MvC2: Iron Man thread (Part 3)

IM/Sent/Tron is better IMO cause Sent/Tron is soooooooooooooooo cheap when you use it right.

Combo =

c.LK, s.LP+Tron, fly, LK, RH, LP Rocket Punch…ouch.

I play Ironman (AAA) / Cable (AAA) / Tron (PROJ)

It’s not bad, has its good points, and its bad. I’m not a Sent. player outside of Team Romie (Mags/Sent/IM).

It might have been mentioned already, but Ironmans AAA is one hell of a tool against Sent. players.

And Cable/Tron has its combos just as Sent/Tron does.

c.lk + call Tron, c.hk, AHVB

And of course theres the infamous IM/Tron setup:

c.lk + call Tron, c.lk, j.lk, j.lp, j.lk, j.u.hp, normal infinite

and uhhh… yea…

Also, I think IM/Doom is over-rated. But thats just my opinion.

Isn’t the OTG starter with IM/Tron, c.LK+Tron, c.LK, Tron hits, s.LK OTG, j.LK, j.LP, j.LK, j.uFP…

that may work, but i don’t think so cuz his standing mk is weird, although i’ve never tried it before… but the one stated before works perfectly.

c.lk + tron, c.lk, tron hits, j.lk… and on, so yea this IS the normal way.

you can also connect on c.lk + tron, c.lp, j.lk… and so on…
I don’t think it works on big guys though, and the timing is a little bit trickier too.

n8

WAIT!! I was thinking of the Storm OTG setup…I’m sooooo tripping right now…my bad!

But the Storm OTG setup = c.LK+Storm, c.LK, Storm hits, dash, s.LK OTG, j.LK, j.LP, j.LK, j.uFP.

WHAAA?! They’re made for each other! Strider is Doom’s mistress, not wife. IM and doom go together like pot and brownies…shit…Doom’s assist is the best for IM, because it gives him rushdown, chip and most of all, safety. Not to mention he helps get bullshit infinte setups off. No one else does that. Also, photon super xx PC is almost 80% in a combo. :smiley:

out of curiosity(not that I’d actually try it), who goes good with IM if you’re not using doom? People roll from tron where I play.

Storm…Sent…

Yeah, I’ve been using Storm/Sent/IM for a while now… IM’s assist is awesome in Sentinel/Sentinel fights.

I’ve also been playing a bit with IM/Cable/Sent, the team seems to work alright… IM has such an easy infinite off of Cable’s AAA.

c.lk + Cable assist, s.lp, jump and start infinite.

Why? I’m talking IM on point…I know IM helps them, but they just abuse IM’s assist, not really doing anything for his game. Yea I realize that’s a fantastic team…but let’s talk IM on point with a good back up assist. throwing in to drones is about all sent/im have(not counting that sexy lil dhc), which is retarded to base your game around. His drones do NOT cover his ass like rocks. …ditto with typhoon.

Cable is alright, but that’s assuming you’re not getting hit, and if you have a shot and a c. lk mp…you can infinte without cable. Cable ALSO sickeningly benifits from IM’s assist, but that’s not what I’m asking for…:slight_smile:

I was talking about using them as ASSISTS…

What instances would c.FP xx Proton Cannon usually connect?

…yea me too. They’re not that hot, is my point. The only other character that comes close to helping as much as Doom is Dhalsim(anti air). You can pull an infinte out of any random launch or throw, and get free PCs with his assist. C. lk+sim AAA, c mp, jump start infinite.

And c. fp xx PC works fullscreen, like cable fp, or if you’re under his AHVB, you can time it so they fall on the missle and PC hits too.

IM/Sent is a good enough duo if you can play it rushdown style. IM/Doom is sort of like a weird mixture of Strider/Doom like play and Sent/Doom play. It’s a good combination, but I still prefer IM/Sent

heh, then just use IM/doom/sent., there ya go a pretty good team, and problem solved. Actually i been thinkin of using this team lately.

n8

Suprised nobody mentioned Psy.

Her AAA is one of the greatest tools while seting up the infinite and combos. Comes outta nowhere, hits both sides, yadda yadda yadda…

Anyway, back to IM/Doom.

So what, I think people give that team too much credit. Where I play, nobody cares about IM rushdown, or chip, cause here they use Magnus and Storms, where they could easily evade Dooms assist and rush your ass down. I just think IM/Psy or IM/Cyc is better.

heh, yea IM/psy is a given that you can use her with him, my main team is mags/IM/psy, but they were just discussing doom i guess. I agree with you that doom/IM is also overrated, but its still a good duo.

n8

…but IM/Doom stops rushdown. That’s one of the reasons I pick that team. Even mag psy has a hard time vs a well played IM/D. Ah well, just my opinion.

Psy/IM is alright…=\ but I dunno…I just never liked using it. Psylocke is boring to play. Cyke/IM is much better, cuz cyke has options and is more effective on point.

Dam 2nd page
whut’s up with that?
hey guyz for his B&B air-combo
after the airdash lp, up+hp
when i fly he goes too high and shiet to hit him wit the next jab
i remember it wuz somewhere in the last thread but that’s hella far away
any help?
cool

Your hitting the buttons too damn quick, slow it down a bit, then he won’t be too high, and your opponet should be a little bit higher up so then you can easily hit 'em.

n8

anybody have any advice on which guardbreaks to use during a match are best, both when the character is coming in and during the match?

when playing IM, how do you avoid getting rushed down? and when playing a rushdown character and when the match is just starting, what is the best thing to do to avoid the other character getting the upper hand?

thanks.