MVC Infinite Lounge: DLC Characters and Costumes launch Dec 5th

I’m not talking about character reveals. MVC3 didn’t start churning out characters until after E3. I expect the same to happen here, even though the initial reveal is much earlier. That being said, I don’t see Capcom staying completely silent on a brand new game until the last 6 months before release. This isn’t like Injustice 1 to 2. There are a lot of new things Capcom is trying to achieve with this game. We can expect them to be at least as engaged as with SFV. I smell a stage demo coming soon, or at the very least a more in-depth explanation of the system mechanics/button layout for us to provide early feedback on.

When’s Mahvel, indeed.

If they’re announcing at events, then they’ll likely announce at Curleh Circuit events since that’s where the Marvel community will be watching.

After Final Round, the next Curleh Circuit event is Combo Breaker.

I don’t expect any news until E3. We might get a steady stream of info after Evo. I doubt we getting anything before then.

Yeah I figure they just want time to develop and not talk about a bunch of stuff that might not be concrete.

Then odds are news at E3 and then announce the game being playable at Evo. If the game is playable at Evo I’ll find a way to get there

very informative video, detailing the history of MVC

https://www.youtube.com/watch?v=uISVVDBSdkc

[quote=“Jaxxx, post:4227, topic:181487”]

very informative video, detailing the history of MVC

[/quote]

They always forgot the Xmen: Mutant Apocalypse and MSH: Wars of Gem, before X:COTA.

https://www.youtube.com/watch?v=CeFTPQwBluU

Seems like too much of an old school approach to me. If MVCI isn’t playable by E3 chances are a 2017 release is not happening. Back when patches didn’t exist and expectations weren’t as high you could do all your development secluded and without the public bothering you. These days it’s actually better to expose your unfinished product early so your community can help your development team find the major flaws and help reach their growing expectations.

SFV, despite what some say/said about it, is one of the most balanced SF titles to date because of how they handled development. The casual content is a different story, but as far as core gameplay goes they did things right.

I’m not saying they need to let us design the game for them. I couldn’t care less how it works, as long as it does work. I just think that by now game developers know that it is nearly impossible to predict how their games will be played in the hands of capable players. Why not give yourself a demo of that scenario so you can frame the rest of your development around that?

I disagree.

Disregarding the November release date which means that E3 news are wayyy too late for advertisement purposes, this is Marvel we are talking about and Marvel (and obviously Capcom but more Marvel) likes their money.

Do you think they will let an opportunity slip to advertise someone from GOTG in MvC to advertise and improve sales for the movie, the toy line and the videogame? Sorry but #notmymarvel

Is basic marketing really.

MVC:I will not take place in the DC universe. I hope this tides you over till the next announcement.

Having “late” advertising is not an issue. Nintendo unveiled the Switch 5 months before it’s released and went silent for three months. We didn’t get any important info (officially) until January. Didn’t stop it from having a successful launch according to GameStop.

Marvel doesn’t need a game to promote GotG. The first movie grossed over $750 million and lauded as one of the best films in the MCU. The advertising for the second film is already in full swing. Besides, Guardians is getting it’s own game from Telltales with episode 1 releasing within the movie window. It would be better for Marvel to promote the dedicated Guardians game to ride movie hype.

But all I see is people saying bad things about the Switch. People bought it expecting to be good, since they didn’t had any contact with it before.

[quote=“The_Shakunetsu, post:4228, topic:181487”]

[quote=“Jaxxx, post:4227, topic:181487”]

very informative video, detailing the history of MVC

[/quote]

They always forgot the Xmen: Mutant Apocalypse and MSH: Wars of Gem, before X:COTA.

[/quote]

The video’s focus is on the fighting games. While Capcom made those games they have no relation to MvC.

You will get late news because Capcom don’t give a fuck.

There’ll most likely be a playable build at E3 as well. Just don’t expect much before then

I’ll wait to see what the failure and return rates are for the Switch. I see a lot of bad things about the Switch as well but it’s not certain if the majority of owners are having those problems.

Has anyone here seen the comic that came with the UMVC3 physical copy today?

Everyone has a problem with the recharge port location.

It was posted on the story thread. Your not missing out on anything.

From Reddit:

Hmmm…

Why do people keep saying not to expect anything before e3? The game comes out THIS YEAR.

Incoming typical Capcom disaster. Game releases in 2017, reveals start in July…that means one or several things:

  1. They are going to cram in reveals up until the release date AT LEAST 2-3 character a month
  2. #1 is unlikely
  3. Because of #2, the game will be pushed back until 2018
  4. There wont be sufficient play-testing by the community to iron out any possible roster kinks before launch