I’m starting to learn Colossus myself because of the obvious advantages that he has. For one, he’s damn near counters rushdown teams; on point and as an assist. Plus, he does a great job against 3 of the “Big 4” characters. For example:
Magneto: Turn on Hyper Armor, and Magneto can do nothing
but throw or runaway. A good Magneto will most likely try to
run away until your timer goes out. Still, he has no hovering
abilities like Storm, nor does he have a double jump. So I just wait for him to land, and proceed to TK shoulder tackle or if I’m
real close, I’ll throw him. J. FP works wonders against Magneto, and if it connects while he’s on the ground, then launch into AC XX Power Dive. Considering that Magnus’ stamina isn’t very high, this should nearly kill him.
Storm: She can run away from you, which can be annoying. But
like Magneto, I use TK Shoulder tackle or jumping F+FP. The only difference is that I’m careful with my assists, so they don’t eat a hailstorm. Like has been said so many times before, DON’T FORGET THE C. RH! I’ve found that the timing to roll after the C. RH is very very tight. You literally have to have split second timing or else you will get hit by the shoulder tackle.
Cable: Most smart Cable’s will tend to SJ+gunshot or grenade to keep you pinned. If they do, sj … I turn on the hyper armor and proceed to rush him down. Since he has no air dash to speak of, he can’t really run away from Colossus. Also, if you’re able to get under Cable, and he’s still throwing grenades or gunshot … try to surprise him with a Power Dive I call it “hell from below” This can be a hard match for Colossus if Cable has a good AAA, but it’s by no means a no-win situation.
Sentinel: AHA! During this fight, Shoulder Tackle is your friend. Basically, it makes it impossible for Sentinel to get his stomping game on. Like Cable, I turn on the hyper armor and rush him down. If he tries to runaway flight, usually I do sj f+fp … which beats almost anything he has. If I get close I usually TK Shoulder Charge/c. rh XX TK Shoulder Charge/throw him. You can also bait his HSF and counter it with a Power Dive.
I recommend having Commando on your team if you’re playing someone who has Storm or any character that can effectively runaway from Colossus. Colossus does have one bad matchup–and that’s against Spiral. He can’t do shit against Spiral’s traps. But then again, there’s no character in the game that doesn’t have at least one bad matchup.
Right now I’m experimenting with Colossus/Storm/Captain Commando, and having good results.
Tell me what you think
–Benjamin