Long Post…
On the subject of Melee, I for one period, actually did play this game competitively, because there was actually a community where I lived that had a scene for a moment involving this. I was competitive during the early to mid 2000 era, and I will state that the game does have very high strategical values that merit it a deep game as well.
However, I would like Smash Purist (those who mainly play Smash only, or those who have only truly competed in this game only) to realize that in the end, this was a game intended to be a party game first, that happened to turn out into a highly competitive fighting game. However the majority of the community of fighting gamers who see’s things such as “Hammers, Pokemons, bombs, moving stages” which can cause a lot of random situations in which most traditional fighting gamers will simply detest or do not agree too. Remember, that those reasons are why other games such as Power Stone are not taken as seriously by the traditional FG community as SF due to the fact of items, or other random and misc things.
You may disagree and try to argue against that, however most traditional fighting gamers who did not start out with Melee as their first true big competitive game will be completely turned off when they are playing Melee, only to get killed by an item, or else having a star fighter fly by and blasting them off the stage <---- this one right there is random bullshit no matter how you try to put it.
I’m not downgrading Melee either, so don’t get all fired up on that comment, however again, it was not intended to be a pure fighting game like that of Street Fighter, even the creators have stated that it is at its core, a Party Game, however I agree that when molded (meaning you will have to not allow certain bullshit stages in Melee, lower drop rate of items, and downright remove some stupid ones etc, etc) that it can become a highly competitive fighting game.
So to those who keep trying to force Melee to other players to prove their case, I’m just simply saying that most will not agree simply because it does not play within the same relative realm and even rules of that of traditional fighting game, hence why most will never take it seriously regardless. However I will say to those that never played Melee competitively and just simply say that it lacks “all and everything” then you also are not giving it enough credit.
As for Tekken’s depth of play, I have not played Tekken 6 : BR, but the org. Tekken 6 was pretty trashy to me, the three Tekken games in my mind which were very competitive, were Tekken 3, Tekken Tag and Tekken 4. There wasn’t a ton of stupid bs in there with things like “hopkicks, crushes, everyone has to juggle, and bound” garbage. Those three in my mind can rival nearly any other fighting game that is considered deep or so on, I would like to go on more about Tekken but those three were to me the most competitive Tekken versions to date.
Also just wondering all of you people who keep saying VF series, since so many of you popped out of nowhere if you have ever even remotely played it super competitively yourself? I’ve only known like a small minuscule handful who actually took that game seriously and played it competitively to actually claim it “very skilled based”. Considering Japan is the only country which plays this game super competitively while here in the States, it’s almost non-existent in contrast to other fighting game franchises.
Now, I don’t take anything away from VF, especially from those who played VF4:Evo competitively and stated that its arguably the most strategy based VF game. However, I for one have never personally played any VF competitively besides VF:2 and that was ages ago. So again, for those who simply say “VF” are some of you just spewing this off from other opinions, are do you have a strong competitive background in the series to boldly claim VF up in the ranks. I’ve come across a ton of people who simply say VF, because they simply hear it from outside opinion and just agree that it’s so deep, etc, etc, but they never even played it competitively to make that opinion themselves (I am saying this is because so many people are showing up in this thread claiming to know the game). Again, from me personally, I’ve only met a few people who knew how to play (a very small handful in the States, and quite a few with my Japanese buddies living in Japan) and thus had a real solidification to their opinion on it.
As I’ve said here, when it comes to Most Skill Based Fighting Game, you can truly only gauge this with fighting games in which you’ve actually played yourself, so if anyone is saying “So and So” but have never really played it competitively or know it well enough to make a claim, you should stop, and only post what you really know, outside opinion is usually fail, because real personal experience is where it’s at, hence why there will never be a true agreement on most “strategy based” fighting game, lolz.
However, if you want my opinion and personal experience…it’s Street Fighter II : Hyper Fighting, absolutely phenomenal fighting game, and like all other fighting games, it has it’s flaws but it’s positive aspects overtakes these easily.