MLG Pro Circuit Controller Thread

I’ll keep on the look-out for this pad.

Got to say though, from the picture provided on this thread, it’ll be nicer if the sticks had more of the indent like they have on the Silver 360 controllers. I find that the dots-configuration on the regular 360 controllers wears out fast, and I lose too much of the material once it’s been used a lot. Whereas the dual concave-configuration on the new Silver 360 controllers don’t have that problem.

Programmable buttons are debatable, since IIRC, MLG rules suggests that you can not use programmable controllers during tournament play. (I am not sure of this, but I remember this rule back then when I used to follow MLG.) This was one of the reasons that the Razer Onza was not allowed in MLG, because of it’s programmable buttons feature. But, if it’s an official MLG product, they might only have this controller as its exception.

As for microswitches on the pad, yes please~! I would love to have microswitches on the pad.

Hope this product does well!

~Saka

any chance for a ps3 verison?

I think there is going to be one also I searched amazon and found them
http://www.google.com/imgres?q=mlg ps3 controller&hl=en&sa=X&rlz=1C1CHFX_enUS393US393&nord=1&biw=1111&bih=644&tbm=isch&prmd=imvnsfd&tbnid=MZhZFXYXPHIj6M:&imgrefurl=http://igxpro.net/2011/08/24/mlg-fightsticks-and-controllers-by-mad-catz-change-the-way-you-fight/118987/matcatz-mlg-ps3-controller&docid=n1T8FLn4LN_3ZM&imgurl=http://igxpro.net/wp-content/uploads/2011/08/Matcatz-MLG-PS3-Controller.jpg&w=595&h=360&ei=Z8DBTt6wBoLe0QHXuKzPBA&zoom=1&iact=hc&vpx=535&vpy=158&dur=1008&hovh=175&hovw=289&tx=149&ty=108&sig=108334047378445107453&page=1&tbnh=108&tbnw=179&start=0&ndsp=15&ved=1t:429,r:2,s:0
I cant seem to find the link for the one on amazon

If you can’t wait for the PS3 version, you can always get the Saitek Cyborg Rumblepad which features similar dpad/analog swapping technology.

Actually, I’ve been meaning to ask Mark, are the Cyborg and MLG pads on the same PCB?

I was interested in this until I saw it is $99.

I could get 3 Hori FC3 Pros for that money.

You can now preorder this product on our web store, btw:

http://store.gameshark.com/listCategoriesAndProducts.asp?idCategory=413

Officially Licensed Major League Gaming Pro Circuit Controller for PlayStation 3

http://store.gameshark.com/images/B0063BCQ20_mlg_ps3_sidebar_top.jpg

Designed to adapt to the competitive gamer’s individual preferences, Major League Gaming and Mad Catz teamed up to engineer a high-end gaming controller which must be used in order to fully appreciate. From the slip-deterring rubberized grips to the robust braided cable, everything about the MLG Pro Circuit Controller radiates quality and craftsmanship.

A pro player’s controller is their life, the instrument with which they conquer their foes; a useful tool they cannot manage to be without. With their needs in mind during the entire creation process, and through extensive input and thorough play-testing from MLG staff and MLG pro gamers, the community’s voice came through loud and clear in the form of a controller which outperforms any other on the market today.

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_05A.jpg

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_05B.jpg

Product Includes:

[LIST]
[]Pro Circuit Controller Body
[
]3-Piece Pro Circuit Controller Faceplate Kit (Gloss)
[]3-Piece Pro Circuit Controller Faceplate Kit (Matte)
[
]Pro Circuit Controller L-Shaped Door
[]Pro Circuit Controller Weighted Door
[
]2x 35g Weight Cartridges
[]2x ProX Analog Stick Modules
[
]ProX D-Pad Module
[]2x ProP Analog Stick Modules
[
]ProP D-Pad Module
[]Headset Adapter
[
]ProCable (3m)
[*]ProCase
[/LIST]

Consistent Analog Sticks Defeat Slow Turn Issues

One of the biggest challenges facing professional gamers is the issue of slow turn. Inconsistent analog sticks can severely affect gameplay, and sometimes at the worst possible moment during a competition. Problem solved with the MLG Pro Circuit Controller’s precise, accurate, thoroughly play-tested analog sticks. Hit your target the first time, every time.

