Message to SNK Heads: STOP BEING SCAREDY CATS!

I’m with you Josh…its still too early to say yay or nay to anything…we have to spend more time testing stuff out and finding results…we dont have enough data yet to really say yay or nay…

The more time we spend the clearer it will be…

Solid stuff Humbag, though Garou has never seemed to draw a lot of interest except at Evo World last year.

And LB2? Really? Nobody can agree on a single ban list, and nobody plays it anyway. Even though I have my reservations with Breakers, it has proven to draw decent numbers and a decent quality of play. That belongs ahead of LB2, easily.

And Lukus, I just have to say one thing: With what we’re going through right now, PLEASE don’t try to push marginal stuff like Waku Waku or Ninja Master’s or even Neowave. I find Art of Fighting 3 way more interesting than any of those, but I don’t think that should be included either!

-Josh

Those games you mentioned Josh really are going to be saved for casuals and exhibition matches etc…

Oh, yay?:confused: I NEED RB2 to be released over here.:annoy: But I do have Dominated Minds haha.:tup:

I know.:sad: Pours out a little liquor for the OG title.:sad:

:rofl:

My Ryoko > yours.

Get serious:bluu:

Just be lucky I can’t do p2p. I’ll have to wait until Evo to teach you a lesson in the art of “Deadly Bubz”.

okay Brocken is waaaaaay too fun
at some point this week i need to show you guys why i don’t play Brocken, i play MECHA-HITLER

Capcom didn’t develop 4 main games overnight. Each game developed into a viable tournament game with its own scene more or less independently. It’s not the fact that they’re capcom games, it’s the fact that they’re all good games and developed a following. There are plenty of other capcom games that don’t have scenes, either because they weren’t good enough (cfj), got superseded by a later iteration (mvc1), or just didn’t click with an american audience (vampire savior).

Trying to jumpstart a scene with 5-6 games is asking to fail. A gamer has x amount of hours in a week, a month, a year, to spend playing and practicing games competitively. Is he gonna divide his time by 5 or 6? If he does, he’s not gonna get good at anything (unless some of the games are really shallow, in which case they’re not worthy of being tournament games anyway).

This is why people come around asking “what’s the one game I should try and get good at, that will have comp?” They know they don’t have the time or inclination to try and learn 6 games. Trying to start off with that many games is just gonna result in 6 different, segmented scenes, with some overlap but very little focus, and very little in the way of top players and high level play.

Guilty Gear, Tekken, VF all succeed because they are focused on a single game. Certainly there’s overlap, but that’s because each game was mastered as it came along, allowing players time to branch out, almost no one tries to learn multiple games at the same time and succeeds.

You know who wants to play 6 games at once, switch all the time, not get any better at any of 'em? Fanboys. They don’t really care about serious play, although they might pretend that they do. They love the characters, the stories, the art, the music, and so on, and there’s nothing wrong with that. That isn’t what drives a competitive scene, though.

You need to have an answer for “what’s the one game I should try and get good at, that will have comp?” The only way to do that is to pick 1 or 2 games that you’re gonna try and develop a scene for, preferably games with distinctive styles, to point people towards.

High level tactics, combos, strategies, etc are generated by players experimenting with the game and playing each other. If you have players working on 6 different games, those high level elements will develop much more slowly.

If there’s 6 different games, you will be dividing your total player base considerably. A dedicated player might have time to play 2 games seriously, so at best, you’re splitting your base in three. Less players per game, less high level play, less hype, because each game has less high level players to excite the masses with rivalries. Think about it.

Work smarter, not harder. Get a game or two established, then build from there.

Josh: Yeah LB2 is the oddball but Im very partial for it.

Basically cause of Amano.

More like Robo-Bison. Or Bison+Apocalypse’s love child.:bluu:

LB2 is soooo pretty to look at, but i suck out loud at it cuz I haven’t played it in forever.

i actually just made this zoning trap for him, i call it the Berlin Wall

We’ll see Luigi.

I think you’re all talk~

Lulz

Oh no. If I could p2p I would’ve been on. But I’ll have to show you at Evo I guess. Maybe I’ll try to save up so I can to to East as well. I talk a lot, but I AM decent. Just remember that I’m the undisputed Ryoko master lol.

I agree with everything Ben-Ra said…he needs some rep.

I’ve always liked 98. Leona low shorts for the win.

You were the undisputed Ryoko master.

Her bubs are mine now~

lol what happened to Janne bubz
also i just quit Brocken for Shura after realizing that Shura is actually just ST Boxer, no bullshit

This is a gross misstatement. I do this, and I don’t think ANYONE who has played me in ANYTHING would ever sleep on me.

I agree that not everyone CAN do this, but there is a subset of talents one must hone to become a good fighting game player. Many/Most of these skills carry over from game to game… so while you are getting 2-6 tournament matches in when you go to an event, i enter every game they have and get 6 to 12 times the ammount of experience you get. Some people might not be able to handle it that way, but Cincinnati knew how I rolled and they kept up just fine.

In conclusion (barf), Some people learn these games one at a time. Some of us can just do it all at once.

Shura, Janne, and Brocken (and im going out on a limb here and adding Gokuu) are the weakest characters in the game. But they can all still win.

Also, id love to see your Brocken, if we could P2P sometime :slight_smile:

I don’t think it’s a gross misstatement, I think it’s a generalization that’s mostly true. I don’t know you, never seen you play, but I stand by my opinion that learning 6 games simultaneously isn’t practical or efficient for the vast majority of people. If you’re some kind of fighting genius with a lot of free time, good on you.