Million Knights Vermillion

I didn’t get a vid of it, but somehow the game went into Vs. CPU when I picked training mode. Along with that, anyone else notice you can still toggle with the “training mode” pause screen during the other modes? Pushing F12 (might be F11) during a pause seems to switch between the training options and the regular pause menu.

this game is full of lawls.

EDIT: The “screen” goes like that when you hit the Vermilion button and you hit your opponent with the attack. It’s like a cube you both are in and can just go combo crazy until the vermillion meter runs out.

Man, why does this game look more and more like a mess the more videos I see of this? This is even worse than BBB’s 1st release. =/

Yeah, I really don’t get wtf he’s doing in that stance of his. Looks creepy as much as his design is, in general. :confused:

Ladies and genltemen
[media=youtube]nGLAEz8xKrI[/media]
Broken game

[media=youtube]nGLAEz8xKrI[/media]
is broken

Did you happen to miss like every other combo posted in this thread?

I think stupid easy loop combos in MKV make for a good talking point: why is it bad to have a game with easy loop combos? It’s not like most of these loops we’re seeing right now are anywhere close to the insane damage levels commonly seen in HnK, FUC, GGAC, etc… they’re just easy to do.

You do realise that those combos doesn’t require vermilion meter or much of normal meter. This combo works after patching.

It’s pretty standard in japanese voice acting for a girl to do a guy’s voice. Like Gokuu in Bragon Ball or some other shit like that.

:rofl:

How about DAT SILVIO?

MKV for EVO!!

j/k

would the game be playable if the shortened untechable time so you could get 1-rep of a loop and a combo finish? Like…even that probably couldn’t save this game.

This game is hilarious.

Has anyone noted yet how ridiculous Nobuko’s j.A is for cross-ups? E.g.:

[media=youtube]nah7bNCGv8Y&feature=channel_page[/media]

At 0:46, Kevin blocks the first hit of j.A correctly, but then the second hit crosses him up. :rofl:

I also like how there’s no “You Win!” at the end: the screen just fades to white. :lol: (Unless you win by timeout.)

[media=youtube]OwW4ybdAuNg&fmt=18"[/media]

Serikamo posting obligatory match vids

  • [media=youtube]ZQ1C5Rlqyt4[/media]
  • [media=youtube]CcdM8d4Y5jg[/media]

Same game is same.

Since the popularity of Bridget, there are no rules anymore. Just sit back and enjoy the ride.

Also: You’ve just been trap’d! :rofl:

Any loops with Silvio?

There’s some stuff here (courtesy nekich) [media=youtube]HrqCo3THs4c[/media] its all legit you can probably make them a little better actually.

Is there an IRC chan for this garbage?

#poverty on Mizuumi?

#poverty @ irc.mizuumi.net

It looks like they copied animations from every fighting game out there…
Virginia has Mei-fang’s back roll, Silvio has a pilebunker etc. etc.

[media=youtube]Mluty-0ACLI[/media]

another death combo enjoy

I wont lie the instant 2x flames are hot lmao no pun intended

that bounce infinite reminds me of hokuto no broke.

This game looks like a flash game…:wasted: