dante isn’t good enough to stand up to the better characters but dante gets 1 of his best assists in the whole game. zero\morr\doom allows way more versatility compared to most. 2\3rds of the best morrigan team is figured out and its morr\doom in some order lol. The 3rd character is missing for sure and there are some weird characters that give morrigan some awesome tools like strange which allows morrigan to combo into hella soul drains. Probably going to take a bit more time to figure out best 3rd character.
IMO for best 3rd ATM I like zero\morr\doom and morr\doom\vergil. vergil 3rd IMO because the TAC stuff from morr\doom is really good. If it were somehow possible to combo into vergil early on, continue combo, s, TAC in doom it wouldn’t be a problem but I don’t think vergil is going to allow that to happen since he drags the opponent across the screen. TAC’s allow morrigan to build ridiculous bar and kill characters off a single touch. almost positive SF loop, into air combo, srk+m, qcf+2atks, TAC is over 1.2 million and the fact that morrigan can glitch TACs makes that tactic even stronger. playing morr\doom\vergil does have severe problems like morrigan can’t srk+2atks, DT\sword super to nuke shit and doom has the hardest time 2nd nuking shit unless you XF.
there are so many questions ATM that I don’t think the best version is figured out yet but that is just my opinion
Can someone tell me perhaps what is missing from my ‘main squad’ of Morrigan Shadow Blade, Dr. Doom Hidden Missiles and Hawkeye Triple Arrow? First things first…I suck at this game.
But when I play online or locally, this is the team I consistently have the most success with. Sometimes though when I fight Player Matches, this team gets steamrolled and I feel like something is missing from this team. Should I not put Morrigan on point and maybe start Dr. Doom to build meter? Should I replace Hawkeye with someone else? He is typically a good anchor for me and gets out of those 1-on-3 situations with a dub. Perhaps I should find another good anchor that better helps Morrigan?