still haven’t made a single mention of the one mechanical issue that makes smash not a ‘fighting game’
I actually responded to your post a few pages back; I’ll go link it later when I get the patience to wade through the smash stupidity and trollery.
But about T6, I felt the same way when i tried it. BR really is much, much better about handling the system. Most juggles don’t do 50% anymore. A lot of move properties changed to make the battle longer and picks and CH’s are more emphasized to give it the feel of earlier tekkens. I still don’t completely support the direction it is in (its still building off of T5) but its much better. And pretty much all the characters are usable and viable (a few people say Zafina isn’t but I haven’t seen anything to support that). But yeah, def give it a try. It is much, much better than vanilla.
Why are you still talking?
No-one gives a fuck here. No-one cares. Smash is not widely accepted here. Get over it.
Look at what you typed. I don’t even know what you’re asking me, guy.
If you’re looking for my arguments as to why Smash is a fighting game - read every single one of my posts. A post on the last page details some of the mechanics, specifically.
I THINK the reason Zafina gets some hate is because she is slightly less damaging/has slow launchers comparatively/is hard to use properly. That’s a big THINK, but from my extremely limited T6 BR time, I can say that she’s definitely usable. It’s just that you’re probably better off using someone else is all.
So… Strict inputs add skill to the game? In that case… SF1 for life.