Hey guys could u post up some resets for Iron Man?
And how exactly do u get the air throw in in the corner during the infinite so u can throw into assist
Do you jus normal jump and time the FP right so u get a throw out? Or do u sj and dash forward then throw
Also how exactly is the crouch cancel done
like i can do the c.lp, c.lp and crouch cancel but when i cancel i get one sj. lp in and i keep flying up
do I have to dash d/f after i crouch cancel?
thanks
IronMan newbie = me
Yo MagsâŚI didntâ see you at the SHGL tourneyâŚwhatâs up with that? Iâm still in Oceanside, but Iâll be back in the area today and tomorrow prolly(fri n Sat) So yea, head out to shgl or PM me for a time to meet.
About launching vs mags: Yes, it ownz me, and when I do it, it ownz potter. I can beat out soo too, but he has psylocke all the time, and that makes you trade hits, which isnât good no matter what the damage trade is. The thing is, vs LOW attacks, such as c. lk, it goes OVER IT, so yea. Common knownledge, but ALSO, itâs a 1 frame launcher, so it WILL be out any standing/crouching jab too. I heard bullshit about magâs c. lp beating it out, and I can vouche that NOTHING beats it out, except maybe something from bullshit psylocke. Of course you donât have to worry about psylocke cuz sheâs a piece of crap ^_^.
Zenpuken: IM has a million resets, itâs like trying to list all of mags. You have 3 MAIN resets you can pull. When youâre infinting, dash under them and jap inf. set up or PC - OR - launch, fp(d or neutral), airdash after them slowly and hit lk once, youâll both land and youâll be on the other side, where I reccomend a launch/throw into inf set up - OR - dash straight forward with an assist and come down with an U+rk. Weak n00b shit for that last one and itâs geared towards sent, but it actually works depending on the assist and spot on the screen. Donât reset with IM anyway, if you have them in the infinte, thatâs where you want them. But hereâs my fav for fun and Iâm bored:
c. lk. c. lp. xx sj lk, airdash downforward(under em), cross up and start infinite.
Corner throws, you can land at the same time practically and throw, most common, or you can launch, lk, U+FP. ad lk, U+fp, fly, call doom+lk, throw into doom. Hope they tech and go for a guard break
Thanks Mr. Pimp
But I still donât understand the airthrow in the corner into assist
Like have u watched teamdanâs video? In the middle of the infinite they airthrow into assist
I try to normal jump and catch them in the airthrow but it doesnât work for me
I was just wondering if after the up+fp u dash forward and throw or something
haha too much typing
later:cool:
Oh, after resetting the infinite and going back into the infinite, you canât keep doing it indefinitely because thereâs something in the game engine that prevents you from doing it. Youâll eventually send the other guy into dizzy mode.
hit counter doesnât reset, cos it counts consecutive hits
the whole point of the reset isnât to infinite them to death, itâs to reset the damage counter so that you do more overall damage
just be careful not to do more than 50 non-super hits and youâll be fine. double that if youâre doing infinite on both point and assist
I havenât seen team danâs vidâŚwhere can I get it? Looks like n8 helped you out anyway⌠but yea, thatâs a different method I donât really use that often.
Amingo: Nice AV, and the reason people PLAY IM is to assure death with his infinte, so why try to reset it? Basically, an infinte = the death that character. You might have to DHC, but yea. Iâd go for damage over resets unless youâre just fucking with them
Can we elaborate on this a bit more?
This is something new to me, and i want an efficent pattern or way to use this.
Ive tried:
SJ, Smartbomb, d.Hk, dash back, assist, unibeam/smartbomb.
Is it better to use a ground controlling assist or AAA when calling assist from the air?
Where are the gaps?
Sure. Let me start by saying, IM NEEEEEEEEEEDS DoomâŚso make it happen. IM/Doom/Anotha(cable).
Ok, it depends largely on your assist for what pattern you want, and also largely on what character youâre playing against. Like vs Cable/commando, youâre gonna wannt stay on top of him with doom, because fullscreen away, IM has nothing but trouble vs Cable. But say itâs Mag/Psy, youâll want as much distance between you as possible.
A few paterns I use effectively vs cable are:
sj d+fp (so he canât jump with you), D+FKxx AD straight on the other side of him, call doom and do a close smart bomb. Unless you repeat it over and over, commando usually wonât have enough time to hit you before doom does his job. Youâll come down on him close, so youâll be pretty safe.
-or-
call doom, SJ, airdash BackUP, far smart bomb xx fly xx knee dive xx airdash upforward and assist+neutral smart bombs.
just assist and sj xx airdash up xx far smart bombs is safe too.
now vs mags, you wanna stay away, so you can call doom, jump back fierce xx SB, fly, and knee dive to touch ground or knee dive and airdash straight up and throw a close smartbomb.
anything similar works, IM/Doom ownz mag/anyone but psylocke. You just gotta avoid being hit, or switch out and use IMâs bullshit anti air. That does good against mags too.
damn I type too much. You can experiment and find out your own. You really only gotta zone like this if youâre winning by alot in a tourney/playing cable with meter/or mag with psy.
Time to set Magneto to GRAB assist or whutever haha:D
Dammit i need a joystick
DC pad is gay to practice this stuff on
Itâs hard to crouch cancel wit the pad haha:cool:
even harder to do smart bombsâŚ:bluu:
it just depends how much skill u got with the pad i mean i can do 30 hit combos with magneto without doing his specials i mean look at amir the combos that guy does on a pad u would be amazed
Hey u can only use TWO assists on one combo rite?
So if I set up with psylocke by chance⌠I can only do ONE airthrow reset with an assist in the corner?
thanks:)
technically you can only call your assist ONE time per combo. When you throw you reset the combo meter, so it is a new combo after you continue it. But after you throw you can call your assist again, this is what your talking about right?? In that case if you keep reseting you can call your assist after the throws, but you can only throw a limited number of times.