i play mag/strom and ironman and i like the team.but my ironman skillz need to get better,so on that note can someone please list some crazy ironman combo that are flashsy and long, the basic stuff i rely on is the s.hk sj.fp ad/df sj.lk sj.lk sj.u.hp rejump inf.and i can do the launch 1234 sj.uhpxxflyxx 1234 sj.uhp unibeam. but i want more hot shit to bust out with.and i heard he had a inf in the air? can u guys please list all the hot shit u know thanks
he’s normal AC sucks, cuz sometimes the mk doesn’t hit so i suggest do a different AC, like combo -> launch, SJ. lp, lk, up hp, up hk, AD UF , lp, up hp xx Fly, lp, lp, hp throw. If you’re fast enough you can call an assist after you fly, and IM will throw the opponent at it.
I don’t really know the infinite on the air but all i know is that you need unfly mode for it.
I’m assuming that you are trying to connect the pc midscreen right?
Well, from the inf, you want to slow up the hits so that they are being juggled high. after the up. fierce, land, proton cannon.
You basically want to time your inf. so that the opponent gets juggled higher that usual. Almost to the point that the inf. will no longer connect due to that fact that they are to high.
hope this helps.
if you’re in the corner you can lp, lp, u+hp, Fierce Unibeam after the fly, then add a hp throw
unfly infinite - s.hk, sj., sj.[lp, lk, u+hp, u+hk, ad/uf, lp, u+hp XX fly, lp, lp, u+hp (XX unfly, lp, u+hp XX fly, lp, u+hp)x5], Fierce Unibeam
why would you want to connect it midscreen anyways it only take a few more hits to get to the corner
I’m not the one asking the question. I’m just answering it.
If I miss understood the question, then it is my fault.
But whats the difference between pc the midscreen than doing it in the corner? I can guardbreak midscreen, so it doesn’t matter now does it?
Chunli’s pimp: Hows your ironman keeping up? Learn the jap guardbreak yet?
i know you were answering it, um never mind, i just don’t see logic in a midscreen Proton Cannon unless you wanna follow up with some fancy Doom Photon Array, OTG + assist combo thang
umm no its not flying screen
cool
Midscreen PC isn’t really different from the corner except it does less damage because the PC knocks them to the end of the screen and does 30 hits, instead of 45…and ALSO, I get them low to the ground and dash in s. lp, c. mp xx PC. it’s easier for me and works on anyone, especially sent. Mid guardbreaks are better than corner IMO, cuz you have that dirty cross up factor. Like when I’m playing casual, I can cross up, guard break, or fake crossup or just throw into assist when they jump in. In the corner, you just kinda have free infintes.
Mag: My IM’s doing better. I got midscreen GBs down, and I KNOW the japanese one, but I got a new one that I have good sucess with:
jump up lp, u+fp, sj lk(gb),xx ad xx u+fp infinte.
if they take the hit or pushblock, just start the infinte after u+fp
also, I like to jump up fp, land with them, throw, launch fk, fp, fp fk setup and infinte
What’s your main IM team chris, using doom now?
neutral hp is flying screen ya poof cos i don’t see any reset in there
i didn’t know you could connect the hp throw after the fierce unibeam, anyways I tried connecting the unibeam after that combo but it doesn’t connect, probably IM is to high.
you can try leaving out the f.mp which i do, and you gotta stick real close and sorta fly down after the unibeam for the throw (you can call assist +throw too, hold on i’ll go try this out now)
wassp-so what if its mid screen you can still reset it
and when doing the air inf.dont do a unibeam at the end! do a throw+assist does more damage!!! and posable reset factor
just a Q about BG-i can getthe mid screen GB sometimes but not always, is there a trick to get a better %? like wavedashX2 then do the GB??
i do the sj.lk ad/df u.hp (GB)
anyone got any good resets for the ground inf/AC
try throwing them to mags’s assist.
I have a crossover AC, so you can reset but it doesn’t guarantee you a reset. here it is. after doing the up hp on the inf. land s.hk, SJ. lp, lk, up hp, up hk, AD/UF [at this point you should be at the other side of the opponent] then do a lp, and fall down[while falling down hold up and try to cross up on the other side again and before landing do a up hk] rejump inf.
you can try to confuse your opponent by landing on the same side if he expects you on landing on his otherside.
OMG A BREAKTHROUGH!!11
well not really, i’ve just been experimenting with Ironman after knowing how Doom’s infinite works and i think i’ve come up with a new infinite (no not Julius’ superjump cancelling infinites, and no not as useful as the jump infinite but hey, it’s flashy) - it goes something like this - corner only
launch, sj., sj.[lk, mk, d+hk XX fly, lk, mk, d+hk XX fly …]
so far i’ve only gotten 2 reps but that’s because i suck at cancelling fly and can’t even do Doom’s corner infinite but could someone else like test this and see what can be done when you reach top of the screen (like maybe [lk, mk, d+hk XX fly]x4, [lk, d+hk XX fly]xN or something
edit : raimeiken - yeah in the corner you can XX fly, lp, u+hp, fierce unibeam, fly FORWARD hp throw
actually, my main IM team is Sent/Ironman/commando
Ironman resets with commando assist is too damn good.
I also have been playing warmachine/ironman/cable. The warmachine air combo into ironman assist as a setup for warmachines inf. owns.
warmachine resets into crouch canceled inf. catches people all the time. They think because he is slow, he has nothing to play tricks on you with.
Keep playing ironman.
Ironman in unfly owns, mix up variations of fly unfly patterns to play mind games with the opponent and baite them to waste meter.:evil:
Meh, still? It’s actually a good team, just more based around sent than IM. IM doesn’t go that good with commando IMO, knocks em too far away. If I ever pair up IM with an AA, it’s Cyke/Chun/someone I can set up an infinite with.
I’ve been using alot of im/wm/doom myself. I reset with WM too most of them are air throws into IM aa and reinfinite, or you have the crouch cancel setups. Those are fun, but I don’t use them that much.
I try to keep unfly with IM as much as possible, because if your half the screen down or lower, you can UFP xx unfly UFP and infinte. It’s pretty damn good.
EDIT: Let me know when you got to camelot or something, and maybe I can meet you out there. Try IM/doom for effectiveness…or IM/spiral projectile. They both help his game out hella, as much as sent anyway
OMG A BREAKTHROUGH!!11
Yeah I discovered that inf. too, I was practicing with my doom inf. but it’s too hard to get them again with the lk.
I tried it on sent and you can do it even if your not in the corner.
OMG A BREAKTHROUGH!!11
sorry to be a highkill but that is old, i saw it on a vid. plus its not an inf the most youcan do it is three times cuz then lk dont reach
peace
i don’t know how many times i’ve said this, but here it goes again. To go from inf. to pc, anywhere midscreen included, its all about the up + fp, or where to hit it. You want to be hitting the UP + fp right before IM lands, this creates enough time for iron man to land AND do the PC, so practice the timing until you can do the up + fp right b4 Iron Man lands. Hope this helps.
Also to have a really good IM you really need to know how to do this, as this his main weapon, just like cables ahvb is his main weapon. All of his other weapons enhance this main weapon, IMO.
n8