ProModule Components Swapped At Will

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_07.jpg

The groundbreaking ProModule system permits key components of the controller to be swapped as you see fit. Freely move the D-Pad and analog sticks to create your own personal layout. Every MLG Pro Circuit Controller includes Xbox 360 and PS3-style analog sticks and D-Pads, and additional ProModule kits (sold separately) provide a variety of colors, tensions, lengths and textures.

Reverse Trigger Mode

The PlayStation 3 version of the MLG Pro Circuit Controller takes customization one step further with the addition of Reverse Trigger Mode. Easily swap the functionality of the L1 & L2, and R1 & R2 buttons, even when that option is unavailable within the game’s controller configuration menu! A simple procedure will have your bumper buttons acting as triggers - - and vice versa - - in no time.

Removable Top and Side Faceplates

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_04.jpg

Easily swappable, magnetic top and side faceplates attach securely to the controller, allowing individuals or clans to skin their controller for personal preference or to match team colors. Provided in both matte and glossy finishes, you have a choice in styles right out of the box. Additional faceplate kits (sold separately) deliver the unique opportunity to customize your controller’s overall appearance so you can truly call it your own.

Durable 3-Meter ProCable

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_06.jpg

A first-rate cable is the key to a long-lasting electronic device. The MLG Pro Circuit Controller comes through with a rugged, braided ProCable which utilizes a unique design to screw into the top of the controller. Wired USB connectivity stifles threats of latency or drop-out during competitive play. Fully detachable for safe transport, nestle the ProCable in its dedicated storage slot within the ProCase to eliminate the hassle - - and potential damage - - of wrapping the cable around your controller. A full 3 meters are included, but additional ProCables (sold separately) provide varied colors and lengths.

Intuitive Cartridge-Based Weight System

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_02.jpg

A pair of 35g weights provides variance in how the controller feels in your hand. Whether you prefer the weight of a wired or wireless controller, easily add or remove up to 70 grams to create the perfect feeling.

ProCase

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_03A.jpg

http://store.gameshark.com/images/B0063BCQ20_mlg_procircuit_ps3_03B.jpg

Boasting dedicated storage areas for every interchangeable component found on the MLG Pro Circuit Controller, the ProCase helps make travel a breeze. Whether heading to a friend’s house or competing in an out-of-town tournament, just zip up and go.

Nope, this is new; from the ground up.

Very interesting peripheral, unfortunately the buttons themselves are not replaceable as far as I can see (and are still membrane-based).
However, it’s good to see that Madcatz are not resting on their laurels and are working hard to get proper tools for top players accustomed to game controllers.

Hey Markman, got a question for you about this controller.
So the analog and d-pad modules move the d-pad and analog sticks around. What would happen if I plugged in three analog modules or two d-pad modules in?

Simple.

D-pad modules will only work in the left two spots. And they will both register as d-pads.

The analog modules would do the same. If it’s one of the two left spots they will both be left analog. In the right spot, right analog.

Good shit WARKMAN

I thought someone mentioned that there buttons are microswitch based like the razer onza or pdp versus pad not 100% sure though

They are not microswitches. We wanted both the PS3 and Xbox 360 one to be equal, as such going with a microswitch button would make the controller incompatible with some games that require analog buttons.

Makes sense some game titles are dependent on how much pressure is applied to the buttons thanks for clarification MarkMan

Really? I’m quite surprised since the Saitek had just about the same functionality.

Another, more pressing question though. Is it common ground?

And related to that, Can you fit an MC Cthulhu inside the case?

Actually, it is similar, but not the same functionality.

It is common ground. I showed it off to the Tech Talk crew earlier this year at an event. an MC Cthulhu will fit in the grip areas, but you’d have to take out the vibration motors.

You keep mentioning the PS3 version. Is the 360 version coming sometime after the PS3 version?

Paycheck coming up. Contemplating on getting it.

Anyways, just wondering why it’s wired. I don’t mind it since I prefer wired over wireless, but to others, they might see it as an inconvenience. Any reasoning behind it?

You should be able to purchase both off of amazon. Atleast that is what Warkman told me.

Probably because wireless controllers and FG tournaments don’t go well together ?