STEZO_1
Wolverine with Ken would stop any rushdown, sure… unless your opponent baits him. In that case, you’re probably fucked.
The hype about assist’s defensive capabilities are just that: a lot of hype. Defensive assists do nothing but get a good character killed… whether they’re used to stop rushdown or punish assists, standing your ground with them is veritable suicide. Consider this:
There are two ways to attack assists: 1), with your assist and 2), with your point. As I’ve said before, the only point characters that can attack assists with relative safety are the top three: Storm, Sentinel and Cable. Because those three can manage to occupy both your point and assist at the same time, they’re able to get off scot free (Incidentally, that’s the same reason Magneto fails to be top tier… he just can’t do that.). By that logic, the top three can also call defensive assists for free (given meter). Other characters, however, will either hit with defensive assists or get 'em fucked up… and that goes for whether they’re whiffed OR blocked.
By far, the “safest” thing a person can do to punish an assist is to counter-call, then “psychic cover” with their point… of course, the psychic cover has to be difficult to intercept and impossible to punish.
[list][*]Note: this is why Storm is the best. Typhoon XX Hailstorm is both difficult to intercept and hard to punish. Sentinel is second best because although his “helper punisher” of choice (s./c. hp XX Hyper Sentinel Force) is completely safe when blocked, there is room to intercept (super jump XX a.d. forward, follow up; super jump XX air super). Cable can also be thwarted simply by counter-calling his helpers and super jumping… of course, if both he or Sentinel use their punishers as you call your assist, you’ll be unable to escape. For the most part, all three characters will keep you on your toes.[/list]When using defensive assists without a full screen “punisher,” you’re forced to guess against the top three. Of course, you’d also have to guess with them, but since the guesses become less complex (more an issue of who draws first […why I always shout “Quick Draw McGraw!!”] ), having one of those guys on your team makes things a lot simpler for turtles (AKA 99% of the MvC2 gaming population).
Funny how Capcom has yet to develop a game that completely eliminates turtles, huh? Try as they might, players of the world continue to find (the best) turtling mechanisms again and again… :bluu: but… you know. :o sigh
But I digress. :rolleyes: Truth be told, this is exactly what both bad and good players love: easy wins and steep odds. That’s why they tell you, “Don’t complain… just go home.”
Still, it’s ironic how telling people off gets less to play.
By now, you might be wondering what all of that mumbo jumbo was for… and it’s simple enough. To back up my point:
If you want to get better at MvC2, stop using defensive assists entirely!
An assist that can “stop rushdown” might be valuable for opponents that love to bumrush, but good people don’t… nowadays, people can and are coming up with coordinated attack patterns that only give a fewand for all practical purposesindiscernable windows of opportunity… opportunities for you to counter attack, drop an assist, or escape. Since those patterns usually have a system that makes room for your defensive assist (the best ones do), calling one would only give your opponents what they want: an opportunity to snuff it. Instead, you should find the holes, use them to escape, and regain your ground so you can begin your attack pattern. Once you realize that, playing the game against turtlers becomes that simple.
Although they continue to work again and again, counter attacks with your point (instant reversals) and defensive assists will eventually become obselete because bumrushing already is. At least, down here in SoCal it is (No elitism or hating herepeeps in the East and Northwest have found how to do it, too.). The savvy ones are those that’d rather play what to play against rushdown players than regress to what they use against bumrushers… and as the word REGRESS denotes, doing that only makes you worse.
**WHAT, YOU DIDN’T WANT TO READ ALL THAT? I GUESS YOU WANT IT ALL IN A NUTSHELL, THENHUH KEMOSABE??
I DON’T TURTLE BECAUSE I’D RATHER RUSH THAN BE RUSHED… AND I ESPECIALLY DON’T TURTLE… WITH WOLVERINE!!**
You probably don’t care too much for that final statement… which is understandable, because… you know… you like to have reasons. Well, I’ve listed all of mine for you, buddy… and even though you could just read/think about them before having to learn the hard way, you’re probably going to say “fuck this” and go do it yourself… and that’s the way it should be. Just don’t say I didn’t tell you so. :wtf:
I’m the biker that doesn’t go anywhere until everyone else learns to ride theirs… and even though I’ve suffered for it by keeping myself in place, I wouldn’t have it any other way. I hate being surrounded by ignorants that’re too scared to find things out themselves. Still, it’s my choice: I go where I have to whenever I have to… accordingly, I won’t hold myself back anymore than I have to. So beware lest you take me for granted: baby birds have to fly sometime.
People think Ken is good against Doom cuz he cuts through rocks like a knife through warm butter… too bad the only time Ken would be useful against Doom assist is when both the point and it are on you at the same time… and since you can’t call assists in cases like those (!!), his Shoryuken assist ultimately becomes useless (However, the practical purposes of his counter remain uncontested…).
In short, NO… NO… NO. Wolverine/Ken would NOT work against well against Cable/Doom. The goal with Wolverine versus Cable isn’t to position yourself to counter-attack his assist (?!), it’s to avoid his assists entirely! Why deal with his smoke-screen when you could just rush his ass down?
Because you want to lose?
Well, at least that’s a good answer… 
Are you guys for real? If I recall correctly, this is the second turtle issue I’ve addressed thus far. Enough of these and I’ll quit for sure. :mad: … 
JUST REMEMBER: THIS IS THE WOLVERINE THREAD, NOT “THE PUSSY THREAD.” You wanna turtle, go somewhere else. :rolleyes:
-LATE-