Most boring/hated stretches of generally good games

Those are the ones. Giga wing is a over all a nice game, I even got it on DC and played a lot, but the end game stages are just too much and took the fun out of it.

Mars Matrix? I played a few rounds at arcade and never touch it again. The system is too weird for me.

Act II Maggot’s Lair of Diablo II. Oh my fucking god. I HATED leveling my summoning necro through that shit.

In Wind Waker, the Triforce Hunt, and also the Savage Labyrinth. Both suck, but the rest of the game is gold and the final encounter is amazing.

In Megaman X8, Gigavolt Man 'o War’s stage. The rest of the game ranges from good to great. Seriously, do Gigavolt’s stage first; there are no secrets and once it’s done you never, ever have to go back.

In Final Fantasy 6, the large gaps in the game’s second half that are devoid of the same great narrative found in the game’s first half.

In Final Fantasy Tactics, getting into a random battle with 5 Calculators who all know Life/Raise spells. Seriously, just reset. The 10+ Monk random encounter is almost as bad.

In Gears of War, the vehicle segment.

In Gears of War 2, the entire first vehicle segment and portions of the second (the second also has great, Panzer Dragoon-esque sections). The third vehicle segment is pretty damn fun.

In Halo, the Library and any Flood-heavy section.

In Halo 3, that third-last level everybody hates with good reason.

Building spell levels in Secret of Mana. Levelling in general, actually, but that’s another rant.

Some of the mini-games in Mario and Luigi 3, otherwise one of the DS’s best titles.

Illusion of Gaia. Ankhor Wat (sp?). Kill me now.

Any Sonic zone with the word “Marble” in its name.

Most of Symphony of the Night, a rather overrated game, including the various unpopulated long hallways in the first castle and most of the second castle.

Dr. B has no boring or hate in his being. Only love. Sexy man-love, for all willing to love back. No homo.

I hated the last boss in Killzone 2. Annoying. Otherwise the game was pretty good.

exactly my problem. that fucking roxas part. and the game as a whole felt more scrubby/less technical. mash fest. into a bunch of spinning moves or whatever the fuck they were. I felt in KH1 I actually controlled/knew/had to think about…what I was doing.

and I really like the series. I loved the card game. and I’d love to play the other KH games, but I don’t even have a desire to play (start from the beginning [roxas]again) KH2

The triangle command ruined the game to be honest, made everything so much easier. All the hits in KH felt alot more painful. KHII just became really flashy…there are only 2 real memorable moments in the second one to me. The massive heartless genocide, and the final boss. Other then that, the game was mediocre compared to the first.

Anyone mentioned taking friends out in GTA4? that shit was horrible.

You already know which part I’m talking about when I mention, Sword of the Berserk Gut’s Rage.

I’m going to go with the Nosferatu Zodd fight?

“Niko! Wanna shoot darts?”

**Mushihimesama Futari **would like to have a word with you, good sir.

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10 minutes for one stage is brutal.

The first Mushi game is hard as fuck too:
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Niko - "I’m kinda busy. Maybe later?"
Jacob - “Ja, mah boy dat be Niko. Gwan finis dis spliff den. Cya den.”

‘Ja…me busy call mah bak.’

I hadn’t finished GTA4 but I’ll cosign on that whole taking friends out thing especially when you got calls in the middle of doing something.

Niko: is getting shot at from all sides and blind fires behind the corner before a bullet nearly takes his head off FUCK!!!
cell phone rings
Niko: answers
Cell Phone: BEEG AMERIKHAN TEEETEEEEEEEEEEEEESSSS!!!
Niko: NOT NOW!!!

Because I dont think its been said,

-that part in Lunar for sega CD where before going to vane the game literally makes you walk in a circle and grind cuz they want to see if your strong enough. argh… Horrible horrible part. Maybe its my imagination, and its not as bad as I remember. But its the first thing that pops into my head.

-FF8, after beating bahamut when you go down to fight ultima weapon. I remember coming home from school one day and told myself I would just play a hour or so and then do homework or something. Well fuck it, you get into a fight every step you fucking take down the stairs, and if you have diablo equipped its every 2 steps. Literally took the rest of the day to get down the stairs, only to find out the save spot can only be seen if you had another summon equiped? Thankfully selphie(?)has the end.

I didn’t mind the phone calls because the side characters were awesome and hearing them talk every now and again spiced up driving from a to b. What I hated was when they forced you to go on dates and crap just to do it. There’s no reason except to put up this veneer of realism which just doesn’t make sense in the GTA universe

All the stupid missions in the tony hawk games that had you NOT skateboarding but riding golf cards or climbing buildings or whatever.
If I wanted to do all that I would not have bought at SKATEBOARDING game!

Doesn’t Diablos have a “No Encounter” ability?

no one said the JellyFish stage in megaman X8 ?

If it is the one with the sub, we did it awhile back.